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83a92f03fc
* add has built in endstop * rewrite as proposed * Update esphome/components/time_based/time_based_cover.h Co-Authored-By: Otto Winter <otto@otto-winter.com> * lint * Re trigger stop_operation if stop called * allow se triggering open/close command if safe * using COVER_OPEN/CLOSE constants
152 lines
4.2 KiB
C++
152 lines
4.2 KiB
C++
#include "time_based_cover.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace time_based {
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static const char *TAG = "time_based.cover";
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using namespace esphome::cover;
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void TimeBasedCover::dump_config() {
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LOG_COVER("", "Time Based Cover", this);
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ESP_LOGCONFIG(TAG, " Open Duration: %.1fs", this->open_duration_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Close Duration: %.1fs", this->close_duration_ / 1e3f);
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}
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void TimeBasedCover::setup() {
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(this);
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} else {
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this->position = 0.5f;
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}
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}
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void TimeBasedCover::loop() {
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if (this->current_operation == COVER_OPERATION_IDLE)
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return;
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const uint32_t now = millis();
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// Recompute position every loop cycle
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this->recompute_position_();
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if (this->is_at_target_()) {
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if (this->has_built_in_endstop_ && (this->target_position_ == COVER_OPEN || this->target_position_ == COVER_CLOSED)) {
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// Don't trigger stop, let the cover stop by itself.
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this->current_operation = COVER_OPERATION_IDLE;
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} else {
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this->start_direction_(COVER_OPERATION_IDLE);
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}
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this->publish_state();
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}
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// Send current position every second
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if (now - this->last_publish_time_ > 1000) {
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this->publish_state(false);
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this->last_publish_time_ = now;
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}
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}
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float TimeBasedCover::get_setup_priority() const { return setup_priority::DATA; }
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CoverTraits TimeBasedCover::get_traits() {
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auto traits = CoverTraits();
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traits.set_supports_position(true);
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traits.set_is_assumed_state(true);
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return traits;
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}
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void TimeBasedCover::control(const CoverCall &call) {
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if (call.get_stop()) {
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this->start_direction_(COVER_OPERATION_IDLE);
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this->publish_state();
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}
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if (call.get_position().has_value()) {
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auto pos = *call.get_position();
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if (pos == this->position) {
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// already at target
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// for covers with built in end stop, we should send the command again
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if (this->has_built_in_endstop_ && (pos == COVER_OPEN || pos == COVER_CLOSED)) {
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auto op = pos == COVER_CLOSED ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
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this->target_position_ = pos;
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this->start_direction_(op);
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}
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} else {
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auto op = pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
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this->target_position_ = pos;
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this->start_direction_(op);
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}
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}
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}
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void TimeBasedCover::stop_prev_trigger_() {
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if (this->prev_command_trigger_ != nullptr) {
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this->prev_command_trigger_->stop();
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this->prev_command_trigger_ = nullptr;
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}
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}
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bool TimeBasedCover::is_at_target_() const {
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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return this->position >= this->target_position_;
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case COVER_OPERATION_CLOSING:
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return this->position <= this->target_position_;
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case COVER_OPERATION_IDLE:
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default:
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return true;
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}
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}
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void TimeBasedCover::start_direction_(CoverOperation dir) {
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if (dir == this->current_operation && dir != COVER_OPERATION_IDLE)
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return;
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this->recompute_position_();
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Trigger<> *trig;
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switch (dir) {
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case COVER_OPERATION_IDLE:
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trig = this->stop_trigger_;
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break;
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case COVER_OPERATION_OPENING:
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trig = this->open_trigger_;
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break;
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case COVER_OPERATION_CLOSING:
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trig = this->close_trigger_;
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break;
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default:
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return;
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}
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this->current_operation = dir;
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this->stop_prev_trigger_();
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trig->trigger();
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this->prev_command_trigger_ = trig;
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const uint32_t now = millis();
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this->start_dir_time_ = now;
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this->last_recompute_time_ = now;
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}
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void TimeBasedCover::recompute_position_() {
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if (this->current_operation == COVER_OPERATION_IDLE)
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return;
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float dir;
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float action_dur;
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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dir = 1.0f;
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action_dur = this->open_duration_;
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break;
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case COVER_OPERATION_CLOSING:
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dir = -1.0f;
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action_dur = this->close_duration_;
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break;
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default:
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return;
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}
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const uint32_t now = millis();
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this->position += dir * (now - this->last_recompute_time_) / action_dur;
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this->position = clamp(this->position, 0.0f, 1.0f);
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this->last_recompute_time_ = now;
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}
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} // namespace time_based
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} // namespace esphome
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