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https://github.com/esphome/esphome.git
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ed7983af41
* Fix API socket issues * Fix compile error against beta * Format
296 lines
8.3 KiB
C++
296 lines
8.3 KiB
C++
#include "api_server.h"
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#include "api_connection.h"
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#include "esphome/core/application.h"
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#include "esphome/core/defines.h"
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#include "esphome/core/log.h"
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#include "esphome/core/util.h"
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#include "esphome/core/version.h"
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#include <cerrno>
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#ifdef USE_LOGGER
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#include "esphome/components/logger/logger.h"
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#endif
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#include <algorithm>
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namespace esphome {
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namespace api {
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static const char *const TAG = "api";
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// APIServer
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void APIServer::setup() {
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ESP_LOGCONFIG(TAG, "Setting up Home Assistant API server...");
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this->setup_controller();
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socket_ = socket::socket(AF_INET, SOCK_STREAM, 0);
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if (socket_ == nullptr) {
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ESP_LOGW(TAG, "Could not create socket.");
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this->mark_failed();
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return;
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}
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int enable = 1;
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int err = socket_->setsockopt(SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int));
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set reuseaddr: errno %d", err);
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// we can still continue
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}
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err = socket_->setblocking(false);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to set nonblocking mode: errno %d", err);
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this->mark_failed();
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return;
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}
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struct sockaddr_in server;
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memset(&server, 0, sizeof(server));
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server.sin_family = AF_INET;
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server.sin_addr.s_addr = ESPHOME_INADDR_ANY;
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server.sin_port = htons(this->port_);
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err = socket_->bind((struct sockaddr *) &server, sizeof(server));
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to bind: errno %d", errno);
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this->mark_failed();
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return;
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}
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err = socket_->listen(4);
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if (err != 0) {
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ESP_LOGW(TAG, "Socket unable to listen: errno %d", errno);
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this->mark_failed();
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return;
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}
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#ifdef USE_LOGGER
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if (logger::global_logger != nullptr) {
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logger::global_logger->add_on_log_callback([this](int level, const char *tag, const char *message) {
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for (auto &c : this->clients_) {
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if (!c->remove_)
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c->send_log_message(level, tag, message);
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}
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});
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}
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#endif
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this->last_connected_ = millis();
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#ifdef USE_ESP32_CAMERA
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if (esp32_camera::global_esp32_camera != nullptr) {
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esp32_camera::global_esp32_camera->add_image_callback(
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[this](const std::shared_ptr<esp32_camera::CameraImage> &image) {
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for (auto &c : this->clients_)
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if (!c->remove_)
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c->send_camera_state(image);
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});
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}
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#endif
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}
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void APIServer::loop() {
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// Accept new clients
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while (true) {
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struct sockaddr_storage source_addr;
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socklen_t addr_len = sizeof(source_addr);
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auto sock = socket_->accept((struct sockaddr *) &source_addr, &addr_len);
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if (!sock)
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break;
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ESP_LOGD(TAG, "Accepted %s", sock->getpeername().c_str());
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auto *conn = new APIConnection(std::move(sock), this);
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clients_.emplace_back(conn);
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conn->start();
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}
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// Partition clients into remove and active
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auto new_end = std::partition(this->clients_.begin(), this->clients_.end(),
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[](const std::unique_ptr<APIConnection> &conn) { return !conn->remove_; });
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// print disconnection messages
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for (auto it = new_end; it != this->clients_.end(); ++it) {
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ESP_LOGV(TAG, "Removing connection to %s", (*it)->client_info_.c_str());
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}
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// resize vector
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this->clients_.erase(new_end, this->clients_.end());
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for (auto &client : this->clients_) {
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client->loop();
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}
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if (this->reboot_timeout_ != 0) {
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const uint32_t now = millis();
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if (!this->is_connected()) {
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if (now - this->last_connected_ > this->reboot_timeout_) {
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ESP_LOGE(TAG, "No client connected to API. Rebooting...");
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App.reboot();
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}
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this->status_set_warning();
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} else {
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this->last_connected_ = now;
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this->status_clear_warning();
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}
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}
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}
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void APIServer::dump_config() {
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ESP_LOGCONFIG(TAG, "API Server:");
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ESP_LOGCONFIG(TAG, " Address: %s:%u", network_get_address().c_str(), this->port_);
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}
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bool APIServer::uses_password() const { return !this->password_.empty(); }
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bool APIServer::check_password(const std::string &password) const {
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// depend only on input password length
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const char *a = this->password_.c_str();
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uint32_t len_a = this->password_.length();
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const char *b = password.c_str();
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uint32_t len_b = password.length();
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// disable optimization with volatile
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volatile uint32_t length = len_b;
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volatile const char *left = nullptr;
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volatile const char *right = b;
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uint8_t result = 0;
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if (len_a == length) {
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left = *((volatile const char **) &a);
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result = 0;
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}
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if (len_a != length) {
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left = b;
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result = 1;
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}
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for (size_t i = 0; i < length; i++) {
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result |= *left++ ^ *right++; // NOLINT
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}
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return result == 0;
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}
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void APIServer::handle_disconnect(APIConnection *conn) {}
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#ifdef USE_BINARY_SENSOR
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void APIServer::on_binary_sensor_update(binary_sensor::BinarySensor *obj, bool state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_binary_sensor_state(obj, state);
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}
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#endif
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#ifdef USE_COVER
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void APIServer::on_cover_update(cover::Cover *obj) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_cover_state(obj);
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}
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#endif
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#ifdef USE_FAN
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void APIServer::on_fan_update(fan::FanState *obj) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_fan_state(obj);
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}
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#endif
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#ifdef USE_LIGHT
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void APIServer::on_light_update(light::LightState *obj) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_light_state(obj);
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}
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#endif
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#ifdef USE_SENSOR
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void APIServer::on_sensor_update(sensor::Sensor *obj, float state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_sensor_state(obj, state);
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}
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#endif
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#ifdef USE_SWITCH
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void APIServer::on_switch_update(switch_::Switch *obj, bool state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_switch_state(obj, state);
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}
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#endif
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#ifdef USE_TEXT_SENSOR
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void APIServer::on_text_sensor_update(text_sensor::TextSensor *obj, const std::string &state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_text_sensor_state(obj, state);
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}
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#endif
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#ifdef USE_CLIMATE
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void APIServer::on_climate_update(climate::Climate *obj) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_climate_state(obj);
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}
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#endif
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#ifdef USE_NUMBER
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void APIServer::on_number_update(number::Number *obj, float state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_number_state(obj, state);
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}
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#endif
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#ifdef USE_SELECT
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void APIServer::on_select_update(select::Select *obj, const std::string &state) {
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if (obj->is_internal())
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return;
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for (auto &c : this->clients_)
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c->send_select_state(obj, state);
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}
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#endif
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float APIServer::get_setup_priority() const { return setup_priority::AFTER_WIFI; }
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void APIServer::set_port(uint16_t port) { this->port_ = port; }
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APIServer *global_api_server = nullptr; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
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void APIServer::set_password(const std::string &password) { this->password_ = password; }
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void APIServer::send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
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for (auto &client : this->clients_) {
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client->send_homeassistant_service_call(call);
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}
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}
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APIServer::APIServer() { global_api_server = this; }
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void APIServer::subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
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std::function<void(std::string)> f) {
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this->state_subs_.push_back(HomeAssistantStateSubscription{
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.entity_id = std::move(entity_id),
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.attribute = std::move(attribute),
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.callback = std::move(f),
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});
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}
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const std::vector<APIServer::HomeAssistantStateSubscription> &APIServer::get_state_subs() const {
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return this->state_subs_;
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}
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uint16_t APIServer::get_port() const { return this->port_; }
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void APIServer::set_reboot_timeout(uint32_t reboot_timeout) { this->reboot_timeout_ = reboot_timeout; }
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#ifdef USE_HOMEASSISTANT_TIME
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void APIServer::request_time() {
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for (auto &client : this->clients_) {
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if (!client->remove_ && client->connection_state_ == APIConnection::ConnectionState::CONNECTED)
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client->send_time_request();
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}
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}
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#endif
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bool APIServer::is_connected() const { return !this->clients_.empty(); }
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void APIServer::on_shutdown() {
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for (auto &c : this->clients_) {
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c->send_disconnect_request(DisconnectRequest());
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}
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delay(10);
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}
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} // namespace api
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} // namespace esphome
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