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c3a3c038ac
# Conflicts: # esphomeyaml-edge/logo.png # esphomeyaml/components/light/__init__.py # esphomeyaml/pins.py
484 lines
22 KiB
Python
484 lines
22 KiB
Python
import voluptuous as vol
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from esphomeyaml.automation import ACTION_REGISTRY, maybe_simple_id
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from esphomeyaml.components import mqtt
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from esphomeyaml.components.mqtt import setup_mqtt_component
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import esphomeyaml.config_validation as cv
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from esphomeyaml.const import CONF_ALPHA, CONF_BLUE, CONF_BRIGHTNESS, CONF_COLORS, \
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CONF_DEFAULT_TRANSITION_LENGTH, CONF_DURATION, CONF_EFFECTS, CONF_EFFECT_ID, \
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CONF_GAMMA_CORRECT, CONF_GREEN, CONF_ID, CONF_INTERNAL, CONF_LAMBDA, CONF_MQTT_ID, CONF_NAME, \
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CONF_NUM_LEDS, CONF_RANDOM, CONF_RED, CONF_SPEED, CONF_STATE, CONF_TRANSITION_LENGTH, \
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CONF_UPDATE_INTERVAL, CONF_WHITE, CONF_WIDTH, CONF_FLASH_LENGTH, CONF_COLOR_TEMPERATURE, \
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CONF_EFFECT
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from esphomeyaml.core import CORE
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from esphomeyaml.cpp_generator import process_lambda, Pvariable, add, StructInitializer, \
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ArrayInitializer, TemplateArguments, get_variable, templatable
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from esphomeyaml.cpp_types import esphomelib_ns, Application, Component, Nameable, Action, uint32, \
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float_, std_string
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PLATFORM_SCHEMA = cv.PLATFORM_SCHEMA.extend({
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})
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# Base
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light_ns = esphomelib_ns.namespace('light')
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LightState = light_ns.class_('LightState', Nameable, Component)
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MakeLight = Application.struct('MakeLight')
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LightOutput = light_ns.class_('LightOutput')
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FastLEDLightOutputComponent = light_ns.class_('FastLEDLightOutputComponent', LightOutput)
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FastLEDLightOutputComponentRef = FastLEDLightOutputComponent.operator('ref')
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# Actions
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ToggleAction = light_ns.class_('ToggleAction', Action)
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TurnOffAction = light_ns.class_('TurnOffAction', Action)
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TurnOnAction = light_ns.class_('TurnOnAction', Action)
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LightColorValues = light_ns.class_('LightColorValues')
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MQTTJSONLightComponent = light_ns.class_('MQTTJSONLightComponent', mqtt.MQTTComponent)
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# Effects
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LightEffect = light_ns.class_('LightEffect')
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RandomLightEffect = light_ns.class_('RandomLightEffect', LightEffect)
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LambdaLightEffect = light_ns.class_('LambdaLightEffect', LightEffect)
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StrobeLightEffect = light_ns.class_('StrobeLightEffect', LightEffect)
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StrobeLightEffectColor = light_ns.class_('StrobeLightEffectColor', LightEffect)
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FlickerLightEffect = light_ns.class_('FlickerLightEffect', LightEffect)
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BaseFastLEDLightEffect = light_ns.class_('BaseFastLEDLightEffect', LightEffect)
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FastLEDLambdaLightEffect = light_ns.class_('FastLEDLambdaLightEffect', BaseFastLEDLightEffect)
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FastLEDRainbowLightEffect = light_ns.class_('FastLEDRainbowLightEffect', BaseFastLEDLightEffect)
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FastLEDColorWipeEffect = light_ns.class_('FastLEDColorWipeEffect', BaseFastLEDLightEffect)
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FastLEDColorWipeEffectColor = light_ns.class_('FastLEDColorWipeEffectColor', BaseFastLEDLightEffect)
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FastLEDScanEffect = light_ns.class_('FastLEDScanEffect', BaseFastLEDLightEffect)
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FastLEDScanEffectColor = light_ns.class_('FastLEDScanEffectColor', BaseFastLEDLightEffect)
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FastLEDTwinkleEffect = light_ns.class_('FastLEDTwinkleEffect', BaseFastLEDLightEffect)
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FastLEDRandomTwinkleEffect = light_ns.class_('FastLEDRandomTwinkleEffect', BaseFastLEDLightEffect)
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FastLEDFireworksEffect = light_ns.class_('FastLEDFireworksEffect', BaseFastLEDLightEffect)
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FastLEDFlickerEffect = light_ns.class_('FastLEDFlickerEffect', BaseFastLEDLightEffect)
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CONF_STROBE = 'strobe'
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CONF_FLICKER = 'flicker'
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CONF_FASTLED_LAMBDA = 'fastled_lambda'
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CONF_FASTLED_RAINBOW = 'fastled_rainbow'
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CONF_FASTLED_COLOR_WIPE = 'fastled_color_wipe'
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CONF_FASTLED_SCAN = 'fastled_scan'
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CONF_FASTLED_TWINKLE = 'fastled_twinkle'
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CONF_FASTLED_RANDOM_TWINKLE = 'fastled_random_twinkle'
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CONF_FASTLED_FIREWORKS = 'fastled_fireworks'
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CONF_FASTLED_FLICKER = 'fastled_flicker'
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CONF_ADD_LED_INTERVAL = 'add_led_interval'
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CONF_REVERSE = 'reverse'
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CONF_MOVE_INTERVAL = 'move_interval'
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CONF_TWINKLE_PROBABILITY = 'twinkle_probability'
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CONF_PROGRESS_INTERVAL = 'progress_interval'
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CONF_SPARK_PROBABILITY = 'spark_probability'
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CONF_USE_RANDOM_COLOR = 'use_random_color'
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CONF_FADE_OUT_RATE = 'fade_out_rate'
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CONF_INTENSITY = 'intensity'
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BINARY_EFFECTS = [CONF_LAMBDA, CONF_STROBE]
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MONOCHROMATIC_EFFECTS = BINARY_EFFECTS + [CONF_FLICKER]
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RGB_EFFECTS = MONOCHROMATIC_EFFECTS + [CONF_RANDOM]
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FASTLED_EFFECTS = RGB_EFFECTS + [CONF_FASTLED_LAMBDA, CONF_FASTLED_RAINBOW, CONF_FASTLED_COLOR_WIPE,
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CONF_FASTLED_SCAN, CONF_FASTLED_TWINKLE,
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CONF_FASTLED_RANDOM_TWINKLE, CONF_FASTLED_FIREWORKS,
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CONF_FASTLED_FLICKER]
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EFFECTS_SCHEMA = vol.Schema({
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vol.Optional(CONF_LAMBDA): vol.Schema({
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vol.Required(CONF_NAME): cv.string,
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vol.Required(CONF_LAMBDA): cv.lambda_,
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vol.Optional(CONF_UPDATE_INTERVAL, default='0ms'): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_RANDOM): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(RandomLightEffect),
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vol.Optional(CONF_NAME, default="Random"): cv.string,
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vol.Optional(CONF_TRANSITION_LENGTH): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_STROBE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(StrobeLightEffect),
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vol.Optional(CONF_NAME, default="Strobe"): cv.string,
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vol.Optional(CONF_COLORS): vol.All(cv.ensure_list, [vol.All(vol.Schema({
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vol.Optional(CONF_STATE, default=True): cv.boolean,
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vol.Optional(CONF_BRIGHTNESS, default=1.0): cv.percentage,
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vol.Optional(CONF_RED, default=1.0): cv.percentage,
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vol.Optional(CONF_GREEN, default=1.0): cv.percentage,
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vol.Optional(CONF_BLUE, default=1.0): cv.percentage,
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vol.Optional(CONF_WHITE, default=1.0): cv.percentage,
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vol.Required(CONF_DURATION): cv.positive_time_period_milliseconds,
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}), cv.has_at_least_one_key(CONF_STATE, CONF_BRIGHTNESS, CONF_RED, CONF_GREEN, CONF_BLUE,
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CONF_WHITE))], vol.Length(min=2)),
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}),
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vol.Optional(CONF_FLICKER): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FlickerLightEffect),
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vol.Optional(CONF_NAME, default="Flicker"): cv.string,
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vol.Optional(CONF_ALPHA): cv.percentage,
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vol.Optional(CONF_INTENSITY): cv.percentage,
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}),
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vol.Optional(CONF_FASTLED_LAMBDA): vol.Schema({
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vol.Required(CONF_NAME): cv.string,
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vol.Required(CONF_LAMBDA): cv.lambda_,
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vol.Optional(CONF_UPDATE_INTERVAL, default='0ms'): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_RAINBOW): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRainbowLightEffect),
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vol.Optional(CONF_NAME, default="Rainbow"): cv.string,
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vol.Optional(CONF_SPEED): cv.uint32_t,
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vol.Optional(CONF_WIDTH): cv.uint32_t,
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}),
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vol.Optional(CONF_FASTLED_COLOR_WIPE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDColorWipeEffect),
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vol.Optional(CONF_NAME, default="Color Wipe"): cv.string,
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vol.Optional(CONF_COLORS): vol.All(cv.ensure_list, [vol.Schema({
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vol.Optional(CONF_RED, default=1.0): cv.percentage,
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vol.Optional(CONF_GREEN, default=1.0): cv.percentage,
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vol.Optional(CONF_BLUE, default=1.0): cv.percentage,
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vol.Optional(CONF_RANDOM, default=False): cv.boolean,
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vol.Required(CONF_NUM_LEDS): vol.All(cv.uint32_t, vol.Range(min=1)),
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})]),
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vol.Optional(CONF_ADD_LED_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_REVERSE): cv.boolean,
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}),
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vol.Optional(CONF_FASTLED_SCAN): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDScanEffect),
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vol.Optional(CONF_NAME, default="Scan"): cv.string,
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vol.Optional(CONF_MOVE_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDTwinkleEffect),
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vol.Optional(CONF_NAME, default="Twinkle"): cv.string,
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vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage,
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vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_RANDOM_TWINKLE): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDRandomTwinkleEffect),
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vol.Optional(CONF_NAME, default="Random Twinkle"): cv.string,
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vol.Optional(CONF_TWINKLE_PROBABILITY): cv.percentage,
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vol.Optional(CONF_PROGRESS_INTERVAL): cv.positive_time_period_milliseconds,
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}),
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vol.Optional(CONF_FASTLED_FIREWORKS): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFireworksEffect),
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vol.Optional(CONF_NAME, default="Fireworks"): cv.string,
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vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_SPARK_PROBABILITY): cv.percentage,
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vol.Optional(CONF_USE_RANDOM_COLOR): cv.boolean,
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vol.Optional(CONF_FADE_OUT_RATE): cv.uint8_t,
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}),
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vol.Optional(CONF_FASTLED_FLICKER): vol.Schema({
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cv.GenerateID(CONF_EFFECT_ID): cv.declare_variable_id(FastLEDFlickerEffect),
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vol.Optional(CONF_NAME, default="FastLED Flicker"): cv.string,
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vol.Optional(CONF_UPDATE_INTERVAL): cv.positive_time_period_milliseconds,
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vol.Optional(CONF_INTENSITY): cv.percentage,
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}),
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})
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def validate_effects(allowed_effects):
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def validator(value):
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value = cv.ensure_list(value)
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names = set()
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ret = []
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for i, effect in enumerate(value):
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if not isinstance(effect, dict):
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raise vol.Invalid("Each effect must be a dictionary, not {}".format(type(value)))
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if len(effect) > 1:
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raise vol.Invalid("Each entry in the 'effects:' option must be a single effect.")
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if not effect:
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raise vol.Invalid("Found no effect for the {}th entry in 'effects:'!".format(i))
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key = next(iter(effect.keys()))
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if key not in allowed_effects:
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raise vol.Invalid("The effect '{}' does not exist or is not allowed for this "
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"light type".format(key))
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effect[key] = effect[key] or {}
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conf = EFFECTS_SCHEMA(effect)
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name = conf[key][CONF_NAME]
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if name in names:
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raise vol.Invalid(u"Found the effect name '{}' twice. All effects must have "
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u"unique names".format(name))
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names.add(name)
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ret.append(conf)
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return ret
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return validator
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LIGHT_SCHEMA = cv.MQTT_COMMAND_COMPONENT_SCHEMA.extend({
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cv.GenerateID(): cv.declare_variable_id(LightState),
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cv.GenerateID(CONF_MQTT_ID): cv.declare_variable_id(MQTTJSONLightComponent),
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})
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LIGHT_PLATFORM_SCHEMA = PLATFORM_SCHEMA.extend(LIGHT_SCHEMA.schema)
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def build_effect(full_config):
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key, config = next(iter(full_config.items()))
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if key == CONF_LAMBDA:
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lambda_ = None
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for lambda_ in process_lambda(config[CONF_LAMBDA], []):
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yield None
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yield LambdaLightEffect.new(config[CONF_NAME], lambda_, config[CONF_UPDATE_INTERVAL])
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elif key == CONF_RANDOM:
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rhs = RandomLightEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_TRANSITION_LENGTH in config:
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add(effect.set_transition_length(config[CONF_TRANSITION_LENGTH]))
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if CONF_UPDATE_INTERVAL in config:
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add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL]))
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yield effect
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elif key == CONF_STROBE:
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rhs = StrobeLightEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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colors = []
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for color in config.get(CONF_COLORS, []):
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colors.append(StructInitializer(
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StrobeLightEffectColor,
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('color', LightColorValues(color[CONF_STATE], color[CONF_BRIGHTNESS],
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color[CONF_RED], color[CONF_GREEN], color[CONF_BLUE],
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color[CONF_WHITE])),
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('duration', color[CONF_DURATION]),
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))
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if colors:
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add(effect.set_colors(ArrayInitializer(*colors)))
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yield effect
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elif key == CONF_FLICKER:
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rhs = FlickerLightEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_ALPHA in config:
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add(effect.set_alpha(config[CONF_ALPHA]))
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if CONF_INTENSITY in config:
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add(effect.set_intensity(config[CONF_INTENSITY]))
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yield effect
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elif key == CONF_FASTLED_LAMBDA:
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args = [(FastLEDLightOutputComponentRef, 'it')]
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for lambda_ in process_lambda(config[CONF_LAMBDA], args):
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yield None
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yield FastLEDLambdaLightEffect.new(config[CONF_NAME], lambda_, config[CONF_UPDATE_INTERVAL])
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elif key == CONF_FASTLED_RAINBOW:
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rhs = FastLEDRainbowLightEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_SPEED in config:
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add(effect.set_speed(config[CONF_SPEED]))
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if CONF_WIDTH in config:
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add(effect.set_width(config[CONF_WIDTH]))
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yield effect
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elif key == CONF_FASTLED_COLOR_WIPE:
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rhs = FastLEDColorWipeEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_ADD_LED_INTERVAL in config:
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add(effect.set_add_led_interval(config[CONF_ADD_LED_INTERVAL]))
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if CONF_REVERSE in config:
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add(effect.set_reverse(config[CONF_REVERSE]))
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colors = []
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for color in config.get(CONF_COLORS, []):
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colors.append(StructInitializer(
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FastLEDColorWipeEffectColor,
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('r', color[CONF_RED]),
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('g', color[CONF_GREEN]),
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('b', color[CONF_BLUE]),
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('random', color[CONF_RANDOM]),
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('num_leds', color[CONF_NUM_LEDS]),
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))
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if colors:
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add(effect.set_colors(ArrayInitializer(*colors)))
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yield effect
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elif key == CONF_FASTLED_SCAN:
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rhs = FastLEDScanEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_MOVE_INTERVAL in config:
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add(effect.set_move_interval(config[CONF_MOVE_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_TWINKLE:
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rhs = FastLEDTwinkleEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_TWINKLE_PROBABILITY in config:
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add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY]))
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if CONF_PROGRESS_INTERVAL in config:
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add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_RANDOM_TWINKLE:
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rhs = FastLEDRandomTwinkleEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_TWINKLE_PROBABILITY in config:
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add(effect.set_twinkle_probability(config[CONF_TWINKLE_PROBABILITY]))
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if CONF_PROGRESS_INTERVAL in config:
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add(effect.set_progress_interval(config[CONF_PROGRESS_INTERVAL]))
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yield effect
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elif key == CONF_FASTLED_FIREWORKS:
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rhs = FastLEDFireworksEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_UPDATE_INTERVAL in config:
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add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL]))
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if CONF_SPARK_PROBABILITY in config:
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add(effect.set_spark_probability(config[CONF_SPARK_PROBABILITY]))
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if CONF_USE_RANDOM_COLOR in config:
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add(effect.set_spark_probability(config[CONF_USE_RANDOM_COLOR]))
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if CONF_FADE_OUT_RATE in config:
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add(effect.set_spark_probability(config[CONF_FADE_OUT_RATE]))
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yield effect
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elif key == CONF_FASTLED_FLICKER:
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rhs = FastLEDFlickerEffect.new(config[CONF_NAME])
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effect = Pvariable(config[CONF_EFFECT_ID], rhs)
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if CONF_UPDATE_INTERVAL in config:
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add(effect.set_update_interval(config[CONF_UPDATE_INTERVAL]))
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if CONF_INTENSITY in config:
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add(effect.set_intensity(config[CONF_INTENSITY]))
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yield effect
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else:
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raise NotImplementedError("Effect {} not implemented".format(next(config.keys())))
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def setup_light_core_(light_var, mqtt_var, config):
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if CONF_INTERNAL in config:
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add(light_var.set_internal(config[CONF_INTERNAL]))
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if CONF_DEFAULT_TRANSITION_LENGTH in config:
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add(light_var.set_default_transition_length(config[CONF_DEFAULT_TRANSITION_LENGTH]))
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if CONF_GAMMA_CORRECT in config:
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add(light_var.set_gamma_correct(config[CONF_GAMMA_CORRECT]))
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effects = []
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for conf in config.get(CONF_EFFECTS, []):
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for effect in build_effect(conf):
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yield
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effects.append(effect)
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if effects:
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add(light_var.add_effects(ArrayInitializer(*effects)))
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setup_mqtt_component(mqtt_var, config)
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def setup_light(light_obj, mqtt_obj, config):
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light_var = Pvariable(config[CONF_ID], light_obj, has_side_effects=False)
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mqtt_var = Pvariable(config[CONF_MQTT_ID], mqtt_obj, has_side_effects=False)
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CORE.add_job(setup_light_core_, light_var, mqtt_var, config)
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BUILD_FLAGS = '-DUSE_LIGHT'
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CONF_LIGHT_TOGGLE = 'light.toggle'
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LIGHT_TOGGLE_ACTION_SCHEMA = maybe_simple_id({
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vol.Required(CONF_ID): cv.use_variable_id(LightState),
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vol.Optional(CONF_TRANSITION_LENGTH): cv.templatable(cv.positive_time_period_milliseconds),
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})
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@ACTION_REGISTRY.register(CONF_LIGHT_TOGGLE, LIGHT_TOGGLE_ACTION_SCHEMA)
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def light_toggle_to_code(config, action_id, arg_type):
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template_arg = TemplateArguments(arg_type)
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for var in get_variable(config[CONF_ID]):
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|
yield None
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rhs = var.make_toggle_action(template_arg)
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type = ToggleAction.template(template_arg)
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action = Pvariable(action_id, rhs, type=type)
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|
if CONF_TRANSITION_LENGTH in config:
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for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32):
|
|
yield None
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|
add(action.set_transition_length(template_))
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yield action
|
|
|
|
|
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CONF_LIGHT_TURN_OFF = 'light.turn_off'
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|
LIGHT_TURN_OFF_ACTION_SCHEMA = maybe_simple_id({
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vol.Required(CONF_ID): cv.use_variable_id(LightState),
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|
vol.Optional(CONF_TRANSITION_LENGTH): cv.templatable(cv.positive_time_period_milliseconds),
|
|
})
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|
|
|
|
|
@ACTION_REGISTRY.register(CONF_LIGHT_TURN_OFF, LIGHT_TURN_OFF_ACTION_SCHEMA)
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def light_turn_off_to_code(config, action_id, arg_type):
|
|
template_arg = TemplateArguments(arg_type)
|
|
for var in get_variable(config[CONF_ID]):
|
|
yield None
|
|
rhs = var.make_turn_off_action(template_arg)
|
|
type = TurnOffAction.template(template_arg)
|
|
action = Pvariable(action_id, rhs, type=type)
|
|
if CONF_TRANSITION_LENGTH in config:
|
|
for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32):
|
|
yield None
|
|
add(action.set_transition_length(template_))
|
|
yield action
|
|
|
|
|
|
CONF_LIGHT_TURN_ON = 'light.turn_on'
|
|
LIGHT_TURN_ON_ACTION_SCHEMA = maybe_simple_id({
|
|
vol.Required(CONF_ID): cv.use_variable_id(LightState),
|
|
vol.Exclusive(CONF_TRANSITION_LENGTH, 'transformer'):
|
|
cv.templatable(cv.positive_time_period_milliseconds),
|
|
vol.Exclusive(CONF_FLASH_LENGTH, 'transformer'):
|
|
cv.templatable(cv.positive_time_period_milliseconds),
|
|
vol.Optional(CONF_BRIGHTNESS): cv.templatable(cv.percentage),
|
|
vol.Optional(CONF_RED): cv.templatable(cv.percentage),
|
|
vol.Optional(CONF_GREEN): cv.templatable(cv.percentage),
|
|
vol.Optional(CONF_BLUE): cv.templatable(cv.percentage),
|
|
vol.Optional(CONF_WHITE): cv.templatable(cv.percentage),
|
|
vol.Optional(CONF_COLOR_TEMPERATURE): cv.templatable(cv.positive_float),
|
|
vol.Optional(CONF_EFFECT): cv.templatable(cv.string),
|
|
})
|
|
|
|
|
|
@ACTION_REGISTRY.register(CONF_LIGHT_TURN_ON, LIGHT_TURN_ON_ACTION_SCHEMA)
|
|
def light_turn_on_to_code(config, action_id, arg_type):
|
|
template_arg = TemplateArguments(arg_type)
|
|
for var in get_variable(config[CONF_ID]):
|
|
yield None
|
|
rhs = var.make_turn_on_action(template_arg)
|
|
type = TurnOnAction.template(template_arg)
|
|
action = Pvariable(action_id, rhs, type=type)
|
|
if CONF_TRANSITION_LENGTH in config:
|
|
for template_ in templatable(config[CONF_TRANSITION_LENGTH], arg_type, uint32):
|
|
yield None
|
|
add(action.set_transition_length(template_))
|
|
if CONF_FLASH_LENGTH in config:
|
|
for template_ in templatable(config[CONF_FLASH_LENGTH], arg_type, uint32):
|
|
yield None
|
|
add(action.set_flash_length(template_))
|
|
if CONF_BRIGHTNESS in config:
|
|
for template_ in templatable(config[CONF_BRIGHTNESS], arg_type, float_):
|
|
yield None
|
|
add(action.set_brightness(template_))
|
|
if CONF_RED in config:
|
|
for template_ in templatable(config[CONF_RED], arg_type, float_):
|
|
yield None
|
|
add(action.set_red(template_))
|
|
if CONF_GREEN in config:
|
|
for template_ in templatable(config[CONF_GREEN], arg_type, float_):
|
|
yield None
|
|
add(action.set_green(template_))
|
|
if CONF_BLUE in config:
|
|
for template_ in templatable(config[CONF_BLUE], arg_type, float_):
|
|
yield None
|
|
add(action.set_blue(template_))
|
|
if CONF_WHITE in config:
|
|
for template_ in templatable(config[CONF_WHITE], arg_type, float_):
|
|
yield None
|
|
add(action.set_white(template_))
|
|
if CONF_COLOR_TEMPERATURE in config:
|
|
for template_ in templatable(config[CONF_COLOR_TEMPERATURE], arg_type, float_):
|
|
yield None
|
|
add(action.set_color_temperature(template_))
|
|
if CONF_EFFECT in config:
|
|
for template_ in templatable(config[CONF_EFFECT], arg_type, std_string):
|
|
yield None
|
|
add(action.set_effect(template_))
|
|
yield action
|
|
|
|
|
|
def core_to_hass_config(data, config, brightness=True, rgb=True, color_temp=True,
|
|
white_value=True):
|
|
ret = mqtt.build_hass_config(data, 'light', config, include_state=True, include_command=True,
|
|
platform='mqtt_json')
|
|
if ret is None:
|
|
return None
|
|
if brightness:
|
|
ret['brightness'] = True
|
|
if rgb:
|
|
ret['rgb'] = True
|
|
if color_temp:
|
|
ret['color_temp'] = True
|
|
if white_value:
|
|
ret['white_value'] = True
|
|
for effect in config.get(CONF_EFFECTS, []):
|
|
ret["effect"] = True
|
|
effects = ret.setdefault("effect_list", [])
|
|
effects.append(next(x for x in effect.values())[CONF_NAME])
|
|
return ret
|