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nongnu: Add libsteam.
* nongnu/packages/game-development.scm (libsteam): New variable.
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@ -119,3 +119,47 @@ because future hardware features may not be supported. Going forward, new
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development should opt for GLSL rather than Cg.")
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development should opt for GLSL rather than Cg.")
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(supported-systems '("i686-linux" "x86_64-linux"))
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(supported-systems '("i686-linux" "x86_64-linux"))
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(license (license:nonfree "file://share/Cg/docs/license.txt"))))
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(license (license:nonfree "file://share/Cg/docs/license.txt"))))
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(define-public libsteam
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(package
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(name "libsteam")
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(version "2013")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://github.com/ValveSoftware/source-sdk-"
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version
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"/raw/master/sp/src/lib/public/linux32/libsteam_api.so"))
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(sha256
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(base32
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"1ivxvikm8i6mmmqvib8j5m7g5n1cdlki2sf4v7g13c7xba7aj438"))))
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(build-system binary-build-system)
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(supported-systems '("i686-linux" "x86_64-linux"))
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(arguments
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`(#:system "i686-linux"
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#:validate-runpath? #f ; TODO: Why doesn't it pass?
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#:patchelf-plan
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`(("libsteam_api.so"
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("gcc:lib")))
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#:install-plan
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`(("." ("steam") "lib/"))
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#:phases
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(modify-phases %standard-phases
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(replace 'unpack
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(lambda* (#:key inputs #:allow-other-keys)
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(copy-file (assoc-ref inputs "source") "libsteam_api.so")
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(chmod "libsteam_api.so" #o644)
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#t))
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(add-after 'install 'symlink
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(symlink (string-append out "/lib/libsteam_api.so")
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(string-append out "/lib/libsteam_api.so.1")))
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#t)))))
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(inputs
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`(("gcc:lib" ,gcc "lib")))
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(home-page "https://developer.valvesoftware.com/wiki/SDK2013_GettingStarted")
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(synopsis "Redistribution binary needed by some video games")
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(description "")
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(license (license:nonfree
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"https://raw.githubusercontent.com/ValveSoftware/source-sdk-2013/master/LICENSE"))))
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