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738b9bdfdc
* nongnu/packages/game-development.scm (nvidia-cg-toolkit)[arguments]: Do it.
165 lines
6.2 KiB
Scheme
165 lines
6.2 KiB
Scheme
;;; GNU Guix --- Functional package management for GNU
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;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
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;;;
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;;; This file is not part of GNU Guix.
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;;;
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;;; GNU Guix is free software; you can redistribute it and/or modify it
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;;; under the terms of the GNU General Public License as published by
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;;; the Free Software Foundation; either version 3 of the License, or (at
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;;; your option) any later version.
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;;;
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;;; GNU Guix is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;;; GNU General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU General Public License
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;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
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(define-module (nongnu packages game-development)
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#:use-module (ice-9 match)
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#:use-module ((nonguix licenses) :prefix license:)
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#:use-module (guix packages)
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#:use-module (nonguix build-system binary)
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#:use-module (guix download)
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#:use-module (gnu packages base)
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#:use-module (gnu packages gcc)
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#:use-module (gnu packages gl)
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#:use-module (gnu packages xorg))
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(define nvidia-cg-toolkit-version "3.1")
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(define nvidia-cg-toolkit-date "April2012")
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(define nvidia-cg-toolkit-i686-archive
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(origin
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(method url-fetch)
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(uri
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(string-append "http://developer.download.nvidia.com/cg/Cg_"
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nvidia-cg-toolkit-version
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"/Cg-" nvidia-cg-toolkit-version "_" nvidia-cg-toolkit-date "_"
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"x86" ".tgz"))
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(sha256
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(base32 "0yc8n6vpqyb6qhcv5kwvr3h21ya271fi930fvd98hlkg8cg5kwyf"))))
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(define nvidia-cg-toolkit-x86_64-archive
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(origin
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(method url-fetch)
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(uri
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(string-append "http://developer.download.nvidia.com/cg/Cg_"
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nvidia-cg-toolkit-version
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"/Cg-" nvidia-cg-toolkit-version "_" nvidia-cg-toolkit-date "_"
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"x86_64" ".tgz"))
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(sha256
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(base32 "0y4qms4lm9xiix93g45337rx5nrp0y3gb0x0avyv7l9qrkk03zz8"))))
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(define (lib)
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(if (string=? (or (%current-target-system) (%current-system)) "x86_64-linux")
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"lib64" "lib"))
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(define-public nvidia-cg-toolkit
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(package
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(name "nvidia-cg-toolkit")
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(version nvidia-cg-toolkit-version)
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(source #f)
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(build-system binary-build-system)
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(arguments
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`(#:strip-binaries? #f ; Fails with "allocated section `.dynstr' not in segment".
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#:patchelf-plan
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`(("bin/cgc"
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("glibc" "out"))
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("bin/cginfo"
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("gcc:lib" "glibc"))
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("bin/cgfxcat"
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("out" "glibc" "glu" "mesa" "libice" "libsm"
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"libxmu" "libxt" "libxi" "libxext" "libx11"))
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(,,(string-append (lib) "/libCg.so")
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("glibc"))
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(,,(string-append (lib) "/libCgGL.so")
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("out" "glibc")))
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#:install-plan
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`(("bin" "./")
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(,,(lib) "lib")
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("include" "./")
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("local/" "share/"))
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#:phases
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(modify-phases %standard-phases
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(replace 'unpack
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(lambda* (#:key inputs #:allow-other-keys)
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(let ((archive (assoc-ref inputs "nvidia-cg-toolkit-archive")))
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(invoke "tar" "xf" archive)
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(chdir "usr")
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#t))))))
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(native-inputs
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`(("nvidia-cg-toolkit-archive"
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,(match (or (%current-target-system) (%current-system))
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("x86_64-linux" nvidia-cg-toolkit-x86_64-archive)
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(_ nvidia-cg-toolkit-i686-archive)))))
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(inputs
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`(("gcc:lib" ,gcc "lib")
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("glibc" ,glibc)
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("glu" ,glu)
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("libice" ,libice)
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("libsm" ,libsm)
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("libxmu" ,libxmu)
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("libxt" ,libxt)
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("libxi" ,libxi)
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("libxext" ,libxext)
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("libx11" ,libx11)))
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(home-page "https://developer.nvidia.com/cg-toolkit")
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(synopsis "High-level shading language")
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(description "NVIDIA introduced programmable shading with Cg, which
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supported dozens of different OpenGL and DirectX profile targets. It allowed
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developers to incorporate interactive effects within 3D applications and share
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them among other Cg applications, across graphics APIs, and most operating
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systems as well as balance effect complexities with client GPU capabilities.
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The Cg Toolkit is a legacy NVIDIA toolkit no longer under active development
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or support. It is not recommended using it in new development projects
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because future hardware features may not be supported. Going forward, new
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development should opt for GLSL rather than Cg.")
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(supported-systems '("i686-linux" "x86_64-linux"))
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(license (license:nonfree "file://share/Cg/docs/license.txt"))))
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(define-public libsteam
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(package
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(name "libsteam")
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(version "2013")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://github.com/ValveSoftware/source-sdk-"
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version
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"/raw/master/sp/src/lib/public/linux32/libsteam_api.so"))
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(sha256
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(base32
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"1ivxvikm8i6mmmqvib8j5m7g5n1cdlki2sf4v7g13c7xba7aj438"))))
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(build-system binary-build-system)
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(supported-systems '("i686-linux" "x86_64-linux"))
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(arguments
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`(#:system "i686-linux"
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#:validate-runpath? #f ; TODO: Why doesn't it pass?
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#:patchelf-plan
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`(("libsteam_api.so"
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("gcc:lib")))
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#:install-plan
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`(("." ("steam") "lib/"))
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#:phases
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(modify-phases %standard-phases
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(replace 'unpack
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(lambda* (#:key inputs #:allow-other-keys)
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(copy-file (assoc-ref inputs "source") "libsteam_api.so")
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(chmod "libsteam_api.so" #o644)
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#t))
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(add-after 'install 'symlink
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(symlink (string-append out "/lib/libsteam_api.so")
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(string-append out "/lib/libsteam_api.so.1")))
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#t)))))
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(inputs
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`(("gcc:lib" ,gcc "lib")))
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(home-page "https://developer.valvesoftware.com/wiki/SDK2013_GettingStarted")
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(synopsis "Redistribution binary needed by some video games")
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(description "")
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(license (license:nonfree
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"https://raw.githubusercontent.com/ValveSoftware/source-sdk-2013/master/LICENSE"))))
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