esphome/tests/custom.h
Otto Winter 4fe0c95ccb
Allow id() syntax for custom code (#621)
* Allow id() syntax for custom code

* Lint
2019-06-07 14:26:17 +02:00

43 lines
1.2 KiB
C++

#pragma once
#include "esphome.h"
class CustomSensor : public Component, public Sensor {
public:
void loop() override {
// Test id() helper
float value = id(my_sensor).state;
id(my_global_string) = "Hello World";
publish_state(42.0);
}
};
class CustomTextSensor : public Component, public TextSensor {
public:
void loop() override { publish_state("Hello World"); }
};
class CustomBinarySensor : public Component, public BinarySensor {
public:
void loop() override { publish_state(false); }
};
class CustomSwitch : public Switch {
protected:
void write_state(bool state) override { ESP_LOGD("custom_switch", "Setting %s", ONOFF(state)); }
};
class CustomComponent : public PollingComponent {
public:
void setup() override { ESP_LOGD("custom_component", "Setup"); }
void update() override { ESP_LOGD("custom_component", "Update"); }
};
class CustomBinaryOutput : public BinaryOutput, public Component {
protected:
void write_state(bool state) override { ESP_LOGD("custom_output", "Setting %s", ONOFF(state)); }
};
class CustomFloatOutput : public FloatOutput, public Component {
protected:
void write_state(float state) override { ESP_LOGD("custom_output", "Setting %f", state); }
};