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https://github.com/esphome/esphome.git
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ebadaa9660
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
#pragma once
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#include <cstdint>
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namespace esphome {
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namespace climate {
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/// Enum for all modes a climate device can be in.
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enum ClimateMode : uint8_t {
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/// The climate device is off (not in auto, heat or cool mode)
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CLIMATE_MODE_OFF = 0,
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/// The climate device is set to automatically change the heating/cooling cycle
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CLIMATE_MODE_HEAT_COOL = 1,
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/// The climate device is manually set to cool mode (not in auto mode!)
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CLIMATE_MODE_COOL = 2,
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/// The climate device is manually set to heat mode (not in auto mode!)
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CLIMATE_MODE_HEAT = 3,
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/// The climate device is manually set to fan only mode
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CLIMATE_MODE_FAN_ONLY = 4,
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/// The climate device is manually set to dry mode
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CLIMATE_MODE_DRY = 5,
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/// The climate device is manually set to heat-cool mode
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CLIMATE_MODE_AUTO = 6
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};
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/// Enum for the current action of the climate device. Values match those of ClimateMode.
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enum ClimateAction : uint8_t {
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/// The climate device is off (inactive or no power)
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CLIMATE_ACTION_OFF = 0,
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/// The climate device is actively cooling (usually in cool or auto mode)
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CLIMATE_ACTION_COOLING = 2,
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/// The climate device is actively heating (usually in heat or auto mode)
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CLIMATE_ACTION_HEATING = 3,
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/// The climate device is idle (monitoring climate but no action needed)
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CLIMATE_ACTION_IDLE = 4,
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/// The climate device is drying (either mode DRY or AUTO)
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CLIMATE_ACTION_DRYING = 5,
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/// The climate device is in fan only mode (either mode FAN_ONLY or AUTO)
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CLIMATE_ACTION_FAN = 6,
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};
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/// Enum for all modes a climate fan can be in
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enum ClimateFanMode : uint8_t {
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/// The fan mode is set to On
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CLIMATE_FAN_ON = 0,
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/// The fan mode is set to Off
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CLIMATE_FAN_OFF = 1,
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/// The fan mode is set to Auto
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CLIMATE_FAN_AUTO = 2,
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/// The fan mode is set to Low
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CLIMATE_FAN_LOW = 3,
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/// The fan mode is set to Medium
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CLIMATE_FAN_MEDIUM = 4,
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/// The fan mode is set to High
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CLIMATE_FAN_HIGH = 5,
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/// The fan mode is set to Middle
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CLIMATE_FAN_MIDDLE = 6,
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/// The fan mode is set to Focus
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CLIMATE_FAN_FOCUS = 7,
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/// The fan mode is set to Diffuse
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CLIMATE_FAN_DIFFUSE = 8,
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};
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/// Enum for all modes a climate swing can be in
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enum ClimateSwingMode : uint8_t {
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/// The swing mode is set to Off
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CLIMATE_SWING_OFF = 0,
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/// The fan mode is set to Both
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CLIMATE_SWING_BOTH = 1,
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/// The fan mode is set to Vertical
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CLIMATE_SWING_VERTICAL = 2,
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/// The fan mode is set to Horizontal
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CLIMATE_SWING_HORIZONTAL = 3,
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};
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/// Enum for all modes a climate swing can be in
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enum ClimatePreset : uint8_t {
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/// Preset is set to ECO
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CLIMATE_PRESET_ECO = 0,
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/// Preset is set to AWAY
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CLIMATE_PRESET_AWAY = 1,
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/// Preset is set to BOOST
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CLIMATE_PRESET_BOOST = 2,
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/// Preset is set to COMFORT
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CLIMATE_PRESET_COMFORT = 3,
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/// Preset is set to HOME
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CLIMATE_PRESET_HOME = 4,
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/// Preset is set to SLEEP
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CLIMATE_PRESET_SLEEP = 5,
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/// Preset is set to ACTIVITY
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CLIMATE_PRESET_ACTIVITY = 6,
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};
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/// Convert the given ClimateMode to a human-readable string.
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const char *climate_mode_to_string(ClimateMode mode);
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/// Convert the given ClimateAction to a human-readable string.
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const char *climate_action_to_string(ClimateAction action);
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/// Convert the given ClimateFanMode to a human-readable string.
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const char *climate_fan_mode_to_string(ClimateFanMode mode);
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/// Convert the given ClimateSwingMode to a human-readable string.
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const char *climate_swing_mode_to_string(ClimateSwingMode mode);
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/// Convert the given ClimateSwingMode to a human-readable string.
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const char *climate_preset_to_string(ClimatePreset preset);
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} // namespace climate
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} // namespace esphome
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