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nonguix: binary: Cleanup when an unknown binary extension is detected.
The binary-unpack phase suffered from a problem for unknown binary file extensions, see: !336 (comment 1709385147) . This patch fixes the incorrect behavior by effectively restoring the state of the directory tree before the phase. * nonguix/build/binary-build-system.scm (binary-unpack): Restore the environment as it was before this phase. * nongnu/packages/clojure.scm (clj-kondo)[arguments]: No longer delete 'binary-unpack phase. * nongnu/packages/game-development.scm (libsteam)[arguments]: dito. Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
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3 changed files with 6 additions and 3 deletions
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@ -101,7 +101,6 @@ lets you focus on your code.")
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(list #:patchelf-plan `'(("clj-kondo" ("gcc" "zlib")))
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#:install-plan `'(("clj-kondo" "/bin/"))
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#:phases #~(modify-phases %standard-phases
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(delete 'binary-unpack)
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(add-after 'unpack 'chmod
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(lambda _
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(chmod "clj-kondo" #o755))))))
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@ -144,7 +144,6 @@ development should opt for GLSL rather than Cg.")
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(copy-file (assoc-ref inputs "source") "libsteam_api.so")
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(chmod "libsteam_api.so" #o644)
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#t))
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(delete 'binary-unpack)
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(add-after 'install 'symlink
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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@ -155,7 +155,12 @@ The inputs are optional when the file is an executable."
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(chdir "binary")
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(match binary-file
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((? deb-file?) (unpack-deb binary-file))
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(_ (format #t "Unknown file type: ~a~%" (basename binary-file)))))))
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(_
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(begin
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(format #t "Unknown file type: ~a~%" (basename binary-file))
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;; Cleanup after ourselves
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(chdir "..")
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(rmdir "binary")))))))
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(define %standard-phases
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;; Everything is as with the GNU Build System except for the `binary-unpack',
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