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6682c43dfa
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
#include "total_daily_energy.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace total_daily_energy {
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static const char *TAG = "total_daily_energy";
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void TotalDailyEnergy::setup() {
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this->pref_ = global_preferences.make_preference<float>(this->get_object_id_hash());
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float recovered;
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if (this->pref_.load(&recovered)) {
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this->publish_state_and_save(recovered);
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} else {
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this->publish_state_and_save(0);
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}
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this->last_update_ = millis();
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this->parent_->add_on_state_callback([this](float state) { this->process_new_state_(state); });
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}
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void TotalDailyEnergy::dump_config() { LOG_SENSOR("", "Total Daily Energy", this); }
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void TotalDailyEnergy::loop() {
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auto t = this->time_->now();
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if (!t.is_valid())
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return;
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if (this->last_day_of_year_ == 0) {
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this->last_day_of_year_ = t.day_of_year;
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return;
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}
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if (t.day_of_year != this->last_day_of_year_) {
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this->last_day_of_year_ = t.day_of_year;
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this->total_energy_ = 0;
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this->publish_state_and_save(0);
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}
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}
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void TotalDailyEnergy::publish_state_and_save(float state) {
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this->pref_.save(&state);
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this->total_energy_ = state;
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this->publish_state(state);
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}
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void TotalDailyEnergy::process_new_state_(float state) {
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if (isnan(state))
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return;
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const uint32_t now = millis();
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float delta_hours = (now - this->last_update_) / 1000.0f / 60.0f / 60.0f;
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this->last_update_ = now;
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this->publish_state_and_save(this->total_energy_ + state * delta_hours);
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}
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} // namespace total_daily_energy
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} // namespace esphome
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