mirror of
https://gitlab.com/nonguix/nonguix.git
synced 2024-11-29 11:44:10 +01:00
nongnu: Move eduke32 from the duke-nukem-3d channel to Nonguix.
* nongnu/packages/game-development.scm (eduke32): New variable.
This commit is contained in:
parent
bffbc6ccff
commit
2f9c97e0b0
1 changed files with 121 additions and 1 deletions
|
@ -1,5 +1,5 @@
|
||||||
;;; GNU Guix --- Functional package management for GNU
|
;;; GNU Guix --- Functional package management for GNU
|
||||||
;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
|
;;; Copyright © 2019, 2020 Pierre Neidhardt <mail@ambrevar.xyz>
|
||||||
;;;
|
;;;
|
||||||
;;; This file is not part of GNU Guix.
|
;;; This file is not part of GNU Guix.
|
||||||
;;;
|
;;;
|
||||||
|
@ -21,10 +21,18 @@
|
||||||
#:use-module ((nonguix licenses) :prefix license:)
|
#:use-module ((nonguix licenses) :prefix license:)
|
||||||
#:use-module (guix packages)
|
#:use-module (guix packages)
|
||||||
#:use-module (nonguix build-system binary)
|
#:use-module (nonguix build-system binary)
|
||||||
|
#:use-module (guix build-system gnu)
|
||||||
#:use-module (guix download)
|
#:use-module (guix download)
|
||||||
|
#:use-module (guix git-download)
|
||||||
|
#:use-module (gnu packages audio)
|
||||||
#:use-module (gnu packages base)
|
#:use-module (gnu packages base)
|
||||||
#:use-module (gnu packages gcc)
|
#:use-module (gnu packages gcc)
|
||||||
#:use-module (gnu packages gl)
|
#:use-module (gnu packages gl)
|
||||||
|
#:use-module (gnu packages gtk)
|
||||||
|
#:use-module (gnu packages pkg-config)
|
||||||
|
#:use-module (gnu packages sdl)
|
||||||
|
#:use-module (gnu packages video)
|
||||||
|
#:use-module (gnu packages xiph)
|
||||||
#:use-module (gnu packages xorg))
|
#:use-module (gnu packages xorg))
|
||||||
|
|
||||||
(define nvidia-cg-toolkit-version "3.1")
|
(define nvidia-cg-toolkit-version "3.1")
|
||||||
|
@ -163,3 +171,115 @@ development should opt for GLSL rather than Cg.")
|
||||||
(description "")
|
(description "")
|
||||||
(license (license:nonfree
|
(license (license:nonfree
|
||||||
"https://raw.githubusercontent.com/ValveSoftware/source-sdk-2013/master/LICENSE"))))
|
"https://raw.githubusercontent.com/ValveSoftware/source-sdk-2013/master/LICENSE"))))
|
||||||
|
|
||||||
|
(define-public eduke32
|
||||||
|
;; There are no official releases.
|
||||||
|
(let ((commit "26f683cadb3ca731cb8f19ae011cd6431f276827")
|
||||||
|
(revision "0")
|
||||||
|
(duke-nukem-3d-directory "share/dukenukem3d"))
|
||||||
|
(package
|
||||||
|
(name "eduke32")
|
||||||
|
(version (git-version "0" revision commit))
|
||||||
|
(source
|
||||||
|
(origin
|
||||||
|
(method git-fetch)
|
||||||
|
(uri (git-reference
|
||||||
|
(url "https://voidpoint.io/terminx/eduke32.git")
|
||||||
|
(commit commit)))
|
||||||
|
(file-name (git-file-name name version))
|
||||||
|
(sha256
|
||||||
|
(base32 "15y8p35wbb83k3yh4ydpibf64maqnmbqmw89dinlfhllcdm9154n"))
|
||||||
|
;; Unbundle libxmp.
|
||||||
|
(modules '((guix build utils)))
|
||||||
|
(snippet
|
||||||
|
'(begin (delete-file-recursively "source/libxmp-lite") #t))))
|
||||||
|
(build-system gnu-build-system)
|
||||||
|
(arguments
|
||||||
|
`(#:tests? #f
|
||||||
|
;; Add glu to rpath so that SDL can dlopen it.
|
||||||
|
#:make-flags (list (string-append "LDFLAGS=-Wl,-rpath="
|
||||||
|
(assoc-ref %build-inputs "glu") "/lib"))
|
||||||
|
#:phases
|
||||||
|
(modify-phases %standard-phases
|
||||||
|
(add-after 'unpack 'unbundle-libxmp
|
||||||
|
(lambda _
|
||||||
|
(substitute* "GNUmakefile"
|
||||||
|
(("-I\\$\\(libxmplite_inc\\)")
|
||||||
|
(string-append "-I" (assoc-ref %build-inputs "libxmp") "/include"))
|
||||||
|
(("^ *audiolib_deps \\+= libxmplite.*$") "")
|
||||||
|
(("-logg") "-logg -lxmp"))
|
||||||
|
(with-directory-excursion "source/audiolib/src"
|
||||||
|
(for-each (lambda (file) (substitute* file (("libxmp-lite/") "")))
|
||||||
|
'("multivoc.cpp" "xmp.cpp")))
|
||||||
|
#t))
|
||||||
|
(delete 'configure)
|
||||||
|
(add-after 'set-paths 'set-sdl-paths
|
||||||
|
;; The makefile adds the output of `sdl2-config --cflags` to the
|
||||||
|
;; compiler flags, but sdl2-config gives us the wrong directory to
|
||||||
|
;; include. We have to add the SDL2 header directory ourselves.
|
||||||
|
(lambda* (#:key inputs #:allow-other-keys)
|
||||||
|
(pk (assoc-ref inputs "sdl-union"))
|
||||||
|
(setenv "CPLUS_INCLUDE_PATH"
|
||||||
|
(string-append (assoc-ref inputs "sdl-union")
|
||||||
|
"/include/SDL2"))
|
||||||
|
#t))
|
||||||
|
(replace 'install
|
||||||
|
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||||||
|
(let* ((out (assoc-ref outputs "out"))
|
||||||
|
(glu (assoc-ref inputs "glu"))
|
||||||
|
(eduke (string-append out "/bin/eduke32"))
|
||||||
|
(eduke-real (string-append out "/bin/.eduke32-real")))
|
||||||
|
;; TODO: Install custom .desktop file? Need icon.
|
||||||
|
;; See https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=eduke32.
|
||||||
|
(install-file "eduke32" (string-append out "/bin"))
|
||||||
|
(install-file "mapster32" (string-append out "/bin"))
|
||||||
|
(install-file "package/common/buildlic.txt"
|
||||||
|
(string-append out "/share/licenses"))
|
||||||
|
;; Wrap program:
|
||||||
|
;; - Make sure current directory is writable, else eduke32 will segfault.
|
||||||
|
;; - Add ../share/dukenukem3d to the dir search list.
|
||||||
|
;; TODO: Skip store duke3d.grp When ~/.config/eduke32/duke3d.grp is found.
|
||||||
|
(rename-file eduke eduke-real)
|
||||||
|
(call-with-output-file eduke
|
||||||
|
(lambda (p)
|
||||||
|
(format p "\
|
||||||
|
#!~a
|
||||||
|
mkdir -p ~~/.config/eduke32
|
||||||
|
cd ~~/.config/eduke32
|
||||||
|
exec -a \"$0\" ~a\
|
||||||
|
-g \"${0%/*}\"/../~a/*.grp\
|
||||||
|
-g \"${0%/*}\"/../~a/*.zip\
|
||||||
|
-g \"${0%/*}\"/../~a/*.map\
|
||||||
|
-g \"${0%/*}\"/../~a/*.con\
|
||||||
|
-g \"${0%/*}\"/../~a/*.def\
|
||||||
|
\"$@\"~%"
|
||||||
|
(which "bash") eduke-real
|
||||||
|
,duke-nukem-3d-directory
|
||||||
|
,duke-nukem-3d-directory
|
||||||
|
,duke-nukem-3d-directory
|
||||||
|
,duke-nukem-3d-directory
|
||||||
|
,duke-nukem-3d-directory)))
|
||||||
|
(chmod eduke #o755)))))))
|
||||||
|
(native-inputs
|
||||||
|
`(("pkg-config" ,pkg-config)))
|
||||||
|
(inputs
|
||||||
|
`(("sdl-union" ,(sdl-union (list sdl2 sdl2-mixer)))
|
||||||
|
("glu" ,glu)
|
||||||
|
("libvorbis" ,libvorbis)
|
||||||
|
("libvpx" ,libvpx)
|
||||||
|
("libxmp" ,libxmp)
|
||||||
|
("flac" ,flac)
|
||||||
|
("gtk+" ,gtk+-2)))
|
||||||
|
(synopsis "Engine of the classic PC first person shooter Duke Nukem 3D")
|
||||||
|
(description "EDuke32 is a free homebrew game engine and source port of the
|
||||||
|
classic PC first person shooter Duke Nukem 3D—Duke3D for short. A thousands
|
||||||
|
of features and upgrades were added for regular players and additional editing
|
||||||
|
capabilities and scripting extensions for homebrew developers and mod
|
||||||
|
creators. EDuke32 is open source but non-free software.
|
||||||
|
|
||||||
|
This package does not contain any game file. You can either install packages
|
||||||
|
with game files or or put @file{.grp} game files manually in
|
||||||
|
@file{~/.config/eduke32/}.")
|
||||||
|
(home-page "https://eduke32.com/")
|
||||||
|
(license (license:nonfree
|
||||||
|
"https://eduke32.com/buildlic.txt")))))
|
||||||
|
|
Loading…
Reference in a new issue