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135 lines
3.4 KiB
C++
135 lines
3.4 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "cover.h"
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namespace esphome {
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namespace cover {
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template<typename... Ts> class OpenAction : public Action<Ts...> {
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public:
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explicit OpenAction(Cover *cover) : cover_(cover) {}
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void play(Ts... x) override { this->cover_->make_call().set_command_open().perform(); }
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class CloseAction : public Action<Ts...> {
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public:
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explicit CloseAction(Cover *cover) : cover_(cover) {}
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void play(Ts... x) override { this->cover_->make_call().set_command_close().perform(); }
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class StopAction : public Action<Ts...> {
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public:
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explicit StopAction(Cover *cover) : cover_(cover) {}
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void play(Ts... x) override { this->cover_->make_call().set_command_stop().perform(); }
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class ToggleAction : public Action<Ts...> {
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public:
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explicit ToggleAction(Cover *cover) : cover_(cover) {}
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void play(Ts... x) override { this->cover_->make_call().set_command_toggle().perform(); }
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class ControlAction : public Action<Ts...> {
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public:
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explicit ControlAction(Cover *cover) : cover_(cover) {}
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TEMPLATABLE_VALUE(bool, stop)
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TEMPLATABLE_VALUE(float, position)
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TEMPLATABLE_VALUE(float, tilt)
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void play(Ts... x) override {
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auto call = this->cover_->make_call();
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if (this->stop_.has_value())
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call.set_stop(this->stop_.value(x...));
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if (this->position_.has_value())
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call.set_position(this->position_.value(x...));
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if (this->tilt_.has_value())
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call.set_tilt(this->tilt_.value(x...));
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call.perform();
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}
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class CoverPublishAction : public Action<Ts...> {
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public:
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CoverPublishAction(Cover *cover) : cover_(cover) {}
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TEMPLATABLE_VALUE(float, position)
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TEMPLATABLE_VALUE(float, tilt)
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TEMPLATABLE_VALUE(CoverOperation, current_operation)
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void play(Ts... x) override {
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if (this->position_.has_value())
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this->cover_->position = this->position_.value(x...);
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if (this->tilt_.has_value())
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this->cover_->tilt = this->tilt_.value(x...);
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if (this->current_operation_.has_value())
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this->cover_->current_operation = this->current_operation_.value(x...);
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this->cover_->publish_state();
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}
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class CoverIsOpenCondition : public Condition<Ts...> {
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public:
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CoverIsOpenCondition(Cover *cover) : cover_(cover) {}
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bool check(Ts... x) override { return this->cover_->is_fully_open(); }
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protected:
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Cover *cover_;
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};
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template<typename... Ts> class CoverIsClosedCondition : public Condition<Ts...> {
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public:
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CoverIsClosedCondition(Cover *cover) : cover_(cover) {}
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bool check(Ts... x) override { return this->cover_->is_fully_closed(); }
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protected:
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Cover *cover_;
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};
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class CoverOpenTrigger : public Trigger<> {
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public:
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CoverOpenTrigger(Cover *a_cover) {
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a_cover->add_on_state_callback([this, a_cover]() {
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if (a_cover->is_fully_open()) {
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this->trigger();
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}
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});
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}
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};
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class CoverClosedTrigger : public Trigger<> {
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public:
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CoverClosedTrigger(Cover *a_cover) {
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a_cover->add_on_state_callback([this, a_cover]() {
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if (a_cover->is_fully_closed()) {
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this->trigger();
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}
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});
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}
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};
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} // namespace cover
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} // namespace esphome
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