mirror of
https://git.notmuchmail.org/git/notmuch
synced 2024-12-27 20:01:42 +01:00
22f73735c5
Adapt the go bindings to the notmuch_database_close split. Signed-off-by: Justus Winter <4winter@informatik.uni-hamburg.de>
1123 lines
31 KiB
Go
1123 lines
31 KiB
Go
// Wrapper around the notmuch library
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package notmuch
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/*
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "notmuch.h"
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*/
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import "C"
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import "unsafe"
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// Status codes used for the return values of most functions
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type Status C.notmuch_status_t
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const (
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STATUS_SUCCESS Status = 0
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STATUS_OUT_OF_MEMORY
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STATUS_READ_ONLY_DATABASE
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STATUS_XAPIAN_EXCEPTION
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STATUS_FILE_ERROR
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STATUS_FILE_NOT_EMAIL
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STATUS_DUPLICATE_MESSAGE_ID
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STATUS_NULL_POINTER
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STATUS_TAG_TOO_LONG
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STATUS_UNBALANCED_FREEZE_THAW
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STATUS_LAST_STATUS
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)
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func (self Status) String() string {
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var p *C.char
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// p is read-only
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p = C.notmuch_status_to_string(C.notmuch_status_t(self))
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if p != nil {
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s := C.GoString(p)
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return s
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}
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return ""
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}
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/* Various opaque data types. For each notmuch_<foo>_t see the various
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* notmuch_<foo> functions below. */
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type Database struct {
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db *C.notmuch_database_t
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}
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type Query struct {
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query *C.notmuch_query_t
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}
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type Threads struct {
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threads *C.notmuch_threads_t
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}
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type Thread struct {
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thread *C.notmuch_thread_t
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}
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type Messages struct {
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messages *C.notmuch_messages_t
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}
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type Message struct {
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message *C.notmuch_message_t
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}
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type Tags struct {
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tags *C.notmuch_tags_t
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}
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type Directory struct {
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dir *C.notmuch_directory_t
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}
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type Filenames struct {
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fnames *C.notmuch_filenames_t
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}
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type DatabaseMode C.notmuch_database_mode_t
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const (
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DATABASE_MODE_READ_ONLY DatabaseMode = 0
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DATABASE_MODE_READ_WRITE
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)
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// Create a new, empty notmuch database located at 'path'
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func NewDatabase(path string) *Database {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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self := &Database{db:nil}
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self.db = C.notmuch_database_create(c_path)
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if self.db == nil {
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return nil
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}
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return self
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}
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/* Open an existing notmuch database located at 'path'.
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*
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* The database should have been created at some time in the past,
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* (not necessarily by this process), by calling
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* notmuch_database_create with 'path'. By default the database should be
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* opened for reading only. In order to write to the database you need to
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* pass the NOTMUCH_DATABASE_MODE_READ_WRITE mode.
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*
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* An existing notmuch database can be identified by the presence of a
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* directory named ".notmuch" below 'path'.
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*
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* The caller should call notmuch_database_destroy when finished with
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* this database.
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*
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* In case of any failure, this function returns NULL, (after printing
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* an error message on stderr).
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*/
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func OpenDatabase(path string, mode DatabaseMode) *Database {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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self := &Database{db:nil}
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self.db = C.notmuch_database_open(c_path, C.notmuch_database_mode_t(mode))
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if self.db == nil {
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return nil
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}
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return self
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}
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/* Close the given notmuch database, freeing all associated
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* resources. See notmuch_database_open. */
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func (self *Database) Close() {
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C.notmuch_database_destroy(self.db)
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}
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/* Return the database path of the given database.
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*/
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func (self *Database) GetPath() string {
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/* The return value is a string owned by notmuch so should not be
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* modified nor freed by the caller. */
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var p *C.char = C.notmuch_database_get_path(self.db)
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if p != nil {
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s := C.GoString(p)
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return s
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}
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return ""
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}
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/* Return the database format version of the given database. */
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func (self *Database) GetVersion() uint {
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return uint(C.notmuch_database_get_version(self.db))
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}
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/* Does this database need to be upgraded before writing to it?
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*
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* If this function returns TRUE then no functions that modify the
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* database (notmuch_database_add_message, notmuch_message_add_tag,
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* notmuch_directory_set_mtime, etc.) will work unless the function
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* notmuch_database_upgrade is called successfully first. */
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func (self *Database) NeedsUpgrade() bool {
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do_upgrade := C.notmuch_database_needs_upgrade(self.db)
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if do_upgrade == 0 {
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return false
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}
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return true
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}
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// TODO: notmuch_database_upgrade
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/* Retrieve a directory object from the database for 'path'.
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*
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* Here, 'path' should be a path relative to the path of 'database'
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* (see notmuch_database_get_path), or else should be an absolute path
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* with initial components that match the path of 'database'.
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*
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* Can return NULL if a Xapian exception occurs.
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*/
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func (self *Database) GetDirectory(path string) *Directory {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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c_dir := C.notmuch_database_get_directory(self.db, c_path)
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if c_dir == nil {
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return nil
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}
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return &Directory{dir:c_dir}
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}
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/* Add a new message to the given notmuch database.
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*
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* Here,'filename' should be a path relative to the path of
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* 'database' (see notmuch_database_get_path), or else should be an
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* absolute filename with initial components that match the path of
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* 'database'.
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*
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* The file should be a single mail message (not a multi-message mbox)
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* that is expected to remain at its current location, (since the
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* notmuch database will reference the filename, and will not copy the
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* entire contents of the file.
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*
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* If 'message' is not NULL, then, on successful return '*message'
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* will be initialized to a message object that can be used for things
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* such as adding tags to the just-added message. The user should call
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* notmuch_message_destroy when done with the message. On any failure
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* '*message' will be set to NULL.
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*
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* Return value:
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*
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* NOTMUCH_STATUS_SUCCESS: Message successfully added to database.
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*
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* NOTMUCH_STATUS_XAPIAN_EXCEPTION: A Xapian exception occurred,
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* message not added.
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*
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* NOTMUCH_STATUS_DUPLICATE_MESSAGE_ID: Message has the same message
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* ID as another message already in the database. The new
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* filename was successfully added to the message in the database
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* (if not already present).
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*
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* NOTMUCH_STATUS_FILE_ERROR: an error occurred trying to open the
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* file, (such as permission denied, or file not found,
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* etc.). Nothing added to the database.
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*
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* NOTMUCH_STATUS_FILE_NOT_EMAIL: the contents of filename don't look
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* like an email message. Nothing added to the database.
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*
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* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
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* mode so no message can be added.
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*/
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func
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(self *Database) AddMessage(fname string) (*Message, Status) {
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var c_fname *C.char = C.CString(fname)
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defer C.free(unsafe.Pointer(c_fname))
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if c_fname == nil {
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return nil, STATUS_OUT_OF_MEMORY
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}
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var c_msg *C.notmuch_message_t = new(C.notmuch_message_t)
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st := Status(C.notmuch_database_add_message(self.db, c_fname, &c_msg))
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return &Message{message:c_msg}, st
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}
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/* Remove a message from the given notmuch database.
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*
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* Note that only this particular filename association is removed from
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* the database. If the same message (as determined by the message ID)
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* is still available via other filenames, then the message will
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* persist in the database for those filenames. When the last filename
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* is removed for a particular message, the database content for that
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* message will be entirely removed.
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*
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* Return value:
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*
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* NOTMUCH_STATUS_SUCCESS: The last filename was removed and the
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* message was removed from the database.
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*
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* NOTMUCH_STATUS_XAPIAN_EXCEPTION: A Xapian exception occurred,
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* message not removed.
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*
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* NOTMUCH_STATUS_DUPLICATE_MESSAGE_ID: This filename was removed but
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* the message persists in the database with at least one other
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* filename.
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*
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* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
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* mode so no message can be removed.
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*/
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func (self *Database) RemoveMessage(fname string) Status {
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var c_fname *C.char = C.CString(fname)
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defer C.free(unsafe.Pointer(c_fname))
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if c_fname == nil {
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return STATUS_OUT_OF_MEMORY
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}
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st := C.notmuch_database_remove_message(self.db, c_fname)
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return Status(st)
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}
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/* Find a message with the given message_id.
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*
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* If the database contains a message with the given message_id, then
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* a new notmuch_message_t object is returned. The caller should call
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* notmuch_message_destroy when done with the message.
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*
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* This function returns NULL in the following situations:
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*
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* * No message is found with the given message_id
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* * An out-of-memory situation occurs
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* * A Xapian exception occurs
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*/
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func (self *Database) FindMessage(message_id string) *Message {
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var c_msg_id *C.char = C.CString(message_id)
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defer C.free(unsafe.Pointer(c_msg_id))
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if c_msg_id == nil {
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return nil
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}
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msg := C.notmuch_database_find_message(self.db, c_msg_id)
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if msg == nil {
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return nil
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}
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return &Message{message:msg}
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}
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/* Return a list of all tags found in the database.
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*
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* This function creates a list of all tags found in the database. The
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* resulting list contains all tags from all messages found in the database.
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*
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* On error this function returns NULL.
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*/
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func (self *Database) GetAllTags() *Tags {
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tags := C.notmuch_database_get_all_tags(self.db)
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if tags == nil {
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return nil
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}
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return &Tags{tags:tags}
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}
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/* Create a new query for 'database'.
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*
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* Here, 'database' should be an open database, (see
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* notmuch_database_open and notmuch_database_create).
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*
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* For the query string, we'll document the syntax here more
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* completely in the future, but it's likely to be a specialized
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* version of the general Xapian query syntax:
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*
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* http://xapian.org/docs/queryparser.html
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*
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* As a special case, passing either a length-zero string, (that is ""),
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* or a string consisting of a single asterisk (that is "*"), will
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* result in a query that returns all messages in the database.
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*
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* See notmuch_query_set_sort for controlling the order of results.
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* See notmuch_query_search_messages and notmuch_query_search_threads
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* to actually execute the query.
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*
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* User should call notmuch_query_destroy when finished with this
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* query.
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*
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* Will return NULL if insufficient memory is available.
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*/
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func (self *Database) CreateQuery(query string) *Query {
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var c_query *C.char = C.CString(query)
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defer C.free(unsafe.Pointer(c_query))
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if c_query == nil {
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return nil
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}
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q := C.notmuch_query_create(self.db, c_query)
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if q == nil {
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return nil
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}
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return &Query{query:q}
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}
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/* Sort values for notmuch_query_set_sort */
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type Sort C.notmuch_sort_t
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const (
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SORT_OLDEST_FIRST Sort = 0
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SORT_NEWEST_FIRST
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SORT_MESSAGE_ID
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SORT_UNSORTED
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)
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/* Return the query_string of this query. See notmuch_query_create. */
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func (self *Query) String() string {
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// FIXME: do we own 'q' or not ?
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q := C.notmuch_query_get_query_string(self.query)
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//defer C.free(unsafe.Pointer(q))
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if q != nil {
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s := C.GoString(q)
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return s
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}
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return ""
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}
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/* Specify the sorting desired for this query. */
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func (self *Query) SetSort(sort Sort) {
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C.notmuch_query_set_sort(self.query, C.notmuch_sort_t(sort))
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}
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/* Return the sort specified for this query. See notmuch_query_set_sort. */
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func (self *Query) GetSort() Sort {
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return Sort(C.notmuch_query_get_sort(self.query))
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}
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/* Execute a query for threads, returning a notmuch_threads_t object
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* which can be used to iterate over the results. The returned threads
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* object is owned by the query and as such, will only be valid until
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* notmuch_query_destroy.
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*
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* Typical usage might be:
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*
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* notmuch_query_t *query;
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* notmuch_threads_t *threads;
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* notmuch_thread_t *thread;
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*
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* query = notmuch_query_create (database, query_string);
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*
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* for (threads = notmuch_query_search_threads (query);
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* notmuch_threads_valid (threads);
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* notmuch_threads_move_to_next (threads))
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* {
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* thread = notmuch_threads_get (threads);
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* ....
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* notmuch_thread_destroy (thread);
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* }
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*
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* notmuch_query_destroy (query);
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*
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* Note: If you are finished with a thread before its containing
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* query, you can call notmuch_thread_destroy to clean up some memory
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* sooner (as in the above example). Otherwise, if your thread objects
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* are long-lived, then you don't need to call notmuch_thread_destroy
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* and all the memory will still be reclaimed when the query is
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* destroyed.
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*
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* Note that there's no explicit destructor needed for the
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* notmuch_threads_t object. (For consistency, we do provide a
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* notmuch_threads_destroy function, but there's no good reason
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* to call it if the query is about to be destroyed).
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*
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* If a Xapian exception occurs this function will return NULL.
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*/
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func (self *Query) SearchThreads() *Threads {
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threads := C.notmuch_query_search_threads(self.query)
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if threads == nil {
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return nil
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}
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return &Threads{threads:threads}
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}
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|
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/* Execute a query for messages, returning a notmuch_messages_t object
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* which can be used to iterate over the results. The returned
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* messages object is owned by the query and as such, will only be
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* valid until notmuch_query_destroy.
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*
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* Typical usage might be:
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*
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* notmuch_query_t *query;
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* notmuch_messages_t *messages;
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* notmuch_message_t *message;
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*
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* query = notmuch_query_create (database, query_string);
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*
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* for (messages = notmuch_query_search_messages (query);
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* notmuch_messages_valid (messages);
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* notmuch_messages_move_to_next (messages))
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* {
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* message = notmuch_messages_get (messages);
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* ....
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* notmuch_message_destroy (message);
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* }
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*
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* notmuch_query_destroy (query);
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*
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* Note: If you are finished with a message before its containing
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* query, you can call notmuch_message_destroy to clean up some memory
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* sooner (as in the above example). Otherwise, if your message
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* objects are long-lived, then you don't need to call
|
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* notmuch_message_destroy and all the memory will still be reclaimed
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* when the query is destroyed.
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*
|
|
* Note that there's no explicit destructor needed for the
|
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* notmuch_messages_t object. (For consistency, we do provide a
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* notmuch_messages_destroy function, but there's no good
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* reason to call it if the query is about to be destroyed).
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*
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* If a Xapian exception occurs this function will return NULL.
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*/
|
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func (self *Query) SearchMessages() *Messages {
|
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msgs := C.notmuch_query_search_messages(self.query)
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if msgs == nil {
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return nil
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}
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return &Messages{messages:msgs}
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}
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|
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/* Destroy a notmuch_query_t along with any associated resources.
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*
|
|
* This will in turn destroy any notmuch_threads_t and
|
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* notmuch_messages_t objects generated by this query, (and in
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* turn any notmuch_thread_t and notmuch_message_t objects generated
|
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* from those results, etc.), if such objects haven't already been
|
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* destroyed.
|
|
*/
|
|
func (self *Query) Destroy() {
|
|
if self.query != nil {
|
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C.notmuch_query_destroy(self.query)
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}
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}
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|
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/* Return an estimate of the number of messages matching a search
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*
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* This function performs a search and returns Xapian's best
|
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* guess as to number of matching messages.
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*
|
|
* If a Xapian exception occurs, this function may return 0 (after
|
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* printing a message).
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|
*/
|
|
func (self *Query) CountMessages() uint {
|
|
return uint(C.notmuch_query_count_messages(self.query))
|
|
}
|
|
|
|
// TODO: wrap threads and thread
|
|
|
|
/* Is the given 'threads' iterator pointing at a valid thread.
|
|
*
|
|
* When this function returns TRUE, notmuch_threads_get will return a
|
|
* valid object. Whereas when this function returns FALSE,
|
|
* notmuch_threads_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_query_search_threads for example
|
|
* code showing how to iterate over a notmuch_threads_t object.
|
|
*/
|
|
func (self *Threads) Valid() bool {
|
|
if self.threads == nil {
|
|
return false
|
|
}
|
|
valid := C.notmuch_threads_valid(self.threads)
|
|
if valid == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Destroy a notmuch_threads_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_threads_t object will be reclaimed when the
|
|
* containg query object is destroyed.
|
|
*/
|
|
func (self *Threads) Destroy() {
|
|
if self.threads != nil {
|
|
C.notmuch_threads_destroy(self.threads)
|
|
}
|
|
}
|
|
|
|
/* Is the given 'messages' iterator pointing at a valid message.
|
|
*
|
|
* When this function returns TRUE, notmuch_messages_get will return a
|
|
* valid object. Whereas when this function returns FALSE,
|
|
* notmuch_messages_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*/
|
|
func (self *Messages) Valid() bool {
|
|
if self.messages == nil {
|
|
return false
|
|
}
|
|
valid := C.notmuch_messages_valid(self.messages)
|
|
if valid == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Get the current message from 'messages' as a notmuch_message_t.
|
|
*
|
|
* Note: The returned message belongs to 'messages' and has a lifetime
|
|
* identical to it (and the query to which it belongs).
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*
|
|
* If an out-of-memory situation occurs, this function will return
|
|
* NULL.
|
|
*/
|
|
func (self *Messages) Get() *Message {
|
|
if self.messages == nil {
|
|
return nil
|
|
}
|
|
msg := C.notmuch_messages_get(self.messages)
|
|
if msg == nil {
|
|
return nil
|
|
}
|
|
return &Message{message:msg}
|
|
}
|
|
|
|
/* Move the 'messages' iterator to the next message.
|
|
*
|
|
* If 'messages' is already pointing at the last message then the
|
|
* iterator will be moved to a point just beyond that last message,
|
|
* (where notmuch_messages_valid will return FALSE and
|
|
* notmuch_messages_get will return NULL).
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*/
|
|
func (self *Messages) MoveToNext() {
|
|
if self.messages == nil {
|
|
return
|
|
}
|
|
C.notmuch_messages_move_to_next(self.messages)
|
|
}
|
|
|
|
/* Destroy a notmuch_messages_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_messages_t object will be reclaimed when the containing
|
|
* query object is destroyed.
|
|
*/
|
|
func (self *Messages) Destroy() {
|
|
if self.messages != nil {
|
|
C.notmuch_messages_destroy(self.messages)
|
|
}
|
|
}
|
|
|
|
/* Return a list of tags from all messages.
|
|
*
|
|
* The resulting list is guaranteed not to contain duplicated tags.
|
|
*
|
|
* WARNING: You can no longer iterate over messages after calling this
|
|
* function, because the iterator will point at the end of the list.
|
|
* We do not have a function to reset the iterator yet and the only
|
|
* way how you can iterate over the list again is to recreate the
|
|
* message list.
|
|
*
|
|
* The function returns NULL on error.
|
|
*/
|
|
func (self *Messages) CollectTags() *Tags {
|
|
if self.messages == nil {
|
|
return nil
|
|
}
|
|
tags := C.notmuch_messages_collect_tags(self.messages)
|
|
if tags == nil {
|
|
return nil
|
|
}
|
|
return &Tags{tags:tags}
|
|
}
|
|
|
|
/* Get the message ID of 'message'.
|
|
*
|
|
* The returned string belongs to 'message' and as such, should not be
|
|
* modified by the caller and will only be valid for as long as the
|
|
* message is valid, (which is until the query from which it derived
|
|
* is destroyed).
|
|
*
|
|
* This function will not return NULL since Notmuch ensures that every
|
|
* message has a unique message ID, (Notmuch will generate an ID for a
|
|
* message if the original file does not contain one).
|
|
*/
|
|
func (self *Message) GetMessageId() string {
|
|
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
id := C.notmuch_message_get_message_id(self.message)
|
|
// we dont own id
|
|
// defer C.free(unsafe.Pointer(id))
|
|
if id == nil {
|
|
return ""
|
|
}
|
|
return C.GoString(id)
|
|
}
|
|
|
|
/* Get the thread ID of 'message'.
|
|
*
|
|
* The returned string belongs to 'message' and as such, should not be
|
|
* modified by the caller and will only be valid for as long as the
|
|
* message is valid, (for example, until the user calls
|
|
* notmuch_message_destroy on 'message' or until a query from which it
|
|
* derived is destroyed).
|
|
*
|
|
* This function will not return NULL since Notmuch ensures that every
|
|
* message belongs to a single thread.
|
|
*/
|
|
func (self *Message) GetThreadId() string {
|
|
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
id := C.notmuch_message_get_thread_id(self.message)
|
|
// we dont own id
|
|
// defer C.free(unsafe.Pointer(id))
|
|
|
|
if id == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(id)
|
|
}
|
|
|
|
/* Get a notmuch_messages_t iterator for all of the replies to
|
|
* 'message'.
|
|
*
|
|
* Note: This call only makes sense if 'message' was ultimately
|
|
* obtained from a notmuch_thread_t object, (such as by coming
|
|
* directly from the result of calling notmuch_thread_get_
|
|
* toplevel_messages or by any number of subsequent
|
|
* calls to notmuch_message_get_replies).
|
|
*
|
|
* If 'message' was obtained through some non-thread means, (such as
|
|
* by a call to notmuch_query_search_messages), then this function
|
|
* will return NULL.
|
|
*
|
|
* If there are no replies to 'message', this function will return
|
|
* NULL. (Note that notmuch_messages_valid will accept that NULL
|
|
* value as legitimate, and simply return FALSE for it.)
|
|
*/
|
|
func (self *Message) GetReplies() *Messages {
|
|
if self.message == nil {
|
|
return nil
|
|
}
|
|
msgs := C.notmuch_message_get_replies(self.message)
|
|
if msgs == nil {
|
|
return nil
|
|
}
|
|
return &Messages{messages:msgs}
|
|
}
|
|
|
|
/* Get a filename for the email corresponding to 'message'.
|
|
*
|
|
* The returned filename is an absolute filename, (the initial
|
|
* component will match notmuch_database_get_path() ).
|
|
*
|
|
* The returned string belongs to the message so should not be
|
|
* modified or freed by the caller (nor should it be referenced after
|
|
* the message is destroyed).
|
|
*
|
|
* Note: If this message corresponds to multiple files in the mail
|
|
* store, (that is, multiple files contain identical message IDs),
|
|
* this function will arbitrarily return a single one of those
|
|
* filenames.
|
|
*/
|
|
func (self *Message) GetFileName() string {
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
fname := C.notmuch_message_get_filename(self.message)
|
|
// we dont own fname
|
|
// defer C.free(unsafe.Pointer(fname))
|
|
|
|
if fname == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(fname)
|
|
}
|
|
|
|
type Flag C.notmuch_message_flag_t
|
|
const (
|
|
MESSAGE_FLAG_MATCH Flag = 0
|
|
)
|
|
|
|
/* Get a value of a flag for the email corresponding to 'message'. */
|
|
func (self *Message) GetFlag(flag Flag) bool {
|
|
if self.message == nil {
|
|
return false
|
|
}
|
|
v := C.notmuch_message_get_flag(self.message, C.notmuch_message_flag_t(flag))
|
|
if v == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Set a value of a flag for the email corresponding to 'message'. */
|
|
func (self *Message) SetFlag(flag Flag, value bool) {
|
|
if self.message == nil {
|
|
return
|
|
}
|
|
var v C.notmuch_bool_t = 0
|
|
if value {
|
|
v = 1
|
|
}
|
|
C.notmuch_message_set_flag(self.message, C.notmuch_message_flag_t(flag), v)
|
|
}
|
|
|
|
// TODO: wrap notmuch_message_get_date
|
|
|
|
/* Get the value of the specified header from 'message'.
|
|
*
|
|
* The value will be read from the actual message file, not from the
|
|
* notmuch database. The header name is case insensitive.
|
|
*
|
|
* The returned string belongs to the message so should not be
|
|
* modified or freed by the caller (nor should it be referenced after
|
|
* the message is destroyed).
|
|
*
|
|
* Returns an empty string ("") if the message does not contain a
|
|
* header line matching 'header'. Returns NULL if any error occurs.
|
|
*/
|
|
func (self *Message) GetHeader(header string) string {
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
|
|
var c_header *C.char = C.CString(header)
|
|
defer C.free(unsafe.Pointer(c_header))
|
|
|
|
/* we dont own value */
|
|
value := C.notmuch_message_get_header(self.message, c_header)
|
|
if value == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(value)
|
|
}
|
|
|
|
/* Get the tags for 'message', returning a notmuch_tags_t object which
|
|
* can be used to iterate over all tags.
|
|
*
|
|
* The tags object is owned by the message and as such, will only be
|
|
* valid for as long as the message is valid, (which is until the
|
|
* query from which it derived is destroyed).
|
|
*
|
|
* Typical usage might be:
|
|
*
|
|
* notmuch_message_t *message;
|
|
* notmuch_tags_t *tags;
|
|
* const char *tag;
|
|
*
|
|
* message = notmuch_database_find_message (database, message_id);
|
|
*
|
|
* for (tags = notmuch_message_get_tags (message);
|
|
* notmuch_tags_valid (tags);
|
|
* notmuch_result_move_to_next (tags))
|
|
* {
|
|
* tag = notmuch_tags_get (tags);
|
|
* ....
|
|
* }
|
|
*
|
|
* notmuch_message_destroy (message);
|
|
*
|
|
* Note that there's no explicit destructor needed for the
|
|
* notmuch_tags_t object. (For consistency, we do provide a
|
|
* notmuch_tags_destroy function, but there's no good reason to call
|
|
* it if the message is about to be destroyed).
|
|
*/
|
|
func (self *Message) GetTags() *Tags {
|
|
if self.message == nil {
|
|
return nil
|
|
}
|
|
tags := C.notmuch_message_get_tags(self.message)
|
|
if tags == nil {
|
|
return nil
|
|
}
|
|
return &Tags{tags:tags}
|
|
}
|
|
|
|
/* The longest possible tag value. */
|
|
const TAG_MAX = 200
|
|
|
|
/* Add a tag to the given message.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Tag successfully added to message
|
|
*
|
|
* NOTMUCH_STATUS_NULL_POINTER: The 'tag' argument is NULL
|
|
*
|
|
* NOTMUCH_STATUS_TAG_TOO_LONG: The length of 'tag' is too long
|
|
* (exceeds NOTMUCH_TAG_MAX)
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) AddTag(tag string) Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
c_tag := C.CString(tag)
|
|
defer C.free(unsafe.Pointer(c_tag))
|
|
|
|
return Status(C.notmuch_message_add_tag(self.message, c_tag))
|
|
}
|
|
|
|
/* Remove a tag from the given message.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Tag successfully removed from message
|
|
*
|
|
* NOTMUCH_STATUS_NULL_POINTER: The 'tag' argument is NULL
|
|
*
|
|
* NOTMUCH_STATUS_TAG_TOO_LONG: The length of 'tag' is too long
|
|
* (exceeds NOTMUCH_TAG_MAX)
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) RemoveTag(tag string) Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
c_tag := C.CString(tag)
|
|
defer C.free(unsafe.Pointer(c_tag))
|
|
|
|
return Status(C.notmuch_message_remove_tag(self.message, c_tag))
|
|
}
|
|
|
|
/* Remove all tags from the given message.
|
|
*
|
|
* See notmuch_message_freeze for an example showing how to safely
|
|
* replace tag values.
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) RemoveAllTags() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
return Status(C.notmuch_message_remove_all_tags(self.message))
|
|
}
|
|
|
|
/* Freeze the current state of 'message' within the database.
|
|
*
|
|
* This means that changes to the message state, (via
|
|
* notmuch_message_add_tag, notmuch_message_remove_tag, and
|
|
* notmuch_message_remove_all_tags), will not be committed to the
|
|
* database until the message is thawed with notmuch_message_thaw.
|
|
*
|
|
* Multiple calls to freeze/thaw are valid and these calls will
|
|
* "stack". That is there must be as many calls to thaw as to freeze
|
|
* before a message is actually thawed.
|
|
*
|
|
* The ability to do freeze/thaw allows for safe transactions to
|
|
* change tag values. For example, explicitly setting a message to
|
|
* have a given set of tags might look like this:
|
|
*
|
|
* notmuch_message_freeze (message);
|
|
*
|
|
* notmuch_message_remove_all_tags (message);
|
|
*
|
|
* for (i = 0; i < NUM_TAGS; i++)
|
|
* notmuch_message_add_tag (message, tags[i]);
|
|
*
|
|
* notmuch_message_thaw (message);
|
|
*
|
|
* With freeze/thaw used like this, the message in the database is
|
|
* guaranteed to have either the full set of original tag values, or
|
|
* the full set of new tag values, but nothing in between.
|
|
*
|
|
* Imagine the example above without freeze/thaw and the operation
|
|
* somehow getting interrupted. This could result in the message being
|
|
* left with no tags if the interruption happened after
|
|
* notmuch_message_remove_all_tags but before notmuch_message_add_tag.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Message successfully frozen.
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) Freeze() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
return Status(C.notmuch_message_freeze(self.message))
|
|
}
|
|
|
|
/* Thaw the current 'message', synchronizing any changes that may have
|
|
* occurred while 'message' was frozen into the notmuch database.
|
|
*
|
|
* See notmuch_message_freeze for an example of how to use this
|
|
* function to safely provide tag changes.
|
|
*
|
|
* Multiple calls to freeze/thaw are valid and these calls with
|
|
* "stack". That is there must be as many calls to thaw as to freeze
|
|
* before a message is actually thawed.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Message successfully thawed, (or at least
|
|
* its frozen count has successfully been reduced by 1).
|
|
*
|
|
* NOTMUCH_STATUS_UNBALANCED_FREEZE_THAW: An attempt was made to thaw
|
|
* an unfrozen message. That is, there have been an unbalanced
|
|
* number of calls to notmuch_message_freeze and
|
|
* notmuch_message_thaw.
|
|
*/
|
|
func (self *Message) Thaw() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
|
|
return Status(C.notmuch_message_thaw(self.message))
|
|
}
|
|
|
|
/* Destroy a notmuch_message_t object.
|
|
*
|
|
* It can be useful to call this function in the case of a single
|
|
* query object with many messages in the result, (such as iterating
|
|
* over the entire database). Otherwise, it's fine to never call this
|
|
* function and there will still be no memory leaks. (The memory from
|
|
* the messages get reclaimed when the containing query is destroyed.)
|
|
*/
|
|
func (self *Message) Destroy() {
|
|
if self.message == nil {
|
|
return
|
|
}
|
|
C.notmuch_message_destroy(self.message)
|
|
}
|
|
|
|
/* Is the given 'tags' iterator pointing at a valid tag.
|
|
*
|
|
* When this function returns TRUE, notmuch_tags_get will return a
|
|
* valid string. Whereas when this function returns FALSE,
|
|
* notmuch_tags_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) Valid() bool {
|
|
if self.tags == nil {
|
|
return false
|
|
}
|
|
v := C.notmuch_tags_valid(self.tags)
|
|
if v == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Get the current tag from 'tags' as a string.
|
|
*
|
|
* Note: The returned string belongs to 'tags' and has a lifetime
|
|
* identical to it (and the query to which it ultimately belongs).
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) Get() string {
|
|
if self.tags == nil {
|
|
return ""
|
|
}
|
|
s := C.notmuch_tags_get(self.tags)
|
|
// we dont own 's'
|
|
|
|
return C.GoString(s)
|
|
}
|
|
func (self *Tags) String() string {
|
|
return self.Get()
|
|
}
|
|
|
|
/* Move the 'tags' iterator to the next tag.
|
|
*
|
|
* If 'tags' is already pointing at the last tag then the iterator
|
|
* will be moved to a point just beyond that last tag, (where
|
|
* notmuch_tags_valid will return FALSE and notmuch_tags_get will
|
|
* return NULL).
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) MoveToNext() {
|
|
if self.tags == nil {
|
|
return
|
|
}
|
|
C.notmuch_tags_move_to_next(self.tags)
|
|
}
|
|
|
|
/* Destroy a notmuch_tags_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_tags_t object will be reclaimed when the containing
|
|
* message or query objects are destroyed.
|
|
*/
|
|
func (self *Tags) Destroy() {
|
|
if self.tags == nil {
|
|
return
|
|
}
|
|
C.notmuch_tags_destroy(self.tags)
|
|
}
|
|
|
|
// TODO: wrap notmuch_directory_<fct>
|
|
|
|
/* Destroy a notmuch_directory_t object. */
|
|
func (self *Directory) Destroy() {
|
|
if self.dir == nil {
|
|
return
|
|
}
|
|
C.notmuch_directory_destroy(self.dir)
|
|
}
|
|
|
|
// TODO: wrap notmuch_filenames_<fct>
|
|
|
|
/* Destroy a notmuch_filenames_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_filenames_t object will be reclaimed when the
|
|
* containing directory object is destroyed.
|
|
*
|
|
* It is acceptable to pass NULL for 'filenames', in which case this
|
|
* function will do nothing.
|
|
*/
|
|
func (self *Filenames) Destroy() {
|
|
if self.fnames == nil {
|
|
return
|
|
}
|
|
C.notmuch_filenames_destroy(self.fnames)
|
|
}
|
|
/* EOF */
|