esphome/esphome/components/time/automation.h
Otto Winter 6682c43dfa
🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00

41 lines
1.2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/automation.h"
#include "real_time_clock.h"
namespace esphome {
namespace time {
class CronTrigger : public Trigger<>, public Component {
public:
explicit CronTrigger(RealTimeClock *rtc);
void add_second(uint8_t second);
void add_seconds(const std::vector<uint8_t> &seconds);
void add_minute(uint8_t minute);
void add_minutes(const std::vector<uint8_t> &minutes);
void add_hour(uint8_t hour);
void add_hours(const std::vector<uint8_t> &hours);
void add_day_of_month(uint8_t day_of_month);
void add_days_of_month(const std::vector<uint8_t> &days_of_month);
void add_month(uint8_t month);
void add_months(const std::vector<uint8_t> &months);
void add_day_of_week(uint8_t day_of_week);
void add_days_of_week(const std::vector<uint8_t> &days_of_week);
bool matches(const ESPTime &time);
void loop() override;
float get_setup_priority() const override;
protected:
std::bitset<61> seconds_;
std::bitset<60> minutes_;
std::bitset<24> hours_;
std::bitset<32> days_of_month_;
std::bitset<13> months_;
std::bitset<8> days_of_week_;
RealTimeClock *rtc_;
optional<ESPTime> last_check_;
};
} // namespace time
} // namespace esphome