esphome/esphome/components/web_server/list_entities.h

60 lines
1.4 KiB
C++

#pragma once
#ifdef USE_ARDUINO
#include "esphome/core/component.h"
#include "esphome/core/component_iterator.h"
#include "esphome/core/defines.h"
namespace esphome {
namespace web_server {
class WebServer;
class ListEntitiesIterator : public ComponentIterator {
public:
ListEntitiesIterator(WebServer *web_server);
#ifdef USE_BINARY_SENSOR
bool on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) override;
#endif
#ifdef USE_COVER
bool on_cover(cover::Cover *cover) override;
#endif
#ifdef USE_FAN
bool on_fan(fan::Fan *fan) override;
#endif
#ifdef USE_LIGHT
bool on_light(light::LightState *light) override;
#endif
#ifdef USE_SENSOR
bool on_sensor(sensor::Sensor *sensor) override;
#endif
#ifdef USE_SWITCH
bool on_switch(switch_::Switch *a_switch) override;
#endif
#ifdef USE_BUTTON
bool on_button(button::Button *button) override;
#endif
#ifdef USE_TEXT_SENSOR
bool on_text_sensor(text_sensor::TextSensor *text_sensor) override;
#endif
#ifdef USE_CLIMATE
bool on_climate(climate::Climate *climate) override;
#endif
#ifdef USE_NUMBER
bool on_number(number::Number *number) override;
#endif
#ifdef USE_SELECT
bool on_select(select::Select *select) override;
#endif
#ifdef USE_LOCK
bool on_lock(lock::Lock *a_lock) override;
#endif
protected:
WebServer *web_server_;
};
} // namespace web_server
} // namespace esphome
#endif // USE_ARDUINO