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emacs: Support caching in notmuch-get-bodypart-{binary,text}
(The actual code change here is small, but requires re-indenting existing code.)
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1 changed files with 39 additions and 23 deletions
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@ -529,39 +529,53 @@ the given type."
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(lambda (part) (notmuch-match-content-type (plist-get part :content-type) type))
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parts))
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(defun notmuch-get-bodypart-binary (msg part process-crypto)
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(defun notmuch-get-bodypart-binary (msg part process-crypto &optional cache)
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"Return the unprocessed content of PART in MSG as a unibyte string.
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This returns the \"raw\" content of the given part after content
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transfer decoding, but with no further processing (see the
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discussion of --format=raw in man notmuch-show). In particular,
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this does no charset conversion."
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this does no charset conversion.
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If CACHE is non-nil, the content of this part will be saved in
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MSG (if it isn't already)."
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(let ((data (plist-get part :binary-content)))
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(when (not data)
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(let ((args `("show" "--format=raw"
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,(format "--part=%d" (plist-get part :id))
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,@(when process-crypto '("--decrypt"))
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,(notmuch-id-to-query (plist-get msg :id)))))
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(with-temp-buffer
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;; Emacs internally uses a UTF-8-like multibyte string
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;; representation by default (regardless of the coding system,
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;; which only affects how it goes from outside data to this
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;; internal representation). This *almost* never matters.
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;; Annoyingly, it does matter if we use this data in an image
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;; descriptor, since Emacs will use its internal data buffer
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;; directly and this multibyte representation corrupts binary
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;; image formats. Since the caller is asking for binary data, a
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;; unibyte string is a more appropriate representation anyway.
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;; representation by default (regardless of the coding
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;; system, which only affects how it goes from outside data
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;; to this internal representation). This *almost* never
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;; matters. Annoyingly, it does matter if we use this data
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;; in an image descriptor, since Emacs will use its internal
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;; data buffer directly and this multibyte representation
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;; corrupts binary image formats. Since the caller is
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;; asking for binary data, a unibyte string is a more
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;; appropriate representation anyway.
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(set-buffer-multibyte nil)
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(let ((coding-system-for-read 'no-conversion))
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(apply #'call-process notmuch-command nil '(t nil) nil args)
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(buffer-string)))))
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(setq data (buffer-string)))))
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(when cache
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;; Cheat. part is non-nil, and `plist-put' always modifies
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;; the list in place if it's non-nil.
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(plist-put part :binary-content data)))
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data))
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(defun notmuch-get-bodypart-text (msg part process-crypto)
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(defun notmuch-get-bodypart-text (msg part process-crypto &optional cache)
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"Return the text content of PART in MSG.
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This returns the content of the given part as a multibyte Lisp
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string after performing content transfer decoding and any
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necessary charset decoding. It is an error to use this for
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non-text/* parts."
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non-text/* parts.
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If CACHE is non-nil, the content of this part will be saved in
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MSG (if it isn't already)."
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(let ((content (plist-get part :content)))
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(when (not content)
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;; Use show --format=sexp to fetch decoded content
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@ -572,7 +586,9 @@ non-text/* parts."
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(npart (apply #'notmuch-call-notmuch-sexp args)))
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(setq content (plist-get npart :content))
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(when (not content)
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(error "Internal error: No :content from %S" args))))
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(error "Internal error: No :content from %S" args)))
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(when cache
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(plist-put part :content content)))
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content))
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;; Workaround: The call to `mm-display-part' below triggers a bug in
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