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b0c0258e70
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
#pragma once
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#include "esphome/core/automation.h"
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#include "media_player.h"
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namespace esphome {
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namespace media_player {
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#define MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(ACTION_CLASS, ACTION_COMMAND) \
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template<typename... Ts> class ACTION_CLASS : public Action<Ts...>, public Parented<MediaPlayer> { \
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void play(Ts... x) override { \
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this->parent_->make_call().set_command(MediaPlayerCommand::MEDIA_PLAYER_COMMAND_##ACTION_COMMAND).perform(); \
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} \
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};
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#define MEDIA_PLAYER_SIMPLE_STATE_TRIGGER(TRIGGER_CLASS, TRIGGER_STATE) \
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class TRIGGER_CLASS : public Trigger<> { \
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public: \
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explicit TRIGGER_CLASS(MediaPlayer *player) { \
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player->add_on_state_callback([this, player]() { \
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if (player->state == MediaPlayerState::MEDIA_PLAYER_STATE_##TRIGGER_STATE) \
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this->trigger(); \
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}); \
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} \
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};
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(PlayAction, PLAY)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(PauseAction, PAUSE)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(StopAction, STOP)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(ToggleAction, TOGGLE)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(VolumeUpAction, VOLUME_UP)
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MEDIA_PLAYER_SIMPLE_COMMAND_ACTION(VolumeDownAction, VOLUME_DOWN)
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template<typename... Ts> class PlayMediaAction : public Action<Ts...>, public Parented<MediaPlayer> {
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TEMPLATABLE_VALUE(std::string, media_url)
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void play(Ts... x) override { this->parent_->make_call().set_media_url(this->media_url_.value(x...)).perform(); }
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};
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template<typename... Ts> class VolumeSetAction : public Action<Ts...>, public Parented<MediaPlayer> {
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TEMPLATABLE_VALUE(float, volume)
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void play(Ts... x) override { this->parent_->make_call().set_volume(this->volume_.value(x...)).perform(); }
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};
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class StateTrigger : public Trigger<> {
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public:
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explicit StateTrigger(MediaPlayer *player) {
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player->add_on_state_callback([this]() { this->trigger(); });
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}
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};
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MEDIA_PLAYER_SIMPLE_STATE_TRIGGER(IdleTrigger, IDLE)
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MEDIA_PLAYER_SIMPLE_STATE_TRIGGER(PlayTrigger, PLAYING)
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MEDIA_PLAYER_SIMPLE_STATE_TRIGGER(PauseTrigger, PAUSED)
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template<typename... Ts> class IsIdleCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
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public:
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bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_IDLE; }
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};
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template<typename... Ts> class IsPlayingCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
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public:
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bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_PLAYING; }
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};
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} // namespace media_player
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} // namespace esphome
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