esphome/esphome/components/sntp/sntp_component.cpp

81 lines
1.8 KiB
C++

#include "sntp_component.h"
#include "esphome/core/log.h"
#ifdef USE_ESP32
#include "lwip/apps/sntp.h"
#ifdef USE_ESP_IDF
#include "esp_sntp.h"
#endif
#endif
#ifdef USE_ESP8266
#include "sntp.h"
#endif
// Yes, the server names are leaked, but that's fine.
#ifdef CLANG_TIDY
#define strdup(x) (const_cast<char *>(x))
#endif
namespace esphome {
namespace sntp {
static const char *const TAG = "sntp";
void SNTPComponent::setup() {
ESP_LOGCONFIG(TAG, "Setting up SNTP...");
#ifdef USE_ESP32
if (sntp_enabled()) {
sntp_stop();
}
sntp_setoperatingmode(SNTP_OPMODE_POLL);
#endif
#ifdef USE_ESP8266
sntp_stop();
#endif
sntp_setservername(0, strdup(this->server_1_.c_str()));
if (!this->server_2_.empty()) {
sntp_setservername(1, strdup(this->server_2_.c_str()));
}
if (!this->server_3_.empty()) {
sntp_setservername(2, strdup(this->server_3_.c_str()));
}
#ifdef USE_ESP_IDF
sntp_set_sync_interval(this->get_update_interval());
#endif
sntp_init();
}
void SNTPComponent::dump_config() {
ESP_LOGCONFIG(TAG, "SNTP Time:");
ESP_LOGCONFIG(TAG, " Server 1: '%s'", this->server_1_.c_str());
ESP_LOGCONFIG(TAG, " Server 2: '%s'", this->server_2_.c_str());
ESP_LOGCONFIG(TAG, " Server 3: '%s'", this->server_3_.c_str());
ESP_LOGCONFIG(TAG, " Timezone: '%s'", this->timezone_.c_str());
}
void SNTPComponent::update() {
#ifndef USE_ESP_IDF
// force resync
if (sntp_enabled()) {
sntp_stop();
this->has_time_ = false;
sntp_init();
}
#endif
}
void SNTPComponent::loop() {
if (this->has_time_)
return;
auto time = this->now();
if (!time.is_valid())
return;
ESP_LOGD(TAG, "Synchronized time: %04d-%02d-%02d %02d:%02d:%02d", time.year, time.month, time.day_of_month, time.hour,
time.minute, time.second);
this->time_sync_callback_.call();
this->has_time_ = true;
}
} // namespace sntp
} // namespace esphome