esphome/esphome/core/entity_base.cpp
Paul Monigatti 471b82f727
EntityBase Refactor (#2418)
* Renamed Nameable to EntityBase (cpp)

* Renamed NAMEABLE_SCHEMA to ENTITY_BASE_SCHEMA (Python)

* Renamed cg.Nameable to cg.EntityBase (Python)

* Remove redundant use of CONF_NAME from esp32_touch

* Remove redundant use of CONF_NAME from mcp3008

* Updated test

* Moved EntityBase from Component.h and Component.cpp

* Added icon property to EntityBase

* Added CONF_ICON to ENTITY_BASE_SCHEMA and added setup_entity function to cpp_helpers

* Added MQTT component getters for icon and disabled_by_default

* Lint

* Removed icon field from MQTT components

* Code generation now uses setup_entity to setENTITY_BASE_SCHEMA fields

* Removed unused import

* Added cstdint include

* Optimisation: don't set icon if it is empty

* Remove icon from NumberTraits and SelectTraits

* Removed unused import

* Integration and Total Daily Energy sensors now inherit icons from their parents during code generation

* Minor comment correction

* Removed redundant icon-handling code from sensor, switch, and text_sensor

* Update esphome/components/tsl2591/tsl2591.h

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>

* Added icon property to binary sensor, climate, cover, and fan component tests

* Added icons for Binary Sensor, Climate, Cover, Fan, and Light  to API

* Consolidated EntityBase fields in MQTT components

Co-authored-by: Oxan van Leeuwen <oxan@oxanvanleeuwen.nl>
2021-10-10 10:37:05 +02:00

40 lines
1.4 KiB
C++

#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
namespace esphome {
static const char *const TAG = "entity_base";
EntityBase::EntityBase(std::string name) : name_(std::move(name)) { this->calc_object_id_(); }
// Entity Name
const std::string &EntityBase::get_name() const { return this->name_; }
void EntityBase::set_name(const std::string &name) {
this->name_ = name;
this->calc_object_id_();
}
// Entity Internal
bool EntityBase::is_internal() const { return this->internal_; }
void EntityBase::set_internal(bool internal) { this->internal_ = internal; }
// Entity Disabled by Default
bool EntityBase::is_disabled_by_default() const { return this->disabled_by_default_; }
void EntityBase::set_disabled_by_default(bool disabled_by_default) { this->disabled_by_default_ = disabled_by_default; }
// Entity Icon
const std::string &EntityBase::get_icon() const { return this->icon_; }
void EntityBase::set_icon(const std::string &name) { this->icon_ = name; }
// Entity Object ID
const std::string &EntityBase::get_object_id() { return this->object_id_; }
// Calculate Object ID Hash from Entity Name
void EntityBase::calc_object_id_() {
this->object_id_ = sanitize_string_allowlist(to_lowercase_underscore(this->name_), HOSTNAME_CHARACTER_ALLOWLIST);
// FNV-1 hash
this->object_id_hash_ = fnv1_hash(this->object_id_);
}
uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
} // namespace esphome