esphome/esphome/components/api/subscribe_state.h
2021-11-30 08:00:51 +13:00

56 lines
1.3 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/controller.h"
#include "esphome/core/defines.h"
#include "util.h"
namespace esphome {
namespace api {
class APIConnection;
class InitialStateIterator : public ComponentIterator {
public:
InitialStateIterator(APIServer *server, APIConnection *client);
#ifdef USE_BINARY_SENSOR
bool on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) override;
#endif
#ifdef USE_COVER
bool on_cover(cover::Cover *cover) override;
#endif
#ifdef USE_FAN
bool on_fan(fan::FanState *fan) override;
#endif
#ifdef USE_LIGHT
bool on_light(light::LightState *light) override;
#endif
#ifdef USE_SENSOR
bool on_sensor(sensor::Sensor *sensor) override;
#endif
#ifdef USE_SWITCH
bool on_switch(switch_::Switch *a_switch) override;
#endif
#ifdef USE_BUTTON
bool on_button(button::Button *button) override { return true; };
#endif
#ifdef USE_TEXT_SENSOR
bool on_text_sensor(text_sensor::TextSensor *text_sensor) override;
#endif
#ifdef USE_CLIMATE
bool on_climate(climate::Climate *climate) override;
#endif
#ifdef USE_NUMBER
bool on_number(number::Number *number) override;
#endif
#ifdef USE_SELECT
bool on_select(select::Select *select) override;
#endif
protected:
APIConnection *client_;
};
} // namespace api
} // namespace esphome
#include "api_server.h"