mirror of
https://github.com/esphome/esphome.git
synced 2024-12-02 11:44:13 +01:00
43 lines
943 B
C++
43 lines
943 B
C++
#pragma once
|
|
|
|
#include <utility>
|
|
|
|
#include "esphome/core/component.h"
|
|
|
|
namespace esphome {
|
|
namespace light {
|
|
|
|
class LightState;
|
|
|
|
class LightEffect {
|
|
public:
|
|
explicit LightEffect(std::string name) : name_(std::move(name)) {}
|
|
|
|
/// Initialize this LightEffect. Will be called once after creation.
|
|
virtual void start() {}
|
|
|
|
virtual void start_internal() { this->start(); }
|
|
|
|
/// Called when this effect is about to be removed
|
|
virtual void stop() {}
|
|
|
|
/// Apply this effect. Use the provided state for starting transitions, ...
|
|
virtual void apply() = 0;
|
|
|
|
const std::string &get_name() { return this->name_; }
|
|
|
|
/// Internal method called by the LightState when this light effect is registered in it.
|
|
virtual void init() {}
|
|
|
|
void init_internal(LightState *state) {
|
|
this->state_ = state;
|
|
this->init();
|
|
}
|
|
|
|
protected:
|
|
LightState *state_{nullptr};
|
|
std::string name_;
|
|
};
|
|
|
|
} // namespace light
|
|
} // namespace esphome
|