mirror of
https://gitlab.com/nonguix/nonguix.git
synced 2024-12-25 08:14:54 +01:00
245 lines
9.7 KiB
Diff
245 lines
9.7 KiB
Diff
|
Patch fetched from https://hg.mozilla.org/releases/mozilla-release/rev/d2a21d941ed5a73a37b3446caa4a49e74ffe854b
|
||
|
|
||
|
# HG changeset patch
|
||
|
# User Emilio Cobos Álvarez <emilio@crisal.io>
|
||
|
# Date 1728404712 0
|
||
|
# Node ID d2a21d941ed5a73a37b3446caa4a49e74ffe854b
|
||
|
# Parent ca8fc4093e5d03c1a9e4482a95409d59cbafb017
|
||
|
Bug 1923344 - r=smaug, a=dsmith
|
||
|
|
||
|
Differential Revision: https://phabricator.services.mozilla.com/D224958
|
||
|
|
||
|
diff --git a/dom/animation/AnimationTimeline.cpp b/dom/animation/AnimationTimeline.cpp
|
||
|
--- a/dom/animation/AnimationTimeline.cpp
|
||
|
+++ b/dom/animation/AnimationTimeline.cpp
|
||
|
@@ -35,71 +35,64 @@ AnimationTimeline::AnimationTimeline(nsI
|
||
|
MOZ_ASSERT(mWindow);
|
||
|
}
|
||
|
|
||
|
AnimationTimeline::~AnimationTimeline() { mAnimationOrder.clear(); }
|
||
|
|
||
|
bool AnimationTimeline::Tick(TickState& aState) {
|
||
|
bool needsTicks = false;
|
||
|
|
||
|
- nsTArray<Animation*> animationsToRemove;
|
||
|
-
|
||
|
- for (Animation* animation = mAnimationOrder.getFirst(); animation;
|
||
|
- animation =
|
||
|
- static_cast<LinkedListElement<Animation>*>(animation)->getNext()) {
|
||
|
+ AutoTArray<RefPtr<Animation>, 32> animationsToTick;
|
||
|
+ for (Animation* animation : mAnimationOrder) {
|
||
|
MOZ_ASSERT(mAnimations.Contains(animation),
|
||
|
"The sampling order list should be a subset of the hashset");
|
||
|
MOZ_ASSERT(!animation->IsHiddenByContentVisibility(),
|
||
|
"The sampling order list should not contain any animations "
|
||
|
"that are hidden by content-visibility");
|
||
|
+ animationsToTick.AppendElement(animation);
|
||
|
+ }
|
||
|
|
||
|
+ for (Animation* animation : animationsToTick) {
|
||
|
// Skip any animations that are longer need associated with this timeline.
|
||
|
if (animation->GetTimeline() != this) {
|
||
|
- // If animation has some other timeline, it better not be also in the
|
||
|
- // animation list of this timeline object!
|
||
|
- MOZ_ASSERT(!animation->GetTimeline());
|
||
|
- animationsToRemove.AppendElement(animation);
|
||
|
+ RemoveAnimation(animation);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
needsTicks |= animation->NeedsTicks();
|
||
|
- // Even if |animation| doesn't need future ticks, we should still
|
||
|
- // Tick it this time around since it might just need a one-off tick in
|
||
|
- // order to dispatch events.
|
||
|
+ // Even if |animation| doesn't need future ticks, we should still Tick it
|
||
|
+ // this time around since it might just need a one-off tick in order to
|
||
|
+ // queue events.
|
||
|
animation->Tick(aState);
|
||
|
-
|
||
|
if (!animation->NeedsTicks()) {
|
||
|
- animationsToRemove.AppendElement(animation);
|
||
|
+ RemoveAnimation(animation);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
- for (Animation* animation : animationsToRemove) {
|
||
|
- RemoveAnimation(animation);
|
||
|
- }
|
||
|
-
|
||
|
return needsTicks;
|
||
|
}
|
||
|
|
||
|
void AnimationTimeline::NotifyAnimationUpdated(Animation& aAnimation) {
|
||
|
if (mAnimations.EnsureInserted(&aAnimation)) {
|
||
|
if (aAnimation.GetTimeline() && aAnimation.GetTimeline() != this) {
|
||
|
aAnimation.GetTimeline()->RemoveAnimation(&aAnimation);
|
||
|
}
|
||
|
if (!aAnimation.IsHiddenByContentVisibility()) {
|
||
|
mAnimationOrder.insertBack(&aAnimation);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AnimationTimeline::RemoveAnimation(Animation* aAnimation) {
|
||
|
- MOZ_ASSERT(!aAnimation->GetTimeline() || aAnimation->GetTimeline() == this);
|
||
|
- if (static_cast<LinkedListElement<Animation>*>(aAnimation)->isInList()) {
|
||
|
+ if (static_cast<LinkedListElement<Animation>*>(aAnimation)->isInList() &&
|
||
|
+ MOZ_LIKELY(!aAnimation->GetTimeline() ||
|
||
|
+ aAnimation->GetTimeline() == this)) {
|
||
|
+ static_cast<LinkedListElement<Animation>*>(aAnimation)->remove();
|
||
|
MOZ_ASSERT(mAnimations.Contains(aAnimation),
|
||
|
"The sampling order list should be a subset of the hashset");
|
||
|
- static_cast<LinkedListElement<Animation>*>(aAnimation)->remove();
|
||
|
}
|
||
|
mAnimations.Remove(aAnimation);
|
||
|
}
|
||
|
|
||
|
void AnimationTimeline::NotifyAnimationContentVisibilityChanged(
|
||
|
Animation* aAnimation, bool aIsVisible) {
|
||
|
bool inList =
|
||
|
static_cast<LinkedListElement<Animation>*>(aAnimation)->isInList();
|
||
|
diff --git a/dom/animation/DocumentTimeline.cpp b/dom/animation/DocumentTimeline.cpp
|
||
|
--- a/dom/animation/DocumentTimeline.cpp
|
||
|
+++ b/dom/animation/DocumentTimeline.cpp
|
||
|
@@ -155,17 +155,22 @@ void DocumentTimeline::NotifyAnimationUp
|
||
|
"We should not register with the refresh driver if we are not"
|
||
|
" in the document's list of timelines");
|
||
|
refreshDriver->EnsureAnimationUpdate();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DocumentTimeline::TriggerAllPendingAnimationsNow() {
|
||
|
+ AutoTArray<RefPtr<Animation>, 32> animationsToTrigger;
|
||
|
for (Animation* animation : mAnimationOrder) {
|
||
|
+ animationsToTrigger.AppendElement(animation);
|
||
|
+ }
|
||
|
+
|
||
|
+ for (Animation* animation : animationsToTrigger) {
|
||
|
animation->TryTriggerNow();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DocumentTimeline::WillRefresh() {
|
||
|
if (!mDocument->GetPresShell()) {
|
||
|
// If we're not displayed, don't tick animations.
|
||
|
return;
|
||
|
@@ -183,19 +188,16 @@ void DocumentTimeline::WillRefresh() {
|
||
|
}
|
||
|
// We already assert that GetRefreshDriver() is non-null at the beginning
|
||
|
// of this function but we check it again here to be sure that ticking
|
||
|
// animations does not have any side effects that cause us to lose the
|
||
|
// connection with the refresh driver, such as triggering the destruction
|
||
|
// of mDocument's PresShell.
|
||
|
if (nsRefreshDriver* refreshDriver = GetRefreshDriver()) {
|
||
|
refreshDriver->EnsureAnimationUpdate();
|
||
|
- } else {
|
||
|
- MOZ_ASSERT_UNREACHABLE(
|
||
|
- "Refresh driver should still be valid at end of WillRefresh");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DocumentTimeline::RemoveAnimation(Animation* aAnimation) {
|
||
|
AnimationTimeline::RemoveAnimation(aAnimation);
|
||
|
}
|
||
|
|
||
|
void DocumentTimeline::NotifyAnimationContentVisibilityChanged(
|
||
|
diff --git a/dom/animation/ScrollTimelineAnimationTracker.cpp b/dom/animation/ScrollTimelineAnimationTracker.cpp
|
||
|
--- a/dom/animation/ScrollTimelineAnimationTracker.cpp
|
||
|
+++ b/dom/animation/ScrollTimelineAnimationTracker.cpp
|
||
|
@@ -8,23 +8,20 @@
|
||
|
|
||
|
#include "mozilla/dom/Document.h"
|
||
|
|
||
|
namespace mozilla {
|
||
|
|
||
|
NS_IMPL_CYCLE_COLLECTION(ScrollTimelineAnimationTracker, mPendingSet, mDocument)
|
||
|
|
||
|
void ScrollTimelineAnimationTracker::TriggerPendingAnimations() {
|
||
|
- for (auto iter = mPendingSet.begin(), end = mPendingSet.end(); iter != end;
|
||
|
- ++iter) {
|
||
|
- dom::Animation* animation = *iter;
|
||
|
-
|
||
|
+ for (RefPtr<dom::Animation>& animation :
|
||
|
+ ToTArray<AutoTArray<RefPtr<dom::Animation>, 32>>(mPendingSet)) {
|
||
|
MOZ_ASSERT(animation->GetTimeline() &&
|
||
|
!animation->GetTimeline()->IsMonotonicallyIncreasing());
|
||
|
-
|
||
|
// FIXME: Trigger now may not be correct because the spec says:
|
||
|
// If a user agent determines that animation is immediately ready, it may
|
||
|
// schedule the task (i.e. ResumeAt()) as a microtask such that it runs at
|
||
|
// the next microtask checkpoint, but it must not perform the task
|
||
|
// synchronously.
|
||
|
// Note: So, for now, we put the animation into the tracker, and trigger
|
||
|
// them immediately until the frames are ready. Using TriggerOnNextTick()
|
||
|
// for scroll-driven animations may have issues because we don't tick if
|
||
|
@@ -34,15 +31,13 @@ void ScrollTimelineAnimationTracker::Tri
|
||
|
// inactive. It's pretty hard to tell its future status, for example, it's
|
||
|
// possible that the scroll container is in display:none subtree but the
|
||
|
// animating element isn't the subtree, then we need to keep tracking the
|
||
|
// situation until the scroll container gets framed. so in general we make
|
||
|
// this animation be pending (i.e. not ready) if its scroll-timeline is
|
||
|
// inactive, and this also matches the current spec definition.
|
||
|
continue;
|
||
|
}
|
||
|
-
|
||
|
- // Note: Remove() is legitimately called once per entry during the loop.
|
||
|
- mPendingSet.Remove(iter);
|
||
|
+ mPendingSet.Remove(animation);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace mozilla
|
||
|
diff --git a/layout/base/nsRefreshDriver.cpp b/layout/base/nsRefreshDriver.cpp
|
||
|
--- a/layout/base/nsRefreshDriver.cpp
|
||
|
+++ b/layout/base/nsRefreshDriver.cpp
|
||
|
@@ -2290,18 +2290,25 @@ void nsRefreshDriver::DetermineProximity
|
||
|
ShouldCollect);
|
||
|
|
||
|
for (const RefPtr<Document>& doc : documents) {
|
||
|
MOZ_KnownLive(doc)->DetermineProximityToViewportAndNotifyResizeObservers();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static CallState UpdateAndReduceAnimations(Document& aDocument) {
|
||
|
- for (DocumentTimeline* timeline : aDocument.Timelines()) {
|
||
|
- timeline->WillRefresh();
|
||
|
+ {
|
||
|
+ AutoTArray<RefPtr<DocumentTimeline>, 32> timelinesToTick;
|
||
|
+ for (DocumentTimeline* timeline : aDocument.Timelines()) {
|
||
|
+ timelinesToTick.AppendElement(timeline);
|
||
|
+ }
|
||
|
+
|
||
|
+ for (DocumentTimeline* tl : timelinesToTick) {
|
||
|
+ tl->WillRefresh();
|
||
|
+ }
|
||
|
}
|
||
|
|
||
|
if (nsPresContext* pc = aDocument.GetPresContext()) {
|
||
|
if (pc->EffectCompositor()->NeedsReducing()) {
|
||
|
pc->EffectCompositor()->ReduceAnimations();
|
||
|
}
|
||
|
}
|
||
|
aDocument.EnumerateSubDocuments(UpdateAndReduceAnimations);
|
||
|
@@ -2321,17 +2328,18 @@ void nsRefreshDriver::UpdateAnimationsAn
|
||
|
// run these, however, until we have fully updated the animation state. As
|
||
|
// per the "update animations and send events" procedure[1], we should
|
||
|
// remove replaced animations and then run these microtasks before
|
||
|
// dispatching the corresponding animation events.
|
||
|
//
|
||
|
// [1]:
|
||
|
// https://drafts.csswg.org/web-animations-1/#update-animations-and-send-events
|
||
|
nsAutoMicroTask mt;
|
||
|
- UpdateAndReduceAnimations(*mPresContext->Document());
|
||
|
+ RefPtr doc = mPresContext->Document();
|
||
|
+ UpdateAndReduceAnimations(*doc);
|
||
|
}
|
||
|
|
||
|
// Hold all AnimationEventDispatcher in mAnimationEventFlushObservers as
|
||
|
// a RefPtr<> array since each AnimationEventDispatcher might be destroyed
|
||
|
// during processing the previous dispatcher.
|
||
|
AutoTArray<RefPtr<AnimationEventDispatcher>, 16> dispatchers;
|
||
|
dispatchers.AppendElements(mAnimationEventFlushObservers);
|
||
|
mAnimationEventFlushObservers.Clear();
|
||
|
|