mirror of
https://git.notmuchmail.org/git/notmuch
synced 2024-11-26 12:55:18 +01:00
ce53850290
The signature of notmuch_database_find_message was changed in 02a30767
to report errors and the Go bindings were never updated. This brings
the Go bindings in sync with that change and at least makes them
compile with Go r60.3, the last release before Go 1.
1124 lines
31 KiB
Go
1124 lines
31 KiB
Go
// Wrapper around the notmuch library
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package notmuch
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/*
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "notmuch.h"
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*/
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import "C"
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import "unsafe"
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// Status codes used for the return values of most functions
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type Status C.notmuch_status_t
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const (
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STATUS_SUCCESS Status = 0
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STATUS_OUT_OF_MEMORY
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STATUS_READ_ONLY_DATABASE
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STATUS_XAPIAN_EXCEPTION
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STATUS_FILE_ERROR
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STATUS_FILE_NOT_EMAIL
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STATUS_DUPLICATE_MESSAGE_ID
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STATUS_NULL_POINTER
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STATUS_TAG_TOO_LONG
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STATUS_UNBALANCED_FREEZE_THAW
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STATUS_LAST_STATUS
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)
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func (self Status) String() string {
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var p *C.char
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// p is read-only
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p = C.notmuch_status_to_string(C.notmuch_status_t(self))
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if p != nil {
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s := C.GoString(p)
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return s
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}
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return ""
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}
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/* Various opaque data types. For each notmuch_<foo>_t see the various
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* notmuch_<foo> functions below. */
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type Database struct {
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db *C.notmuch_database_t
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}
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type Query struct {
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query *C.notmuch_query_t
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}
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type Threads struct {
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threads *C.notmuch_threads_t
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}
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type Thread struct {
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thread *C.notmuch_thread_t
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}
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type Messages struct {
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messages *C.notmuch_messages_t
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}
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type Message struct {
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message *C.notmuch_message_t
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}
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type Tags struct {
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tags *C.notmuch_tags_t
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}
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type Directory struct {
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dir *C.notmuch_directory_t
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}
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type Filenames struct {
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fnames *C.notmuch_filenames_t
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}
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type DatabaseMode C.notmuch_database_mode_t
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const (
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DATABASE_MODE_READ_ONLY DatabaseMode = 0
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DATABASE_MODE_READ_WRITE
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)
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// Create a new, empty notmuch database located at 'path'
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func NewDatabase(path string) *Database {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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self := &Database{db:nil}
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self.db = C.notmuch_database_create(c_path)
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if self.db == nil {
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return nil
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}
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return self
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}
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/* Open an existing notmuch database located at 'path'.
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*
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* The database should have been created at some time in the past,
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* (not necessarily by this process), by calling
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* notmuch_database_create with 'path'. By default the database should be
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* opened for reading only. In order to write to the database you need to
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* pass the NOTMUCH_DATABASE_MODE_READ_WRITE mode.
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*
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* An existing notmuch database can be identified by the presence of a
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* directory named ".notmuch" below 'path'.
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*
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* The caller should call notmuch_database_destroy when finished with
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* this database.
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*
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* In case of any failure, this function returns NULL, (after printing
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* an error message on stderr).
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*/
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func OpenDatabase(path string, mode DatabaseMode) *Database {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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self := &Database{db:nil}
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self.db = C.notmuch_database_open(c_path, C.notmuch_database_mode_t(mode))
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if self.db == nil {
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return nil
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}
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return self
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}
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/* Close the given notmuch database, freeing all associated
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* resources. See notmuch_database_open. */
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func (self *Database) Close() {
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C.notmuch_database_destroy(self.db)
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}
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/* Return the database path of the given database.
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*/
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func (self *Database) GetPath() string {
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/* The return value is a string owned by notmuch so should not be
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* modified nor freed by the caller. */
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var p *C.char = C.notmuch_database_get_path(self.db)
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if p != nil {
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s := C.GoString(p)
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return s
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}
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return ""
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}
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/* Return the database format version of the given database. */
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func (self *Database) GetVersion() uint {
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return uint(C.notmuch_database_get_version(self.db))
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}
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/* Does this database need to be upgraded before writing to it?
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*
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* If this function returns TRUE then no functions that modify the
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* database (notmuch_database_add_message, notmuch_message_add_tag,
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* notmuch_directory_set_mtime, etc.) will work unless the function
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* notmuch_database_upgrade is called successfully first. */
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func (self *Database) NeedsUpgrade() bool {
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do_upgrade := C.notmuch_database_needs_upgrade(self.db)
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if do_upgrade == 0 {
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return false
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}
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return true
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}
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// TODO: notmuch_database_upgrade
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/* Retrieve a directory object from the database for 'path'.
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*
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* Here, 'path' should be a path relative to the path of 'database'
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* (see notmuch_database_get_path), or else should be an absolute path
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* with initial components that match the path of 'database'.
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*
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* Can return NULL if a Xapian exception occurs.
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*/
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func (self *Database) GetDirectory(path string) *Directory {
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var c_path *C.char = C.CString(path)
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defer C.free(unsafe.Pointer(c_path))
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if c_path == nil {
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return nil
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}
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c_dir := C.notmuch_database_get_directory(self.db, c_path)
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if c_dir == nil {
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return nil
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}
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return &Directory{dir:c_dir}
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}
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/* Add a new message to the given notmuch database.
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*
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* Here,'filename' should be a path relative to the path of
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* 'database' (see notmuch_database_get_path), or else should be an
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* absolute filename with initial components that match the path of
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* 'database'.
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*
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* The file should be a single mail message (not a multi-message mbox)
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* that is expected to remain at its current location, (since the
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* notmuch database will reference the filename, and will not copy the
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* entire contents of the file.
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*
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* If 'message' is not NULL, then, on successful return '*message'
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* will be initialized to a message object that can be used for things
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* such as adding tags to the just-added message. The user should call
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* notmuch_message_destroy when done with the message. On any failure
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* '*message' will be set to NULL.
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*
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* Return value:
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*
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* NOTMUCH_STATUS_SUCCESS: Message successfully added to database.
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*
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* NOTMUCH_STATUS_XAPIAN_EXCEPTION: A Xapian exception occurred,
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* message not added.
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*
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* NOTMUCH_STATUS_DUPLICATE_MESSAGE_ID: Message has the same message
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* ID as another message already in the database. The new
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* filename was successfully added to the message in the database
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* (if not already present).
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*
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* NOTMUCH_STATUS_FILE_ERROR: an error occurred trying to open the
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* file, (such as permission denied, or file not found,
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* etc.). Nothing added to the database.
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*
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* NOTMUCH_STATUS_FILE_NOT_EMAIL: the contents of filename don't look
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* like an email message. Nothing added to the database.
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*
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* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
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* mode so no message can be added.
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*/
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func
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(self *Database) AddMessage(fname string) (*Message, Status) {
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var c_fname *C.char = C.CString(fname)
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defer C.free(unsafe.Pointer(c_fname))
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if c_fname == nil {
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return nil, STATUS_OUT_OF_MEMORY
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}
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var c_msg *C.notmuch_message_t = new(C.notmuch_message_t)
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st := Status(C.notmuch_database_add_message(self.db, c_fname, &c_msg))
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return &Message{message:c_msg}, st
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}
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/* Remove a message from the given notmuch database.
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*
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* Note that only this particular filename association is removed from
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* the database. If the same message (as determined by the message ID)
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* is still available via other filenames, then the message will
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* persist in the database for those filenames. When the last filename
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* is removed for a particular message, the database content for that
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* message will be entirely removed.
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*
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* Return value:
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*
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* NOTMUCH_STATUS_SUCCESS: The last filename was removed and the
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* message was removed from the database.
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*
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* NOTMUCH_STATUS_XAPIAN_EXCEPTION: A Xapian exception occurred,
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* message not removed.
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*
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* NOTMUCH_STATUS_DUPLICATE_MESSAGE_ID: This filename was removed but
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* the message persists in the database with at least one other
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* filename.
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*
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* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
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* mode so no message can be removed.
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*/
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func (self *Database) RemoveMessage(fname string) Status {
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var c_fname *C.char = C.CString(fname)
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defer C.free(unsafe.Pointer(c_fname))
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if c_fname == nil {
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return STATUS_OUT_OF_MEMORY
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}
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st := C.notmuch_database_remove_message(self.db, c_fname)
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return Status(st)
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}
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/* Find a message with the given message_id.
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*
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* If the database contains a message with the given message_id, then
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* a new notmuch_message_t object is returned. The caller should call
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* notmuch_message_destroy when done with the message.
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*
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* This function returns NULL in the following situations:
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*
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* * No message is found with the given message_id
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* * An out-of-memory situation occurs
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* * A Xapian exception occurs
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*/
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func (self *Database) FindMessage(message_id string) (*Message, Status) {
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var c_msg_id *C.char = C.CString(message_id)
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defer C.free(unsafe.Pointer(c_msg_id))
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if c_msg_id == nil {
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return nil, STATUS_OUT_OF_MEMORY
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}
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msg := &Message{message:nil}
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st := Status(C.notmuch_database_find_message(self.db, c_msg_id, &msg.message))
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if st != STATUS_SUCCESS {
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return nil, st
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}
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return msg, st
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}
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/* Return a list of all tags found in the database.
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*
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* This function creates a list of all tags found in the database. The
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* resulting list contains all tags from all messages found in the database.
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*
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* On error this function returns NULL.
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*/
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func (self *Database) GetAllTags() *Tags {
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tags := C.notmuch_database_get_all_tags(self.db)
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if tags == nil {
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return nil
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}
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return &Tags{tags:tags}
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}
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/* Create a new query for 'database'.
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*
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* Here, 'database' should be an open database, (see
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* notmuch_database_open and notmuch_database_create).
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*
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* For the query string, we'll document the syntax here more
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* completely in the future, but it's likely to be a specialized
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* version of the general Xapian query syntax:
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*
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* http://xapian.org/docs/queryparser.html
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*
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* As a special case, passing either a length-zero string, (that is ""),
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* or a string consisting of a single asterisk (that is "*"), will
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* result in a query that returns all messages in the database.
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*
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* See notmuch_query_set_sort for controlling the order of results.
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* See notmuch_query_search_messages and notmuch_query_search_threads
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* to actually execute the query.
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*
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* User should call notmuch_query_destroy when finished with this
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* query.
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*
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* Will return NULL if insufficient memory is available.
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*/
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func (self *Database) CreateQuery(query string) *Query {
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var c_query *C.char = C.CString(query)
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defer C.free(unsafe.Pointer(c_query))
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if c_query == nil {
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return nil
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}
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q := C.notmuch_query_create(self.db, c_query)
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if q == nil {
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return nil
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}
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return &Query{query:q}
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}
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/* Sort values for notmuch_query_set_sort */
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type Sort C.notmuch_sort_t
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const (
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SORT_OLDEST_FIRST Sort = 0
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SORT_NEWEST_FIRST
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SORT_MESSAGE_ID
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SORT_UNSORTED
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)
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/* Return the query_string of this query. See notmuch_query_create. */
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func (self *Query) String() string {
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// FIXME: do we own 'q' or not ?
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q := C.notmuch_query_get_query_string(self.query)
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//defer C.free(unsafe.Pointer(q))
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if q != nil {
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s := C.GoString(q)
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return s
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}
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return ""
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}
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/* Specify the sorting desired for this query. */
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func (self *Query) SetSort(sort Sort) {
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C.notmuch_query_set_sort(self.query, C.notmuch_sort_t(sort))
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}
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/* Return the sort specified for this query. See notmuch_query_set_sort. */
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func (self *Query) GetSort() Sort {
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return Sort(C.notmuch_query_get_sort(self.query))
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}
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/* Execute a query for threads, returning a notmuch_threads_t object
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* which can be used to iterate over the results. The returned threads
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* object is owned by the query and as such, will only be valid until
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* notmuch_query_destroy.
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*
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* Typical usage might be:
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*
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* notmuch_query_t *query;
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* notmuch_threads_t *threads;
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* notmuch_thread_t *thread;
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*
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* query = notmuch_query_create (database, query_string);
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*
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* for (threads = notmuch_query_search_threads (query);
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* notmuch_threads_valid (threads);
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* notmuch_threads_move_to_next (threads))
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* {
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* thread = notmuch_threads_get (threads);
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* ....
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* notmuch_thread_destroy (thread);
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* }
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*
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* notmuch_query_destroy (query);
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*
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* Note: If you are finished with a thread before its containing
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* query, you can call notmuch_thread_destroy to clean up some memory
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* sooner (as in the above example). Otherwise, if your thread objects
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* are long-lived, then you don't need to call notmuch_thread_destroy
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* and all the memory will still be reclaimed when the query is
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* destroyed.
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*
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* Note that there's no explicit destructor needed for the
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* notmuch_threads_t object. (For consistency, we do provide a
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* notmuch_threads_destroy function, but there's no good reason
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* to call it if the query is about to be destroyed).
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*
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* If a Xapian exception occurs this function will return NULL.
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*/
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func (self *Query) SearchThreads() *Threads {
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threads := C.notmuch_query_search_threads(self.query)
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if threads == nil {
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return nil
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}
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return &Threads{threads:threads}
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}
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|
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/* Execute a query for messages, returning a notmuch_messages_t object
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* which can be used to iterate over the results. The returned
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* messages object is owned by the query and as such, will only be
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* valid until notmuch_query_destroy.
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*
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* Typical usage might be:
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*
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* notmuch_query_t *query;
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* notmuch_messages_t *messages;
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* notmuch_message_t *message;
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*
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* query = notmuch_query_create (database, query_string);
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*
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* for (messages = notmuch_query_search_messages (query);
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* notmuch_messages_valid (messages);
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* notmuch_messages_move_to_next (messages))
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* {
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* message = notmuch_messages_get (messages);
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* ....
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* notmuch_message_destroy (message);
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* }
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*
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* notmuch_query_destroy (query);
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*
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* Note: If you are finished with a message before its containing
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* query, you can call notmuch_message_destroy to clean up some memory
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* sooner (as in the above example). Otherwise, if your message
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* objects are long-lived, then you don't need to call
|
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* notmuch_message_destroy and all the memory will still be reclaimed
|
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* when the query is destroyed.
|
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*
|
|
* Note that there's no explicit destructor needed for the
|
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* notmuch_messages_t object. (For consistency, we do provide a
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* notmuch_messages_destroy function, but there's no good
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* reason to call it if the query is about to be destroyed).
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*
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* If a Xapian exception occurs this function will return NULL.
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*/
|
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func (self *Query) SearchMessages() *Messages {
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msgs := C.notmuch_query_search_messages(self.query)
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if msgs == nil {
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return nil
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}
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return &Messages{messages:msgs}
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}
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|
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/* Destroy a notmuch_query_t along with any associated resources.
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*
|
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* This will in turn destroy any notmuch_threads_t and
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* notmuch_messages_t objects generated by this query, (and in
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* turn any notmuch_thread_t and notmuch_message_t objects generated
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* from those results, etc.), if such objects haven't already been
|
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* destroyed.
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*/
|
|
func (self *Query) Destroy() {
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if self.query != nil {
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C.notmuch_query_destroy(self.query)
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}
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}
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|
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/* Return an estimate of the number of messages matching a search
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|
*
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|
* This function performs a search and returns Xapian's best
|
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* guess as to number of matching messages.
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*
|
|
* If a Xapian exception occurs, this function may return 0 (after
|
|
* printing a message).
|
|
*/
|
|
func (self *Query) CountMessages() uint {
|
|
return uint(C.notmuch_query_count_messages(self.query))
|
|
}
|
|
|
|
// TODO: wrap threads and thread
|
|
|
|
/* Is the given 'threads' iterator pointing at a valid thread.
|
|
*
|
|
* When this function returns TRUE, notmuch_threads_get will return a
|
|
* valid object. Whereas when this function returns FALSE,
|
|
* notmuch_threads_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_query_search_threads for example
|
|
* code showing how to iterate over a notmuch_threads_t object.
|
|
*/
|
|
func (self *Threads) Valid() bool {
|
|
if self.threads == nil {
|
|
return false
|
|
}
|
|
valid := C.notmuch_threads_valid(self.threads)
|
|
if valid == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Destroy a notmuch_threads_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_threads_t object will be reclaimed when the
|
|
* containg query object is destroyed.
|
|
*/
|
|
func (self *Threads) Destroy() {
|
|
if self.threads != nil {
|
|
C.notmuch_threads_destroy(self.threads)
|
|
}
|
|
}
|
|
|
|
/* Is the given 'messages' iterator pointing at a valid message.
|
|
*
|
|
* When this function returns TRUE, notmuch_messages_get will return a
|
|
* valid object. Whereas when this function returns FALSE,
|
|
* notmuch_messages_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*/
|
|
func (self *Messages) Valid() bool {
|
|
if self.messages == nil {
|
|
return false
|
|
}
|
|
valid := C.notmuch_messages_valid(self.messages)
|
|
if valid == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Get the current message from 'messages' as a notmuch_message_t.
|
|
*
|
|
* Note: The returned message belongs to 'messages' and has a lifetime
|
|
* identical to it (and the query to which it belongs).
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*
|
|
* If an out-of-memory situation occurs, this function will return
|
|
* NULL.
|
|
*/
|
|
func (self *Messages) Get() *Message {
|
|
if self.messages == nil {
|
|
return nil
|
|
}
|
|
msg := C.notmuch_messages_get(self.messages)
|
|
if msg == nil {
|
|
return nil
|
|
}
|
|
return &Message{message:msg}
|
|
}
|
|
|
|
/* Move the 'messages' iterator to the next message.
|
|
*
|
|
* If 'messages' is already pointing at the last message then the
|
|
* iterator will be moved to a point just beyond that last message,
|
|
* (where notmuch_messages_valid will return FALSE and
|
|
* notmuch_messages_get will return NULL).
|
|
*
|
|
* See the documentation of notmuch_query_search_messages for example
|
|
* code showing how to iterate over a notmuch_messages_t object.
|
|
*/
|
|
func (self *Messages) MoveToNext() {
|
|
if self.messages == nil {
|
|
return
|
|
}
|
|
C.notmuch_messages_move_to_next(self.messages)
|
|
}
|
|
|
|
/* Destroy a notmuch_messages_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_messages_t object will be reclaimed when the containing
|
|
* query object is destroyed.
|
|
*/
|
|
func (self *Messages) Destroy() {
|
|
if self.messages != nil {
|
|
C.notmuch_messages_destroy(self.messages)
|
|
}
|
|
}
|
|
|
|
/* Return a list of tags from all messages.
|
|
*
|
|
* The resulting list is guaranteed not to contain duplicated tags.
|
|
*
|
|
* WARNING: You can no longer iterate over messages after calling this
|
|
* function, because the iterator will point at the end of the list.
|
|
* We do not have a function to reset the iterator yet and the only
|
|
* way how you can iterate over the list again is to recreate the
|
|
* message list.
|
|
*
|
|
* The function returns NULL on error.
|
|
*/
|
|
func (self *Messages) CollectTags() *Tags {
|
|
if self.messages == nil {
|
|
return nil
|
|
}
|
|
tags := C.notmuch_messages_collect_tags(self.messages)
|
|
if tags == nil {
|
|
return nil
|
|
}
|
|
return &Tags{tags:tags}
|
|
}
|
|
|
|
/* Get the message ID of 'message'.
|
|
*
|
|
* The returned string belongs to 'message' and as such, should not be
|
|
* modified by the caller and will only be valid for as long as the
|
|
* message is valid, (which is until the query from which it derived
|
|
* is destroyed).
|
|
*
|
|
* This function will not return NULL since Notmuch ensures that every
|
|
* message has a unique message ID, (Notmuch will generate an ID for a
|
|
* message if the original file does not contain one).
|
|
*/
|
|
func (self *Message) GetMessageId() string {
|
|
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
id := C.notmuch_message_get_message_id(self.message)
|
|
// we dont own id
|
|
// defer C.free(unsafe.Pointer(id))
|
|
if id == nil {
|
|
return ""
|
|
}
|
|
return C.GoString(id)
|
|
}
|
|
|
|
/* Get the thread ID of 'message'.
|
|
*
|
|
* The returned string belongs to 'message' and as such, should not be
|
|
* modified by the caller and will only be valid for as long as the
|
|
* message is valid, (for example, until the user calls
|
|
* notmuch_message_destroy on 'message' or until a query from which it
|
|
* derived is destroyed).
|
|
*
|
|
* This function will not return NULL since Notmuch ensures that every
|
|
* message belongs to a single thread.
|
|
*/
|
|
func (self *Message) GetThreadId() string {
|
|
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
id := C.notmuch_message_get_thread_id(self.message)
|
|
// we dont own id
|
|
// defer C.free(unsafe.Pointer(id))
|
|
|
|
if id == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(id)
|
|
}
|
|
|
|
/* Get a notmuch_messages_t iterator for all of the replies to
|
|
* 'message'.
|
|
*
|
|
* Note: This call only makes sense if 'message' was ultimately
|
|
* obtained from a notmuch_thread_t object, (such as by coming
|
|
* directly from the result of calling notmuch_thread_get_
|
|
* toplevel_messages or by any number of subsequent
|
|
* calls to notmuch_message_get_replies).
|
|
*
|
|
* If 'message' was obtained through some non-thread means, (such as
|
|
* by a call to notmuch_query_search_messages), then this function
|
|
* will return NULL.
|
|
*
|
|
* If there are no replies to 'message', this function will return
|
|
* NULL. (Note that notmuch_messages_valid will accept that NULL
|
|
* value as legitimate, and simply return FALSE for it.)
|
|
*/
|
|
func (self *Message) GetReplies() *Messages {
|
|
if self.message == nil {
|
|
return nil
|
|
}
|
|
msgs := C.notmuch_message_get_replies(self.message)
|
|
if msgs == nil {
|
|
return nil
|
|
}
|
|
return &Messages{messages:msgs}
|
|
}
|
|
|
|
/* Get a filename for the email corresponding to 'message'.
|
|
*
|
|
* The returned filename is an absolute filename, (the initial
|
|
* component will match notmuch_database_get_path() ).
|
|
*
|
|
* The returned string belongs to the message so should not be
|
|
* modified or freed by the caller (nor should it be referenced after
|
|
* the message is destroyed).
|
|
*
|
|
* Note: If this message corresponds to multiple files in the mail
|
|
* store, (that is, multiple files contain identical message IDs),
|
|
* this function will arbitrarily return a single one of those
|
|
* filenames.
|
|
*/
|
|
func (self *Message) GetFileName() string {
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
fname := C.notmuch_message_get_filename(self.message)
|
|
// we dont own fname
|
|
// defer C.free(unsafe.Pointer(fname))
|
|
|
|
if fname == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(fname)
|
|
}
|
|
|
|
type Flag C.notmuch_message_flag_t
|
|
const (
|
|
MESSAGE_FLAG_MATCH Flag = 0
|
|
)
|
|
|
|
/* Get a value of a flag for the email corresponding to 'message'. */
|
|
func (self *Message) GetFlag(flag Flag) bool {
|
|
if self.message == nil {
|
|
return false
|
|
}
|
|
v := C.notmuch_message_get_flag(self.message, C.notmuch_message_flag_t(flag))
|
|
if v == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Set a value of a flag for the email corresponding to 'message'. */
|
|
func (self *Message) SetFlag(flag Flag, value bool) {
|
|
if self.message == nil {
|
|
return
|
|
}
|
|
var v C.notmuch_bool_t = 0
|
|
if value {
|
|
v = 1
|
|
}
|
|
C.notmuch_message_set_flag(self.message, C.notmuch_message_flag_t(flag), v)
|
|
}
|
|
|
|
// TODO: wrap notmuch_message_get_date
|
|
|
|
/* Get the value of the specified header from 'message'.
|
|
*
|
|
* The value will be read from the actual message file, not from the
|
|
* notmuch database. The header name is case insensitive.
|
|
*
|
|
* The returned string belongs to the message so should not be
|
|
* modified or freed by the caller (nor should it be referenced after
|
|
* the message is destroyed).
|
|
*
|
|
* Returns an empty string ("") if the message does not contain a
|
|
* header line matching 'header'. Returns NULL if any error occurs.
|
|
*/
|
|
func (self *Message) GetHeader(header string) string {
|
|
if self.message == nil {
|
|
return ""
|
|
}
|
|
|
|
var c_header *C.char = C.CString(header)
|
|
defer C.free(unsafe.Pointer(c_header))
|
|
|
|
/* we dont own value */
|
|
value := C.notmuch_message_get_header(self.message, c_header)
|
|
if value == nil {
|
|
return ""
|
|
}
|
|
|
|
return C.GoString(value)
|
|
}
|
|
|
|
/* Get the tags for 'message', returning a notmuch_tags_t object which
|
|
* can be used to iterate over all tags.
|
|
*
|
|
* The tags object is owned by the message and as such, will only be
|
|
* valid for as long as the message is valid, (which is until the
|
|
* query from which it derived is destroyed).
|
|
*
|
|
* Typical usage might be:
|
|
*
|
|
* notmuch_message_t *message;
|
|
* notmuch_tags_t *tags;
|
|
* const char *tag;
|
|
*
|
|
* message = notmuch_database_find_message (database, message_id);
|
|
*
|
|
* for (tags = notmuch_message_get_tags (message);
|
|
* notmuch_tags_valid (tags);
|
|
* notmuch_result_move_to_next (tags))
|
|
* {
|
|
* tag = notmuch_tags_get (tags);
|
|
* ....
|
|
* }
|
|
*
|
|
* notmuch_message_destroy (message);
|
|
*
|
|
* Note that there's no explicit destructor needed for the
|
|
* notmuch_tags_t object. (For consistency, we do provide a
|
|
* notmuch_tags_destroy function, but there's no good reason to call
|
|
* it if the message is about to be destroyed).
|
|
*/
|
|
func (self *Message) GetTags() *Tags {
|
|
if self.message == nil {
|
|
return nil
|
|
}
|
|
tags := C.notmuch_message_get_tags(self.message)
|
|
if tags == nil {
|
|
return nil
|
|
}
|
|
return &Tags{tags:tags}
|
|
}
|
|
|
|
/* The longest possible tag value. */
|
|
const TAG_MAX = 200
|
|
|
|
/* Add a tag to the given message.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Tag successfully added to message
|
|
*
|
|
* NOTMUCH_STATUS_NULL_POINTER: The 'tag' argument is NULL
|
|
*
|
|
* NOTMUCH_STATUS_TAG_TOO_LONG: The length of 'tag' is too long
|
|
* (exceeds NOTMUCH_TAG_MAX)
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) AddTag(tag string) Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
c_tag := C.CString(tag)
|
|
defer C.free(unsafe.Pointer(c_tag))
|
|
|
|
return Status(C.notmuch_message_add_tag(self.message, c_tag))
|
|
}
|
|
|
|
/* Remove a tag from the given message.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Tag successfully removed from message
|
|
*
|
|
* NOTMUCH_STATUS_NULL_POINTER: The 'tag' argument is NULL
|
|
*
|
|
* NOTMUCH_STATUS_TAG_TOO_LONG: The length of 'tag' is too long
|
|
* (exceeds NOTMUCH_TAG_MAX)
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) RemoveTag(tag string) Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
c_tag := C.CString(tag)
|
|
defer C.free(unsafe.Pointer(c_tag))
|
|
|
|
return Status(C.notmuch_message_remove_tag(self.message, c_tag))
|
|
}
|
|
|
|
/* Remove all tags from the given message.
|
|
*
|
|
* See notmuch_message_freeze for an example showing how to safely
|
|
* replace tag values.
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) RemoveAllTags() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
return Status(C.notmuch_message_remove_all_tags(self.message))
|
|
}
|
|
|
|
/* Freeze the current state of 'message' within the database.
|
|
*
|
|
* This means that changes to the message state, (via
|
|
* notmuch_message_add_tag, notmuch_message_remove_tag, and
|
|
* notmuch_message_remove_all_tags), will not be committed to the
|
|
* database until the message is thawed with notmuch_message_thaw.
|
|
*
|
|
* Multiple calls to freeze/thaw are valid and these calls will
|
|
* "stack". That is there must be as many calls to thaw as to freeze
|
|
* before a message is actually thawed.
|
|
*
|
|
* The ability to do freeze/thaw allows for safe transactions to
|
|
* change tag values. For example, explicitly setting a message to
|
|
* have a given set of tags might look like this:
|
|
*
|
|
* notmuch_message_freeze (message);
|
|
*
|
|
* notmuch_message_remove_all_tags (message);
|
|
*
|
|
* for (i = 0; i < NUM_TAGS; i++)
|
|
* notmuch_message_add_tag (message, tags[i]);
|
|
*
|
|
* notmuch_message_thaw (message);
|
|
*
|
|
* With freeze/thaw used like this, the message in the database is
|
|
* guaranteed to have either the full set of original tag values, or
|
|
* the full set of new tag values, but nothing in between.
|
|
*
|
|
* Imagine the example above without freeze/thaw and the operation
|
|
* somehow getting interrupted. This could result in the message being
|
|
* left with no tags if the interruption happened after
|
|
* notmuch_message_remove_all_tags but before notmuch_message_add_tag.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Message successfully frozen.
|
|
*
|
|
* NOTMUCH_STATUS_READ_ONLY_DATABASE: Database was opened in read-only
|
|
* mode so message cannot be modified.
|
|
*/
|
|
func (self *Message) Freeze() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
return Status(C.notmuch_message_freeze(self.message))
|
|
}
|
|
|
|
/* Thaw the current 'message', synchronizing any changes that may have
|
|
* occurred while 'message' was frozen into the notmuch database.
|
|
*
|
|
* See notmuch_message_freeze for an example of how to use this
|
|
* function to safely provide tag changes.
|
|
*
|
|
* Multiple calls to freeze/thaw are valid and these calls with
|
|
* "stack". That is there must be as many calls to thaw as to freeze
|
|
* before a message is actually thawed.
|
|
*
|
|
* Return value:
|
|
*
|
|
* NOTMUCH_STATUS_SUCCESS: Message successfully thawed, (or at least
|
|
* its frozen count has successfully been reduced by 1).
|
|
*
|
|
* NOTMUCH_STATUS_UNBALANCED_FREEZE_THAW: An attempt was made to thaw
|
|
* an unfrozen message. That is, there have been an unbalanced
|
|
* number of calls to notmuch_message_freeze and
|
|
* notmuch_message_thaw.
|
|
*/
|
|
func (self *Message) Thaw() Status {
|
|
if self.message == nil {
|
|
return STATUS_NULL_POINTER
|
|
}
|
|
|
|
return Status(C.notmuch_message_thaw(self.message))
|
|
}
|
|
|
|
/* Destroy a notmuch_message_t object.
|
|
*
|
|
* It can be useful to call this function in the case of a single
|
|
* query object with many messages in the result, (such as iterating
|
|
* over the entire database). Otherwise, it's fine to never call this
|
|
* function and there will still be no memory leaks. (The memory from
|
|
* the messages get reclaimed when the containing query is destroyed.)
|
|
*/
|
|
func (self *Message) Destroy() {
|
|
if self.message == nil {
|
|
return
|
|
}
|
|
C.notmuch_message_destroy(self.message)
|
|
}
|
|
|
|
/* Is the given 'tags' iterator pointing at a valid tag.
|
|
*
|
|
* When this function returns TRUE, notmuch_tags_get will return a
|
|
* valid string. Whereas when this function returns FALSE,
|
|
* notmuch_tags_get will return NULL.
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) Valid() bool {
|
|
if self.tags == nil {
|
|
return false
|
|
}
|
|
v := C.notmuch_tags_valid(self.tags)
|
|
if v == 0 {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
/* Get the current tag from 'tags' as a string.
|
|
*
|
|
* Note: The returned string belongs to 'tags' and has a lifetime
|
|
* identical to it (and the query to which it ultimately belongs).
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) Get() string {
|
|
if self.tags == nil {
|
|
return ""
|
|
}
|
|
s := C.notmuch_tags_get(self.tags)
|
|
// we dont own 's'
|
|
|
|
return C.GoString(s)
|
|
}
|
|
func (self *Tags) String() string {
|
|
return self.Get()
|
|
}
|
|
|
|
/* Move the 'tags' iterator to the next tag.
|
|
*
|
|
* If 'tags' is already pointing at the last tag then the iterator
|
|
* will be moved to a point just beyond that last tag, (where
|
|
* notmuch_tags_valid will return FALSE and notmuch_tags_get will
|
|
* return NULL).
|
|
*
|
|
* See the documentation of notmuch_message_get_tags for example code
|
|
* showing how to iterate over a notmuch_tags_t object.
|
|
*/
|
|
func (self *Tags) MoveToNext() {
|
|
if self.tags == nil {
|
|
return
|
|
}
|
|
C.notmuch_tags_move_to_next(self.tags)
|
|
}
|
|
|
|
/* Destroy a notmuch_tags_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_tags_t object will be reclaimed when the containing
|
|
* message or query objects are destroyed.
|
|
*/
|
|
func (self *Tags) Destroy() {
|
|
if self.tags == nil {
|
|
return
|
|
}
|
|
C.notmuch_tags_destroy(self.tags)
|
|
}
|
|
|
|
// TODO: wrap notmuch_directory_<fct>
|
|
|
|
/* Destroy a notmuch_directory_t object. */
|
|
func (self *Directory) Destroy() {
|
|
if self.dir == nil {
|
|
return
|
|
}
|
|
C.notmuch_directory_destroy(self.dir)
|
|
}
|
|
|
|
// TODO: wrap notmuch_filenames_<fct>
|
|
|
|
/* Destroy a notmuch_filenames_t object.
|
|
*
|
|
* It's not strictly necessary to call this function. All memory from
|
|
* the notmuch_filenames_t object will be reclaimed when the
|
|
* containing directory object is destroyed.
|
|
*
|
|
* It is acceptable to pass NULL for 'filenames', in which case this
|
|
* function will do nothing.
|
|
*/
|
|
func (self *Filenames) Destroy() {
|
|
if self.fnames == nil {
|
|
return
|
|
}
|
|
C.notmuch_filenames_destroy(self.fnames)
|
|
}
|
|
/* EOF */
|