Commit graph

17 commits

Author SHA1 Message Date
Marcel Feix
4b808611e9
Add GIF Animation Support (#1378)
* Adding GIF Animation Support

* CLang tidy correction

* Adding Codeowner
2020-12-14 13:17:16 -03:00
Florian Gareis
0e59243b83
Replace CENTER_LEFT with TOP_LEFT to match other printf function (#1295) 2020-09-26 22:02:13 +12:00
Guillermo Ruffino
a9d75ca4f4
Image bit dephts (#1241) 2020-08-11 15:28:30 +02:00
Keith Burzinski
417a3cdf51
Add SSD1351 OLED display support (#1100)
* Add SSD1351 display support

* Linting round 2

* Updated/rebased for proper Color support

* Fix color image processing
2020-07-09 23:49:26 -03:00
Keith Burzinski
7fa98e288f
SSD1325 grayscale support (#1064)
* SSD1325 grayscale support implemented

* Linted

* Fix garbage on display at power-up

* Rebase

* Linted

* Add brightness control, CS fixes

* Fix up SSD1327 init

* Add turn_on() and turn_off() methods

* Set brightness later in setup(), logging tweak

* Added is_on() method

* Added  grayscale image support

* Updated to use Color, 1327 GS fix
2020-07-09 21:53:49 -03:00
Andrew Zaborowski
2f07225984
Fix: Component script not stopped in certain situations (#1004)
* Move stop/is_running implementation to Action base class

Try to fix issue #1105.  Until now if an UpdateComponentAction, a
LambdaAction, or any action that can contain those inside their
"else" or "then" action lists, resulted in a call to script.stop on
the script that contains them, the script would continue running,
because they didn't implement a stop() method.  Basically only
the asynchronous ones did: DelayAction, WaitUntilAction and
ScriptWaitAction.

With this change num_running_ in Action replaces
DelayAction::num_running_ and WaitUntilAction::triggered_ to provide
the same is_running logic to other actions.

* Make some Action methods protected

Apparently play()/stop() etc. are not meant to be called directly by
users of the class and if they're called directly that would not give
the expected result for the classes that have an empty play().

Make all methods except play_complex, stop_comples and is_running
protected.  While there also make RemoteTransmitterActionBase::encode
protected.

* lint

* format

Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
2020-06-28 19:44:15 -03:00
Keith Burzinski
491f7e96f0
Add support for ST7789V display module (as on TTGO T-Display) (#1050)
* TFT-LCD ST7789V of ESP32 TTGO.

This patch allows you to use TFT-LCD ST7789V of ESP32 TTGO

* Lots of polish and a few tweaks

* Add test

* Add color to core, take 1

* Where did those tabs come from?

* Fix lines too long

* Added color component

* Linted

* Rebase, SPI fix, test

* Shuffle bits

* One more thing...oops

* Image type fix...oops

* Make display_buffer use Color

* Fix BGR/RGB, remove predefined colors

* Fix all the things

* renamed colors to color

* migrate max7219

Co-authored-by: musk95 <musk95@naver.com>
Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
2020-06-28 18:37:36 -03:00
Otto Winter
056c72d50d
Drop Python 2 Support (#793)
* Remove Python 2 support

* Remove u-strings

* Remove docker symlinks

* Remove from travis

* Update requirements

* Upgrade flake8/pylint

* Fixes

* Manual

* Run pyupgrade

* Lint

* Remove base_int

* Fix

* Update platformio_api.py

* Update component.cpp
2019-12-07 18:28:55 +01:00
Otto Winter
8ff742d9ab
Implement more dump_configs (#791) 2019-10-23 14:43:41 +02:00
Pauline Middelink
15a7d2ef75 The display component should not be handling update_interval, (#693)
as that is already done when registering the component.
2019-08-27 10:30:13 -07:00
Otto Winter
766f6c045d
Updates 2019-04-24 23:49:02 +02:00
Otto Winter
8e75980ebd
Cleanup dashboard JS (#491)
* Cleanup dashboard JS

* Add vscode

* Save start_mark/end_mark

* Updates

* Updates

* Remove need for cv.nameable

It's a bit hacky but removes so much bloat from integrations

* Add enum helper

* Document APIs, and Improvements

* Fixes

* Fixes

* Update PULL_REQUEST_TEMPLATE.md

* Updates

* Updates

* Updates
2019-04-22 21:56:30 +02:00
Otto Winter
6682c43dfa
🏗 Merge C++ into python codebase (#504)
## Description:

Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97

Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍

Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).

Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.

Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.

**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97

**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>

## Checklist:
  - [ ] The code change is tested and works locally.
  - [ ] Tests have been added to verify that the new code works (under `tests/` folder).

If user exposed functionality or configuration variables are added/changed:
  - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
2019-04-17 12:06:00 +02:00
Otto Winter
be5330b6ae
Simplify coroutine syntax (#503)
* Simplify coroutine syntax

* More

* Lint

* Fix

* More

* Lint
2019-04-09 14:30:12 +02:00
Otto Winter
3b00cfd6c4
Convert automation engine to use variadic templates (#452) 2019-02-26 19:28:11 +01:00
Otto Winter
f311a1bb30
Add display page abstraction (#435) 2019-02-17 00:35:23 +01:00
Otto Winter
3d9301a0f7
Rename esphomeyaml to esphome (#426)
* Rename

* Update

* Add migration

* Fix

* Fix dashboard

* Change test

* Fixes

* Code cleanup

* Fix import order

* Update

* Automate docker builds

* Shellcheck
2019-02-13 16:54:02 +01:00