esphome/esphome/components/time_based/time_based_cover.cpp
Guillermo Ruffino 83a92f03fc add time based cover, has built in endstop (#665)
* add has built in endstop

* rewrite as proposed

* Update esphome/components/time_based/time_based_cover.h

Co-Authored-By: Otto Winter <otto@otto-winter.com>

* lint

* Re trigger stop_operation if stop called

* allow se triggering open/close command if safe

* using COVER_OPEN/CLOSE constants
2019-08-29 16:07:41 +02:00

152 lines
4.2 KiB
C++

#include "time_based_cover.h"
#include "esphome/core/log.h"
namespace esphome {
namespace time_based {
static const char *TAG = "time_based.cover";
using namespace esphome::cover;
void TimeBasedCover::dump_config() {
LOG_COVER("", "Time Based Cover", this);
ESP_LOGCONFIG(TAG, " Open Duration: %.1fs", this->open_duration_ / 1e3f);
ESP_LOGCONFIG(TAG, " Close Duration: %.1fs", this->close_duration_ / 1e3f);
}
void TimeBasedCover::setup() {
auto restore = this->restore_state_();
if (restore.has_value()) {
restore->apply(this);
} else {
this->position = 0.5f;
}
}
void TimeBasedCover::loop() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
const uint32_t now = millis();
// Recompute position every loop cycle
this->recompute_position_();
if (this->is_at_target_()) {
if (this->has_built_in_endstop_ && (this->target_position_ == COVER_OPEN || this->target_position_ == COVER_CLOSED)) {
// Don't trigger stop, let the cover stop by itself.
this->current_operation = COVER_OPERATION_IDLE;
} else {
this->start_direction_(COVER_OPERATION_IDLE);
}
this->publish_state();
}
// Send current position every second
if (now - this->last_publish_time_ > 1000) {
this->publish_state(false);
this->last_publish_time_ = now;
}
}
float TimeBasedCover::get_setup_priority() const { return setup_priority::DATA; }
CoverTraits TimeBasedCover::get_traits() {
auto traits = CoverTraits();
traits.set_supports_position(true);
traits.set_is_assumed_state(true);
return traits;
}
void TimeBasedCover::control(const CoverCall &call) {
if (call.get_stop()) {
this->start_direction_(COVER_OPERATION_IDLE);
this->publish_state();
}
if (call.get_position().has_value()) {
auto pos = *call.get_position();
if (pos == this->position) {
// already at target
// for covers with built in end stop, we should send the command again
if (this->has_built_in_endstop_ && (pos == COVER_OPEN || pos == COVER_CLOSED)) {
auto op = pos == COVER_CLOSED ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
this->target_position_ = pos;
this->start_direction_(op);
}
} else {
auto op = pos < this->position ? COVER_OPERATION_CLOSING : COVER_OPERATION_OPENING;
this->target_position_ = pos;
this->start_direction_(op);
}
}
}
void TimeBasedCover::stop_prev_trigger_() {
if (this->prev_command_trigger_ != nullptr) {
this->prev_command_trigger_->stop();
this->prev_command_trigger_ = nullptr;
}
}
bool TimeBasedCover::is_at_target_() const {
switch (this->current_operation) {
case COVER_OPERATION_OPENING:
return this->position >= this->target_position_;
case COVER_OPERATION_CLOSING:
return this->position <= this->target_position_;
case COVER_OPERATION_IDLE:
default:
return true;
}
}
void TimeBasedCover::start_direction_(CoverOperation dir) {
if (dir == this->current_operation && dir != COVER_OPERATION_IDLE)
return;
this->recompute_position_();
Trigger<> *trig;
switch (dir) {
case COVER_OPERATION_IDLE:
trig = this->stop_trigger_;
break;
case COVER_OPERATION_OPENING:
trig = this->open_trigger_;
break;
case COVER_OPERATION_CLOSING:
trig = this->close_trigger_;
break;
default:
return;
}
this->current_operation = dir;
this->stop_prev_trigger_();
trig->trigger();
this->prev_command_trigger_ = trig;
const uint32_t now = millis();
this->start_dir_time_ = now;
this->last_recompute_time_ = now;
}
void TimeBasedCover::recompute_position_() {
if (this->current_operation == COVER_OPERATION_IDLE)
return;
float dir;
float action_dur;
switch (this->current_operation) {
case COVER_OPERATION_OPENING:
dir = 1.0f;
action_dur = this->open_duration_;
break;
case COVER_OPERATION_CLOSING:
dir = -1.0f;
action_dur = this->close_duration_;
break;
default:
return;
}
const uint32_t now = millis();
this->position += dir * (now - this->last_recompute_time_) / action_dur;
this->position = clamp(this->position, 0.0f, 1.0f);
this->last_recompute_time_ = now;
}
} // namespace time_based
} // namespace esphome