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Bring state_to_string_()
in as a class member.
Under certain circumstances (eg: debug logging not enabled), `ESP_LOGD` will be defined to be null. Consequently, the `state_to_string` function will be defined but not used, causing unused-function warnings. Making it a class member removes these warnings; this is also a more appropriate place for a class-specific conversion function.
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parent
8e5d7337c8
commit
c910009b5b
2 changed files with 10 additions and 10 deletions
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@ -364,28 +364,27 @@ void Rtttl::finish_() {
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ESP_LOGD(TAG, "Playback finished");
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}
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static const LogString *state_to_string(State state) {
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const char *Rtttl::state_to_string_(State state) {
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switch (state) {
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case STATE_STOPPED:
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return LOG_STR("STATE_STOPPED");
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return "STATE_STOPPED";
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case STATE_STARTING:
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return LOG_STR("STATE_STARTING");
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return "STATE_STARTING";
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case STATE_RUNNING:
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return LOG_STR("STATE_RUNNING");
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return "STATE_RUNNING";
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case STATE_STOPPING:
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return LOG_STR("STATE_STOPPING");
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return "STATE_STOPPING";
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case STATE_INIT:
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return LOG_STR("STATE_INIT");
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return "STATE_INIT";
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default:
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return LOG_STR("UNKNOWN");
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return "UNKNOWN";
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}
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};
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}
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void Rtttl::set_state_(State state) {
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State old_state = this->state_;
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this->state_ = state;
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ESP_LOGD(TAG, "State changed from %s to %s", LOG_STR_ARG(state_to_string(old_state)),
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LOG_STR_ARG(state_to_string(state)));
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ESP_LOGD(TAG, "State changed from %s to %s", this->state_to_string_(old_state), this->state_to_string_(state));
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}
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} // namespace rtttl
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@ -67,6 +67,7 @@ class Rtttl : public Component {
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}
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void finish_();
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void set_state_(State state);
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const char *state_to_string_(State state);
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std::string rtttl_{""};
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size_t position_{0};
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