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emacs: show move addition of :notmuch-part to separate function
This separates out the adding of the :notmuch-part text property to a separate function to simplify calling from the lazy part insertion code.
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1 changed files with 22 additions and 17 deletions
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@ -807,6 +807,27 @@ message at DEPTH in the current thread."
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;; Return true if we created an overlay.
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;; Return true if we created an overlay.
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t))
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t))
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(defun notmuch-show-record-part-information (part beg end)
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"Store PART as a text property from BEG to END"
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;; Record part information. Since we already inserted subparts,
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;; don't override existing :notmuch-part properties.
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(notmuch-map-text-property beg end :notmuch-part
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(lambda (v) (or v part)))
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;; Make :notmuch-part front sticky and rear non-sticky so it stays
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;; applied to the beginning of each line when we indent the
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;; message. Since we're operating on arbitrary renderer output,
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;; watch out for sticky specs of t, which means all properties are
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;; front-sticky/rear-nonsticky.
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(notmuch-map-text-property beg end 'front-sticky
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(lambda (v) (if (listp v)
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(pushnew :notmuch-part v)
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v)))
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(notmuch-map-text-property beg end 'rear-nonsticky
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(lambda (v) (if (listp v)
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(pushnew :notmuch-part v)
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v))))
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(defun notmuch-show-insert-bodypart (msg part depth &optional hide)
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(defun notmuch-show-insert-bodypart (msg part depth &optional hide)
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"Insert the body part PART at depth DEPTH in the current thread.
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"Insert the body part PART at depth DEPTH in the current thread.
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@ -836,23 +857,7 @@ If HIDE is non-nil then initially hide this part."
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(when hide
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(when hide
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(save-excursion
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(save-excursion
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(notmuch-show-toggle-part-invisibility button)))
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(notmuch-show-toggle-part-invisibility button)))
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;; Record part information. Since we already inserted subparts,
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(notmuch-show-record-part-information part beg (point))))
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;; don't override existing :notmuch-part properties.
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(notmuch-map-text-property beg (point) :notmuch-part
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(lambda (v) (or v part)))
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;; Make :notmuch-part front sticky and rear non-sticky so it stays
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;; applied to the beginning of each line when we indent the
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;; message. Since we're operating on arbitrary renderer output,
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;; watch out for sticky specs of t, which means all properties are
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;; front-sticky/rear-nonsticky.
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(notmuch-map-text-property beg (point) 'front-sticky
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(lambda (v) (if (listp v)
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(pushnew :notmuch-part v)
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v)))
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(notmuch-map-text-property beg (point) 'rear-nonsticky
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(lambda (v) (if (listp v)
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(pushnew :notmuch-part v)
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v)))))
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(defun notmuch-show-insert-body (msg body depth)
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(defun notmuch-show-insert-body (msg body depth)
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"Insert the body BODY at depth DEPTH in the current thread."
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"Insert the body BODY at depth DEPTH in the current thread."
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