esphome/esphome/components/api/api_server.cpp
Otto Winter ed7983af41
Fix API socket issues (#2288)
* Fix API socket issues

* Fix compile error against beta

* Format
2021-09-13 18:52:53 +02:00

296 lines
8.3 KiB
C++

#include "api_server.h"
#include "api_connection.h"
#include "esphome/core/application.h"
#include "esphome/core/defines.h"
#include "esphome/core/log.h"
#include "esphome/core/util.h"
#include "esphome/core/version.h"
#include <cerrno>
#ifdef USE_LOGGER
#include "esphome/components/logger/logger.h"
#endif
#include <algorithm>
namespace esphome {
namespace api {
static const char *const TAG = "api";
// APIServer
void APIServer::setup() {
ESP_LOGCONFIG(TAG, "Setting up Home Assistant API server...");
this->setup_controller();
socket_ = socket::socket(AF_INET, SOCK_STREAM, 0);
if (socket_ == nullptr) {
ESP_LOGW(TAG, "Could not create socket.");
this->mark_failed();
return;
}
int enable = 1;
int err = socket_->setsockopt(SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int));
if (err != 0) {
ESP_LOGW(TAG, "Socket unable to set reuseaddr: errno %d", err);
// we can still continue
}
err = socket_->setblocking(false);
if (err != 0) {
ESP_LOGW(TAG, "Socket unable to set nonblocking mode: errno %d", err);
this->mark_failed();
return;
}
struct sockaddr_in server;
memset(&server, 0, sizeof(server));
server.sin_family = AF_INET;
server.sin_addr.s_addr = ESPHOME_INADDR_ANY;
server.sin_port = htons(this->port_);
err = socket_->bind((struct sockaddr *) &server, sizeof(server));
if (err != 0) {
ESP_LOGW(TAG, "Socket unable to bind: errno %d", errno);
this->mark_failed();
return;
}
err = socket_->listen(4);
if (err != 0) {
ESP_LOGW(TAG, "Socket unable to listen: errno %d", errno);
this->mark_failed();
return;
}
#ifdef USE_LOGGER
if (logger::global_logger != nullptr) {
logger::global_logger->add_on_log_callback([this](int level, const char *tag, const char *message) {
for (auto &c : this->clients_) {
if (!c->remove_)
c->send_log_message(level, tag, message);
}
});
}
#endif
this->last_connected_ = millis();
#ifdef USE_ESP32_CAMERA
if (esp32_camera::global_esp32_camera != nullptr) {
esp32_camera::global_esp32_camera->add_image_callback(
[this](const std::shared_ptr<esp32_camera::CameraImage> &image) {
for (auto &c : this->clients_)
if (!c->remove_)
c->send_camera_state(image);
});
}
#endif
}
void APIServer::loop() {
// Accept new clients
while (true) {
struct sockaddr_storage source_addr;
socklen_t addr_len = sizeof(source_addr);
auto sock = socket_->accept((struct sockaddr *) &source_addr, &addr_len);
if (!sock)
break;
ESP_LOGD(TAG, "Accepted %s", sock->getpeername().c_str());
auto *conn = new APIConnection(std::move(sock), this);
clients_.emplace_back(conn);
conn->start();
}
// Partition clients into remove and active
auto new_end = std::partition(this->clients_.begin(), this->clients_.end(),
[](const std::unique_ptr<APIConnection> &conn) { return !conn->remove_; });
// print disconnection messages
for (auto it = new_end; it != this->clients_.end(); ++it) {
ESP_LOGV(TAG, "Removing connection to %s", (*it)->client_info_.c_str());
}
// resize vector
this->clients_.erase(new_end, this->clients_.end());
for (auto &client : this->clients_) {
client->loop();
}
if (this->reboot_timeout_ != 0) {
const uint32_t now = millis();
if (!this->is_connected()) {
if (now - this->last_connected_ > this->reboot_timeout_) {
ESP_LOGE(TAG, "No client connected to API. Rebooting...");
App.reboot();
}
this->status_set_warning();
} else {
this->last_connected_ = now;
this->status_clear_warning();
}
}
}
void APIServer::dump_config() {
ESP_LOGCONFIG(TAG, "API Server:");
ESP_LOGCONFIG(TAG, " Address: %s:%u", network_get_address().c_str(), this->port_);
}
bool APIServer::uses_password() const { return !this->password_.empty(); }
bool APIServer::check_password(const std::string &password) const {
// depend only on input password length
const char *a = this->password_.c_str();
uint32_t len_a = this->password_.length();
const char *b = password.c_str();
uint32_t len_b = password.length();
// disable optimization with volatile
volatile uint32_t length = len_b;
volatile const char *left = nullptr;
volatile const char *right = b;
uint8_t result = 0;
if (len_a == length) {
left = *((volatile const char **) &a);
result = 0;
}
if (len_a != length) {
left = b;
result = 1;
}
for (size_t i = 0; i < length; i++) {
result |= *left++ ^ *right++; // NOLINT
}
return result == 0;
}
void APIServer::handle_disconnect(APIConnection *conn) {}
#ifdef USE_BINARY_SENSOR
void APIServer::on_binary_sensor_update(binary_sensor::BinarySensor *obj, bool state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_binary_sensor_state(obj, state);
}
#endif
#ifdef USE_COVER
void APIServer::on_cover_update(cover::Cover *obj) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_cover_state(obj);
}
#endif
#ifdef USE_FAN
void APIServer::on_fan_update(fan::FanState *obj) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_fan_state(obj);
}
#endif
#ifdef USE_LIGHT
void APIServer::on_light_update(light::LightState *obj) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_light_state(obj);
}
#endif
#ifdef USE_SENSOR
void APIServer::on_sensor_update(sensor::Sensor *obj, float state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_sensor_state(obj, state);
}
#endif
#ifdef USE_SWITCH
void APIServer::on_switch_update(switch_::Switch *obj, bool state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_switch_state(obj, state);
}
#endif
#ifdef USE_TEXT_SENSOR
void APIServer::on_text_sensor_update(text_sensor::TextSensor *obj, const std::string &state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_text_sensor_state(obj, state);
}
#endif
#ifdef USE_CLIMATE
void APIServer::on_climate_update(climate::Climate *obj) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_climate_state(obj);
}
#endif
#ifdef USE_NUMBER
void APIServer::on_number_update(number::Number *obj, float state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_number_state(obj, state);
}
#endif
#ifdef USE_SELECT
void APIServer::on_select_update(select::Select *obj, const std::string &state) {
if (obj->is_internal())
return;
for (auto &c : this->clients_)
c->send_select_state(obj, state);
}
#endif
float APIServer::get_setup_priority() const { return setup_priority::AFTER_WIFI; }
void APIServer::set_port(uint16_t port) { this->port_ = port; }
APIServer *global_api_server = nullptr; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
void APIServer::set_password(const std::string &password) { this->password_ = password; }
void APIServer::send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
for (auto &client : this->clients_) {
client->send_homeassistant_service_call(call);
}
}
APIServer::APIServer() { global_api_server = this; }
void APIServer::subscribe_home_assistant_state(std::string entity_id, optional<std::string> attribute,
std::function<void(std::string)> f) {
this->state_subs_.push_back(HomeAssistantStateSubscription{
.entity_id = std::move(entity_id),
.attribute = std::move(attribute),
.callback = std::move(f),
});
}
const std::vector<APIServer::HomeAssistantStateSubscription> &APIServer::get_state_subs() const {
return this->state_subs_;
}
uint16_t APIServer::get_port() const { return this->port_; }
void APIServer::set_reboot_timeout(uint32_t reboot_timeout) { this->reboot_timeout_ = reboot_timeout; }
#ifdef USE_HOMEASSISTANT_TIME
void APIServer::request_time() {
for (auto &client : this->clients_) {
if (!client->remove_ && client->connection_state_ == APIConnection::ConnectionState::CONNECTED)
client->send_time_request();
}
}
#endif
bool APIServer::is_connected() const { return !this->clients_.empty(); }
void APIServer::on_shutdown() {
for (auto &c : this->clients_) {
c->send_disconnect_request(DisconnectRequest());
}
delay(10);
}
} // namespace api
} // namespace esphome