esphome/esphome/components/tuya/light/tuya_light.h
Ryan Mounce c3938d04f3
Support Tuya light color temperature control (#1412)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2021-06-02 09:32:16 +12:00

54 lines
2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/components/tuya/tuya.h"
#include "esphome/components/light/light_output.h"
namespace esphome {
namespace tuya {
class TuyaLight : public Component, public light::LightOutput {
public:
void setup() override;
void dump_config() override;
void set_dimmer_id(uint8_t dimmer_id) { this->dimmer_id_ = dimmer_id; }
void set_min_value_datapoint_id(uint8_t min_value_datapoint_id) {
this->min_value_datapoint_id_ = min_value_datapoint_id;
}
void set_switch_id(uint8_t switch_id) { this->switch_id_ = switch_id; }
void set_color_temperature_id(uint8_t color_temperature_id) { this->color_temperature_id_ = color_temperature_id; }
void set_tuya_parent(Tuya *parent) { this->parent_ = parent; }
void set_min_value(uint32_t min_value) { min_value_ = min_value; }
void set_max_value(uint32_t max_value) { max_value_ = max_value; }
void set_color_temperature_max_value(uint32_t color_temperature_max_value) {
this->color_temperature_max_value_ = color_temperature_max_value;
}
void set_cold_white_temperature(float cold_white_temperature) {
this->cold_white_temperature_ = cold_white_temperature;
}
void set_warm_white_temperature(float warm_white_temperature) {
this->warm_white_temperature_ = warm_white_temperature;
}
light::LightTraits get_traits() override;
void setup_state(light::LightState *state) override;
void write_state(light::LightState *state) override;
protected:
void update_dimmer_(uint32_t value);
void update_switch_(uint32_t value);
Tuya *parent_;
optional<uint8_t> dimmer_id_{};
optional<uint8_t> min_value_datapoint_id_{};
optional<uint8_t> switch_id_{};
optional<uint8_t> color_temperature_id_{};
uint32_t min_value_ = 0;
uint32_t max_value_ = 255;
uint32_t color_temperature_max_value_ = 255;
float cold_white_temperature_;
float warm_white_temperature_;
light::LightState *state_{nullptr};
};
} // namespace tuya
} // namespace esphome