Commit graph

13 commits

Author SHA1 Message Date
Giacomo Leidi
a328f6c91f
nonguix: binary: Cleanup when an unknown binary extension is detected.
The binary-unpack phase suffered from a problem for unknown binary file
extensions, see: !336 (comment 1709385147) . This patch fixes the
incorrect behavior by effectively restoring the state of the directory
tree before the phase.

* nonguix/build/binary-build-system.scm (binary-unpack): Restore the
environment as it was before this phase.
* nongnu/packages/clojure.scm (clj-kondo)[arguments]: No longer delete
'binary-unpack phase.
* nongnu/packages/game-development.scm (libsteam)[arguments]: dito.

Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
2024-01-04 23:19:53 +01:00
Jonathan Brielmaier
8956906f6b
nongnu: libsteam: Fix build.
The new unpack-binary phase seems to not harmonize with patchelf always:
https://gitlab.com/nonguix/nonguix/-/merge_requests/336#note_1709385147

* nongnu/packages/game-development.scm (libsteam)[arguments]: Delete
'binary-unpack for now.
2023-12-29 00:47:13 +01:00
Jonathan Brielmaier
62a5df4222
*.scm: Use SPDX license identifiers.
Fixes https://gitlab.com/nonguix/nonguix/-/issues/224

* *.scm: Use SPDX license identifier and remove obsolete license
statement.
2022-12-19 17:17:39 +01:00
Attila Lendvai
cbf354715c
nongnu: libsteam: Modernize and fix validate-runpath call.
* nongnu/packages/game-development.scm (libsteam)[arguments]: Enable
validate-runpath check and adjust patchelf-plan and install-plan.
[inputs]: Change to new style. Add glibc.

Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
2022-04-05 23:29:55 +02:00
Timotej Lazar
2c46dfd5ec
gnu: eduke32: Update to 188e146.
* nongnu/packages/game-development.scm (eduke32): Update to 188e146.
[inputs]: Add alsa-lib.

Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
2020-10-02 16:22:09 +02:00
Timotej Lazar
5d83bd2e98
nongnu: eduke32: Remove unnecessary phase.
Since commit 2073b55, Guix uses CPLUS_INCLUDE_PATH to find system
headers. Overriding this variable caused a compile failure. The package builds
fine without it, so just drop it.

* nongnu/packages/game-development.scm (eduke32)[arguments]: Drop ‘set-sdl-paths’ phase.

Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
2020-10-02 16:21:51 +02:00
Pierre Neidhardt
da984ee8ef nongnu: Move fury from the duke-nukem-3d channel to Nonguix.
* nongnu/packages/game-development.scm (fury): New variable.
2020-05-04 12:23:51 +02:00
Pierre Neidhardt
2f9c97e0b0 nongnu: Move eduke32 from the duke-nukem-3d channel to Nonguix.
* nongnu/packages/game-development.scm (eduke32): New variable.
2020-05-04 11:58:24 +02:00
Pierre Neidhardt
738b9bdfdc gnu: nvidia-cg-toolkit: Use new install-plan format.
* nongnu/packages/game-development.scm (nvidia-cg-toolkit)[arguments]: Do it.
2020-02-29 10:42:35 +01:00
Pierre Neidhardt
7007b3d0f2 nongnu: Add libsteam.
* nongnu/packages/game-development.scm (libsteam): New variable.
2020-01-15 10:35:00 +01:00
Timotej Lazar
4782afc06e gnu: nvidia-cg-toolkit: Fix a non-exhaustive match.
* nongnu/packages/game-development.scm (nvidia-cg-toolkit): Replace a
  non-exhaustive match with string=? to fix evaluation on unsupported
  platforms.
2020-01-12 22:16:57 +01:00
Pierre Neidhardt
0c7cef591b nongnu: nvidia-cg-toolkit: Fix i686 build.
* nongnu/packages/game-development.scm (nvidia-cg-toolkit): Extract the
  different archive sources.
  Set the supported-systems to i686-linux and x86_64-linux.
2020-01-02 12:18:13 +01:00
Pierre Neidhardt
9a3eaa442f gnu: Add nvidia-cg-toolkit.
* nongnu/packages/game-development.scm (nvidia-cg-toolkit): New variable.
2019-12-29 19:09:21 +01:00