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4fe0c95ccb
* Allow id() syntax for custom code * Lint
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "esphome.h"
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class CustomSensor : public Component, public Sensor {
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public:
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void loop() override {
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// Test id() helper
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float value = id(my_sensor).state;
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id(my_global_string) = "Hello World";
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publish_state(42.0);
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}
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};
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class CustomTextSensor : public Component, public TextSensor {
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public:
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void loop() override { publish_state("Hello World"); }
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};
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class CustomBinarySensor : public Component, public BinarySensor {
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public:
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void loop() override { publish_state(false); }
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};
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class CustomSwitch : public Switch {
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protected:
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void write_state(bool state) override { ESP_LOGD("custom_switch", "Setting %s", ONOFF(state)); }
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};
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class CustomComponent : public PollingComponent {
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public:
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void setup() override { ESP_LOGD("custom_component", "Setup"); }
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void update() override { ESP_LOGD("custom_component", "Update"); }
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};
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class CustomBinaryOutput : public BinaryOutput, public Component {
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protected:
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void write_state(bool state) override { ESP_LOGD("custom_output", "Setting %s", ONOFF(state)); }
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};
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class CustomFloatOutput : public FloatOutput, public Component {
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protected:
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void write_state(float state) override { ESP_LOGD("custom_output", "Setting %f", state); }
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};
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