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116 lines
4.1 KiB
C++
116 lines
4.1 KiB
C++
#include "sensor.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace sensor {
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static const char *TAG = "sensor";
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void Sensor::publish_state(float state) {
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this->raw_state = state;
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this->raw_callback_.call(state);
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ESP_LOGV(TAG, "'%s': Received new state %f", this->name_.c_str(), state);
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if (this->filter_list_ == nullptr) {
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this->internal_send_state_to_frontend(state);
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} else {
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this->filter_list_->input(state);
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}
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}
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void Sensor::push_new_value(float state) { this->publish_state(state); }
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std::string Sensor::unit_of_measurement() { return ""; }
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std::string Sensor::icon() { return ""; }
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uint32_t Sensor::update_interval() { return 0; }
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int8_t Sensor::accuracy_decimals() { return 0; }
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Sensor::Sensor(const std::string &name) : Nameable(name), state(NAN), raw_state(NAN) {}
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Sensor::Sensor() : Sensor("") {}
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void Sensor::set_unit_of_measurement(const std::string &unit_of_measurement) {
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this->unit_of_measurement_ = unit_of_measurement;
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}
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void Sensor::set_icon(const std::string &icon) { this->icon_ = icon; }
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void Sensor::set_accuracy_decimals(int8_t accuracy_decimals) { this->accuracy_decimals_ = accuracy_decimals; }
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void Sensor::add_on_state_callback(std::function<void(float)> &&callback) { this->callback_.add(std::move(callback)); }
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void Sensor::add_on_raw_state_callback(std::function<void(float)> &&callback) {
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this->raw_callback_.add(std::move(callback));
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}
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std::string Sensor::get_icon() {
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if (this->icon_.has_value())
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return *this->icon_;
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return this->icon();
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}
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std::string Sensor::get_unit_of_measurement() {
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if (this->unit_of_measurement_.has_value())
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return *this->unit_of_measurement_;
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return this->unit_of_measurement();
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}
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int8_t Sensor::get_accuracy_decimals() {
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if (this->accuracy_decimals_.has_value())
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return *this->accuracy_decimals_;
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return this->accuracy_decimals();
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}
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void Sensor::add_filter(Filter *filter) {
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// inefficient, but only happens once on every sensor setup and nobody's going to have massive amounts of
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// filters
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ESP_LOGVV(TAG, "Sensor(%p)::add_filter(%p)", this, filter);
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if (this->filter_list_ == nullptr) {
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this->filter_list_ = filter;
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} else {
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Filter *last_filter = this->filter_list_;
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while (last_filter->next_ != nullptr)
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last_filter = last_filter->next_;
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last_filter->initialize(this, filter);
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}
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filter->initialize(this, nullptr);
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}
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void Sensor::add_filters(const std::vector<Filter *> &filters) {
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for (Filter *filter : filters) {
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this->add_filter(filter);
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}
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}
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void Sensor::set_filters(const std::vector<Filter *> &filters) {
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this->clear_filters();
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this->add_filters(filters);
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}
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void Sensor::clear_filters() {
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if (this->filter_list_ != nullptr) {
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ESP_LOGVV(TAG, "Sensor(%p)::clear_filters()", this);
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}
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this->filter_list_ = nullptr;
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}
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float Sensor::get_value() const { return this->state; }
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float Sensor::get_state() const { return this->state; }
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float Sensor::get_raw_value() const { return this->raw_state; }
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float Sensor::get_raw_state() const { return this->raw_state; }
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std::string Sensor::unique_id() { return ""; }
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void Sensor::internal_send_state_to_frontend(float state) {
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this->has_state_ = true;
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this->state = state;
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ESP_LOGD(TAG, "'%s': Sending state %.5f %s with %d decimals of accuracy", this->get_name().c_str(), state,
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this->get_unit_of_measurement().c_str(), this->get_accuracy_decimals());
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this->callback_.call(state);
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}
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bool Sensor::has_state() const { return this->has_state_; }
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uint32_t Sensor::calculate_expected_filter_update_interval() {
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uint32_t interval = this->update_interval();
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if (interval == 4294967295UL)
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// update_interval: never
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return 0;
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if (this->filter_list_ == nullptr) {
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return interval;
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}
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return this->filter_list_->calculate_remaining_interval(interval);
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}
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uint32_t Sensor::hash_base() { return 2455723294UL; }
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PollingSensorComponent::PollingSensorComponent(const std::string &name, uint32_t update_interval)
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: PollingComponent(update_interval), Sensor(name) {}
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uint32_t PollingSensorComponent::update_interval() { return this->get_update_interval(); }
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} // namespace sensor
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} // namespace esphome
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