Commit graph

18 commits

Author SHA1 Message Date
Oxan van Leeuwen
a3dcac62f9
Fix a bunch of typos (#2058)
Co-authored-by: Stefan Agner <stefan@agner.ch>
Co-authored-by: Otto Winter <otto@otto-winter.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2021-07-26 14:48:57 +02:00
Stefan Agner
501f88ca86
Avoid non-const globals and enable clang-tidy check (#1892) 2021-06-11 08:19:44 +12:00
Otto Winter
a33bb32874
Convert components to async-def syntax (#1823)
* Convert components to async-def syntax

* Remove stray @coroutine

* Manual part

* Convert complexer components code to async-def

* Manual cleanup

* More manual cleanup
2021-05-24 21:45:31 +02:00
Otto Winter
2376a2c941
Convert components to async-def syntax (#1821) 2021-05-24 10:58:29 +02:00
Guillermo Ruffino
69879920eb
add-black (#1593)
* Add black

Update pre commit

Update pre commit

add empty line

* Format with black
2021-03-07 16:03:16 -03:00
Jesse Hills
fd6ac529fb
Script mode fix (#1238) 2020-08-06 17:08:48 +02:00
Otto Winter
4996967c79
Add CODEOWNERS mechanism (#1199) 2020-07-25 15:57:18 +02:00
Otto Winter
32efa5d83e
New script modes POC (#1168)
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
2020-07-25 14:20:51 +02:00
Samuel Sieb
c3acf08c02
fix script.wait action (#1120)
Co-authored-by: Samuel Sieb <samuel@sieb.net>
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
2020-07-11 18:32:10 -03:00
Guillermo Ruffino
f3158c8b24
fixes script wait not waiting (#1123) 2020-07-11 17:33:25 -03:00
Guillermo Ruffino
1bec1faf6d lint 2020-05-24 23:27:28 -03:00
Andrew Zaborowski
a62b6548d2 Make some Action methods protected
Apparently play()/stop() etc. are not meant to be called directly by
users of the class and if they're called directly that would not give
the expected result for the classes that have an empty play().

Make all methods except play_complex, stop_comples and is_running
protected.  While there also make RemoteTransmitterActionBase::encode
protected.
2020-05-01 12:44:30 +02:00
Andrew Zaborowski
da390d32f8 Move stop/is_running implementation to Action base class
Try to fix issue #1105.  Until now if an UpdateComponentAction, a
LambdaAction, or any action that can contain those inside their
"else" or "then" action lists, resulted in a call to script.stop on
the script that contains them, the script would continue running,
because they didn't implement a stop() method.  Basically only
the asynchronous ones did: DelayAction, WaitUntilAction and
ScriptWaitAction.

With this change num_running_ in Action replaces
DelayAction::num_running_ and WaitUntilAction::triggered_ to provide
the same is_running logic to other actions.
2020-05-01 12:44:30 +02:00
Otto Winter
16f42a3d03
Add script.wait action (#778)
Fixes https://github.com/esphome/feature-requests/issues/416, fixes https://github.com/esphome/issues/issues/572
2019-10-20 16:15:30 +02:00
Otto Winter
420c8b49e2
Fix scripts circular dependency (#591)
Fixes https://github.com/esphome/issues/issues/370
2019-06-01 12:00:10 +02:00
Otto Winter
595dfe7e24
Addressable updates 2019-04-25 10:36:55 +02:00
Otto Winter
8e75980ebd
Cleanup dashboard JS (#491)
* Cleanup dashboard JS

* Add vscode

* Save start_mark/end_mark

* Updates

* Updates

* Remove need for cv.nameable

It's a bit hacky but removes so much bloat from integrations

* Add enum helper

* Document APIs, and Improvements

* Fixes

* Fixes

* Update PULL_REQUEST_TEMPLATE.md

* Updates

* Updates

* Updates
2019-04-22 21:56:30 +02:00
Otto Winter
6682c43dfa
🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00