The variable notmuch-pick-message-buffer should be buffer local but
instead notmuch-pick-message-buffer-name (a non-existent variable) was
made buffer local.
The function notmuch-pick-refresh-result (used to update tag changes)
was not quite correct: sometimes it got the choice between the subject
and " ..." wrong. This was always true but the new code often calls
this (when opening a message in the message pane to remove the unread
tag) while the async pick process is still running and this caused
mistakes which made the tests fail.
Thus we store the previous subject with the message.
This function was a horrible hack (sleeping while waiting for the
correct message). The new target code can just open the message in the
message window when it arrives.
The notmuch insert command reads a message from standard input,
writes it to a Maildir folder, and then incorporates the message into
the notmuch database. Essentially it moves the functionality of
notmuch-deliver into notmuch.
Though it could be used as an alternative to notmuch new, the reason
I want this is to allow my notmuch frontend to add postponed or sent
messages to the mail store and notmuch database, without resorting to
another tool (e.g. notmuch-deliver) nor directly modifying the maildir.
The 'insert' command will be better served if parse_tag_command_line
modifies a pre-populated list (of new.tags) instead of clobbering the
list outright. The sole existing caller, notmuch_tag_command, is
unaffected by this change.
Move an error condition specific to the 'tag' command out of
parse_tag_command_line so that parse_tag_command_line can be used for
the forthcoming 'insert' command.
This switches `notmuch-mua-reply' and `notmuch-query-get-threads' to
the S-exp format. These were the last two uses of the JSON format in
the Emacs frontend.
This is just like `notmuch-call-notmuch-json', but parses S-expression
output. Note that, also like `notmuch-call-notmuch-json', this
doesn't consider trailing data to be an error, which may or may not be
what we want in the long run.
Add NOTMUCH_EXCLUDE_FLAG to notmuch_exclude_t so that it can
cover all four values of search --exclude in the cli.
Previously the way to avoid any message being marked excluded was to
pass in an empty list of excluded tags: since we now have an explicit
option we might as well honour it.
The enum is in a slightly strange order as the existing FALSE/TRUE
options correspond to the new
NOTMUCH_EXCLUDE_FLAG/NOTMUCH_EXCLUDE_TRUE options so this means we do
not need to bump the version number.
Indeed, an example of this is that the cli count and show still use
FALSE/TRUE and still work.
While looked good on paper, its attempted use caused confusion, complexity,
and potential for information leak when passed through wrapper scripts.
For slimmer code and to lessen demand for maintenance/support the set of
commits which added top level --stderr= option is now reverted.
This removes the v command, since we now have much nicer part commands,
and deprecates the underlying notmuch-show-view-all-mime-parts. This
also means that people who try using the old unprefixed 'v' command on
a part button will no longer be greeted by ALL of their parts popping
up.
The find option syntax `-perm +111` is deprecated gnu find feature.
The replacement `( -perm -100 -o -perm -10 -o -perm 1 )` should also
work outside of the GNU domain.
Previously the query string for piping a message to a command was
"Pipe message to command: " regardless of whether the function was
called with a prefix argument (which pipes all open messages to the
command). This patch modifies the `interactive' command to reflect
this.
This adds the actual code to do the lazy insertion of hidden parts.
We use a memory inefficient but simple method: when we come to insert
the part if it is hidden we just store all of the arguments to the
part insertion function as a button property. This means when we want
to show the part we can just resume where we left off.
One thing is that we can't tell if a lazy part will produce text until
we try to render it so when unhiding a part we check to see if it
rendered; if not we invoke the default part handler (e.g. an external
viewer).
Also, we would like to insert the lazy part at the start of the line
after the part button. But if this line has some text properties
(e.g. the colours for a following message header) then the lazy part
gets these properties. Thus we start at the end of the part button
line, insert a newline, insert the lazy part, and then delete the
extra newline at the end of the part.
Previously, whether a part was hidden or shown was recorded in the
invisibility/visibility of the part overlay. Since we are going to
have lazily rendered parts with no overlay store the hidden/shown
state in the part button itself.
Additionally, in preparation for the invisible part handling move the
actual hiding of the hidden parts to insert-bodypart from
create-part-overlays.
Finally, we will need to know whether a part-insertion has done
anything (it won't if the invisible part cannot be displayed by emacs)
so we slightly rejig the code order in
notmuch-show-toggle-part-invisibility to make it easier for the
function to set an appropriate return value.
Previously each of the part insertion handlers inserted the part
button themselves. Move this up into
notmuch-show-insert-bodypart. Since a small number of the handlers
modify the button (the encryption/signature ones) we need to pass the
header button as an argument into the individual part insertion
handlers. However, the declared-type argument was only used for the
text for the part buttons we can now omit it.
The patch is large but mostly simple. The only things of note are that
we let the text/plain handler applies notmuch-wash to the whole part
including the part button. In particular, notmuch-wash removes leading
blank lines from a text/plain part, but since the button is counted as
part of the part this does not happen with text/plain buttons that
have a button. This is probably a bug in notmuch-wash but changing it
does make several tests fail (that rely on this blank line) so, for
the moment, keep the old behaviour.
Earlier patches have moved the handling of wash fake inline patch
parts to insert-bodypart so we can drop the function
notmuch-show-insert-part-inline-patch-fake-part
Occasionally, when the user killed the search buffer when the CLI
process was still running, Emacs would run the
notmuch-start-notmuch-sentinel sentinel twice. The first call would
process and delete the error output file and the second would fail
with an "Opening input file: no such file or directory, ..." error
when attempting to access the error file.
Emacs isn't supposed to run the sentinel twice. The reason it does is
rather subtle (and probably a bug in Emacs):
1) When the user kills the search buffer, Emacs invokes
kill_buffer_processes, which sends a SIGHUP to notmuch, but doesn't do
anything else. Meanwhile, suppose the notmuch search process has
printed some more output, but Emacs hasn't consumed it yet (this is
critical and is why this error only happens sometimes).
2) Emacs gets a SIGCHLD from the dying notmuch process, which invokes
handle_child_signal, which sets the new process status, but can't do
anything else because it's a signal handler.
3) Emacs returns to its idle loop, which calls status_notify, which
sees that the notmuch process has a new status. This is where things
get interesting.
3.1) Emacs guarantees that it will run process filters on any
unconsumed output before running the process sentinel, so
status_notify calls read_process_output, which consumes the final
output and calls notmuch-search-process-filter.
3.1.1) notmuch-search-process-filter checks if the search buffer is
still alive and, since it's not, it calls delete-process.
3.1.1.1) delete-process correctly sees that the process is already
dead and doesn't try to send another signal, *but* it still modifies
the status to "killed". To deal with the new status, it calls
status_notify. Dun dun dun. We've seen this function before.
3.1.1.1.1) The *recursive* status_notify invocation sees that the
process has a new status and doesn't have any more output to consume,
so it invokes our sentinel and returns.
3.2) The outer status_notify call (which we're still in) is now done
flushing pending process output, so it *also* invokes our sentinel.
This patch addresses this problem at step 3.1.1, where the filter
calls delete-process, since this is a strange and redundant thing to
do anyway.
Previously, when the user killed the search buffer before the CLI
search process had completed, we would report the signal sent by Emacs
to kill the CLI to the user as an error. Fix this by only reporting
error exits if the process buffer is still live. We still report
stderr output regardless in case stderr output was relevant to why the
user killed the search buffer (such as a wrapper script being stuck).
This commit adds an extra button at the end of the search entries that
allows deleting that individual search from the history. A short
confirmation («y» or «n») is made before taking action.
The button to clear the recent searches in notmuch-hello is easy to
press accidentally while moving around the, clearing potentially
useful searches with no way of recovering them.
Previously, we simply called pushnew to add :notmuch-part to the
front-sticky and rear-nonsticky text property lists. This works if
these are nil or lists, but they can also have the value t, meaning
that all properties are front-sticky/rear-nonsticky. In this case,
pushnew will signal an error because t is not a list. We never set
these properties to t ourselves, but since we apply these property
changes over arbitrary renderer output, we have to deal with this
possibility.
The old one was not properly maintained and is now deprecated. The new
one has much better support.
Signed-off-by: Felipe Contreras <felipe.contreras@gmail.com>