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44 lines
1 KiB
C++
44 lines
1 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "esphome/components/output/binary_output.h"
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#include "esphome/components/output/float_output.h"
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namespace esphome {
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namespace output {
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template<typename... Ts> class TurnOffAction : public Action<Ts...> {
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public:
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TurnOffAction(BinaryOutput *output) : output_(output) {}
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void play(Ts... x) override { this->output_->turn_off(); }
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protected:
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BinaryOutput *output_;
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};
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template<typename... Ts> class TurnOnAction : public Action<Ts...> {
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public:
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TurnOnAction(BinaryOutput *output) : output_(output) {}
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void play(Ts... x) override { this->output_->turn_on(); }
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protected:
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BinaryOutput *output_;
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};
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template<typename... Ts> class SetLevelAction : public Action<Ts...> {
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public:
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SetLevelAction(FloatOutput *output) : output_(output) {}
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TEMPLATABLE_VALUE(float, level)
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void play(Ts... x) override { this->output_->set_level(this->level_.value(x...)); }
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protected:
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FloatOutput *output_;
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};
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} // namespace output
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} // namespace esphome
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