esphome/esphome/components/esp32_camera_web_server/camera_web_server.h

51 lines
1.2 KiB
C++

#pragma once
#ifdef USE_ESP32
#include <cinttypes>
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include "esphome/components/esp32_camera/esp32_camera.h"
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#include "esphome/core/preferences.h"
struct httpd_req;
namespace esphome {
namespace esp32_camera_web_server {
enum Mode { STREAM, SNAPSHOT };
class CameraWebServer : public Component {
public:
CameraWebServer();
~CameraWebServer();
void setup() override;
void on_shutdown() override;
void dump_config() override;
float get_setup_priority() const override;
void set_port(uint16_t port) { this->port_ = port; }
void set_mode(Mode mode) { this->mode_ = mode; }
void loop() override;
protected:
std::shared_ptr<esphome::esp32_camera::CameraImage> wait_for_image_();
esp_err_t handler_(struct httpd_req *req);
esp_err_t streaming_handler_(struct httpd_req *req);
esp_err_t snapshot_handler_(struct httpd_req *req);
uint16_t port_{0};
void *httpd_{nullptr};
SemaphoreHandle_t semaphore_;
std::shared_ptr<esphome::esp32_camera::CameraImage> image_;
bool running_{false};
Mode mode_{STREAM};
};
} // namespace esp32_camera_web_server
} // namespace esphome
#endif // USE_ESP32